diff options
Diffstat (limited to 'VRCSDK3Worlds/Assets/MeshBaker/Examples/CharacterCustomization/paintwars_gameassets.fbx.meta')
| -rw-r--r-- | VRCSDK3Worlds/Assets/MeshBaker/Examples/CharacterCustomization/paintwars_gameassets.fbx.meta | 248 |
1 files changed, 248 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/MeshBaker/Examples/CharacterCustomization/paintwars_gameassets.fbx.meta b/VRCSDK3Worlds/Assets/MeshBaker/Examples/CharacterCustomization/paintwars_gameassets.fbx.meta new file mode 100644 index 00000000..066ea2da --- /dev/null +++ b/VRCSDK3Worlds/Assets/MeshBaker/Examples/CharacterCustomization/paintwars_gameassets.fbx.meta @@ -0,0 +1,248 @@ +fileFormatVersion: 2 +guid: 33dc55d6aa48f95498362c733e434014 +ModelImporter: + serializedVersion: 16 + fileIDToRecycleName: + 100000: _PlayerGeometryOriginal + 100002: Arm_Lower.L + 100004: Arm_Lower.R + 100006: Arm_Upper.L + 100008: Arm_Upper.R + 100010: BareArmLeft + 100012: BareArmRight + 100014: BareArmRightDamaged + 100016: BareTorso + 100018: Base + 100020: Chest + 100022: Foot.L + 100024: Foot.L_end + 100026: Foot.R + 100028: Foot.R_end + 100030: Hair_Middle_Bottom + 100032: Hair_Middle_Top + 100034: Hair_Middle_Top_end + 100036: Hair_Side_Bottom.L + 100038: Hair_Side_Bottom.R + 100040: Hair_Side_Top.L + 100042: Hair_Side_Top.L_end + 100044: Hair_Side_Top.R + 100046: Hair_Side_Top.R_end + 100048: Hand.L + 100050: Hand.L_end + 100052: Hand.R + 100054: Hand.R_end + 100056: HandL + 100058: HandR + 100060: Head + 100062: Head 1 + 100064: Hips + 100066: IK_Arm.L + 100068: IK_Arm.L_end + 100070: IK_Arm.R + 100072: IK_Arm.R_end + 100074: IK_Elbow.L + 100076: IK_Elbow.L_end + 100078: IK_Elbow.R + 100080: IK_Elbow.R_end + 100082: IK_Knee.L + 100084: IK_Knee.L_end + 100086: IK_Knee.R + 100088: IK_Knee.R_end + 100090: IK_Leg.L + 100092: IK_Leg.L_end + 100094: IK_Leg.R + 100096: IK_Leg.R_end + 100098: Leg_Lower.L + 100100: Leg_Lower.R + 100102: Leg_Upper.L + 100104: Leg_Upper.R + 100106: Neck + 100108: //RootNode + 100110: Pants + 100112: Player + 100114: SeamMesh + 100116: ShirtArmLeft + 100118: ShirtArmRight + 100120: ShirtTorso + 100122: Shoulder.L + 100124: Shoulder.R + 100126: Spline + 100128: Sun + 400000: _PlayerGeometryOriginal + 400002: Arm_Lower.L + 400004: Arm_Lower.R + 400006: Arm_Upper.L + 400008: Arm_Upper.R + 400010: BareArmLeft + 400012: BareArmRight + 400014: BareArmRightDamaged + 400016: BareTorso + 400018: Base + 400020: Chest + 400022: Foot.L + 400024: Foot.L_end + 400026: Foot.R + 400028: Foot.R_end + 400030: Hair_Middle_Bottom + 400032: Hair_Middle_Top + 400034: Hair_Middle_Top_end + 400036: Hair_Side_Bottom.L + 400038: Hair_Side_Bottom.R + 400040: Hair_Side_Top.L + 400042: Hair_Side_Top.L_end + 400044: Hair_Side_Top.R + 400046: Hair_Side_Top.R_end + 400048: Hand.L + 400050: Hand.L_end + 400052: Hand.R + 400054: Hand.R_end + 400056: HandL + 400058: HandR + 400060: Head + 400062: Head 1 + 400064: