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Diffstat (limited to 'VRCSDK3Worlds/Assets/Scripts/HQ Mirror Toggle.asset')
-rw-r--r--VRCSDK3Worlds/Assets/Scripts/HQ Mirror Toggle.asset166
1 files changed, 166 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/Scripts/HQ Mirror Toggle.asset b/VRCSDK3Worlds/Assets/Scripts/HQ Mirror Toggle.asset
new file mode 100644
index 00000000..cfe4654b
--- /dev/null
+++ b/VRCSDK3Worlds/Assets/Scripts/HQ Mirror Toggle.asset
@@ -0,0 +1,166 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &11400000
+MonoBehaviour:
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+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 4f11136daadff0b44ac2278a314682ab, type: 3}
+ m_Name: HQ Mirror Toggle
+ m_EditorClassIdentifier:
+ serializedUdonProgramAsset: {fileID: 11400000, guid: d62aada8b0691494c99063728ccabd82,
+ type: 2}
+ udonAssembly: ".data_start\r\n\r\n .export LQMirror\r\n .export HQMirror\r\n
+ \r\n __instance_0: %UnityEngineGameObject, this\r\n __value_0: %SystemBoolean,
+ null\r\n __instance_1: %UnityEngineGameObject, this\r\n __value_1: %SystemBoolean,
+ null\r\n __Boolean_0: %SystemBoolean, null\r\n __instance_2: %UnityEngineGameObject,
+ this\r\n LQMirror: %UnityEngineGameObject, this\r\n HQMirror: %UnityEngineGameObject,
+ this\r\n\r\n.data_end\r\n\r\n.code_start\r\n\r\n .export _interact\r\n
+ \r\n _interact:\r\n \r\n PUSH, LQMirror\r\n PUSH, __instance_0\r\n
+ COPY\r\n PUSH, __instance_0\r\n PUSH, __value_0\r\n EXTERN,
+ \"UnityEngineGameObject.__SetActive__SystemBoolean__SystemVoid\"\r\n PUSH,
+ HQMirror\r\n PUSH, __instance_1\r\n COPY\r\n PUSH, HQMirror\r\n
+ PUSH, __instance_2\r\n COPY\r\n PUSH, __instance_2\r\n PUSH,
+ __Boolean_0\r\n EXTERN, \"UnityEngineGameObject.__get_activeInHierarchy__SystemBoolean\"\r\n
+ PUSH, __Boolean_0\r\n PUSH, __value_1\r\n EXTERN, \"SystemBoolean.__op_UnaryNegation__SystemBoolean__SystemBoolean\"\r\n
+ PUSH, __instance_1\r\n PUSH, __value_1\r\n EXTERN, \"UnityEngineGameObject.__SetActive__SystemBoolean__SystemVoid\"\r\n
+ JUMP, 0xFFFFFFFC\r\n \r\n\r\n.code_end\r\n"
+ assemblyError:
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