diff options
Diffstat (limited to 'VRCSDK3Worlds/Assets/MeshBaker/scripts/MB2_UpdateSkinnedMeshBoundsFromBones.cs')
| -rw-r--r-- | VRCSDK3Worlds/Assets/MeshBaker/scripts/MB2_UpdateSkinnedMeshBoundsFromBones.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/MeshBaker/scripts/MB2_UpdateSkinnedMeshBoundsFromBones.cs b/VRCSDK3Worlds/Assets/MeshBaker/scripts/MB2_UpdateSkinnedMeshBoundsFromBones.cs new file mode 100644 index 00000000..8802ca6f --- /dev/null +++ b/VRCSDK3Worlds/Assets/MeshBaker/scripts/MB2_UpdateSkinnedMeshBoundsFromBones.cs @@ -0,0 +1,26 @@ +using UnityEngine; +using System.Collections; +using DigitalOpus.MB.Core; + +public class MB2_UpdateSkinnedMeshBoundsFromBones : MonoBehaviour { + SkinnedMeshRenderer smr; + Transform[] bones; + + void Start () { + smr = GetComponent<SkinnedMeshRenderer>(); + if (smr == null){ + Debug.LogError("Need to attach MB2_UpdateSkinnedMeshBoundsFromBones script to an object with a SkinnedMeshRenderer component attached."); + return; + } + bones = smr.bones; + bool origVal = smr.updateWhenOffscreen; + smr.updateWhenOffscreen = true; + smr.updateWhenOffscreen = origVal; + } + + void Update () { + if (smr != null){ + MB3_MeshCombiner.UpdateSkinnedMeshApproximateBoundsFromBonesStatic(bones,smr); + } + } +} |