diff options
Diffstat (limited to 'VRCSDK3Worlds/Assets/MeshBaker/scripts/MB3_DisableHiddenAnimations.cs')
| -rw-r--r-- | VRCSDK3Worlds/Assets/MeshBaker/scripts/MB3_DisableHiddenAnimations.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/MeshBaker/scripts/MB3_DisableHiddenAnimations.cs b/VRCSDK3Worlds/Assets/MeshBaker/scripts/MB3_DisableHiddenAnimations.cs new file mode 100644 index 00000000..72853881 --- /dev/null +++ b/VRCSDK3Worlds/Assets/MeshBaker/scripts/MB3_DisableHiddenAnimations.cs @@ -0,0 +1,25 @@ +using UnityEngine; +using System.Collections; +using System.Collections.Generic; + +public class MB3_DisableHiddenAnimations : MonoBehaviour { + public List<Animation> animationsToCull = new List<Animation>(); + + void Start () { + if (GetComponent<SkinnedMeshRenderer> () == null) { + Debug.LogError ("The MB3_CullHiddenAnimations script was placed on and object " + name + " which has no SkinnedMeshRenderer attached"); + } + } + + void OnBecameVisible(){ + for (int i = 0; i < animationsToCull.Count; i++) { + if (animationsToCull[i] != null) animationsToCull[i].enabled = true; + } + } + + void OnBecameInvisible(){ + for (int i = 0; i < animationsToCull.Count; i++) { + if (animationsToCull[i] != null) animationsToCull[i].enabled = false; + } + } +} |