Hips + 400066: IK_Arm.L + 400068: IK_Arm.L_end + 400070: IK_Arm.R + 400072: IK_Arm.R_end + 400074: IK_Elbow.L + 400076: IK_Elbow.L_end + 400078: IK_Elbow.R + 400080: IK_Elbow.R_end + 400082: IK_Knee.L + 400084: IK_Knee.L_end + 400086: IK_Knee.R + 400088: IK_Knee.R_end + 400090: IK_Leg.L + 400092: IK_Leg.L_end + 400094: IK_Leg.R + 400096: IK_Leg.R_end + 400098: Leg_Lower.L + 400100: Leg_Lower.R + 400102: Leg_Upper.L + 400104: Leg_Upper.R + 400106: Neck + 400108: //RootNode + 400110: Pants + 400112: Player + 400114: SeamMesh + 400116: ShirtArmLeft + 400118: ShirtArmRight + 400120: ShirtTorso + 400122: Shoulder.L + 400124: Shoulder.R + 400126: Spline + 400128: Sun + 2300000: _PlayerGeometryOriginal + 3300000: _PlayerGeometryOriginal + 4300000: _PlayerGeometryOriginal + 4300002: SeamMesh + 4300004: BareArmRightDamaged + 4300006: ShirtTorso + 4300008: ShirtArmLeft + 4300010: ShirtArmRight + 4300012: BareArmRight + 4300014: BareArmLeft + 4300016: BareTorso + 4300018: Pants + 4300020: HandL + 4300022: HandR + 4300024: Head + 7400000: _PlayerGeometryOriginal|IdleOld.001 + 7400002: Player|CheckEnvironment + 7400004: Player|GameOver + 7400006: Player|Hit + 7400008: Player|Idle + 7400010: Player|IdleOld + 7400012: Player|IdleOld.001 + 7400014: Player|IdleOld.002 + 7400016: Player|IdleOld.003 + 7400018: Player|IdleOld.004 + 7400020: Player|IdleOld.005 + 7400022: Player|IdleOld.006 + 7400024: Player|IdleOld.007 + 7400026: Player|IdleOld.008 + 7400028: Player|IdleOld.013 + 7400030: Player|Shooting + 7400032: Player|TurnLeft + 7400034: Player|TurnRight + 7400036: Player|Victory + 7400038: Player|Walking + 7400040: SeamMesh|IdleOld.008 + 7400042: BareArmRightDamaged|IdleOld.003 + 7400044: ShirtTorso|IdleOld + 7400046: ShirtArmLeft|IdleOld + 7400048: ShirtArmRight|IdleOld + 7400050: BareArmRight|IdleOld.001 + 7400052: BareArmLeft|IdleOld.001 + 7400054: BareTorso|IdleOld.001 + 7400056: Pants|IdleOld + 7400058: HandL|IdleOld + 7400060: HandR|IdleOld + 7400062: Head|IdleOld + 9500000: //RootNode + 13700000: BareArmLeft + 13700002: BareArmRight + 13700004: BareArmRightDamaged + 13700006: BareTorso + 13700008: HandL + 13700010: HandR + 13700012: Head + 13700014: Pants + 13700016: SeamMesh + 13700018: ShirtArmLeft + 13700020: ShirtArmRight + 13700022: ShirtTorso + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + optimizeGameObjects: 0 + animationCompression: 1 + animationRotationError: .5 + animationPositionError: .5 + animationScaleError: .5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: [] + isReadable: 1 + meshes: + lODScreenPercentages: [] + globalScale: .00999999978 + meshCompression: 0 + addColliders: 0 + importBlendShapes: 1 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + optimizeMeshForGPU: 1 + weldVertices: 1 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVPackMargin: 4 + tangentSpace: + normalSmoothAngle: 60 + splitTangentsAcrossUV: 1 + normalImportMode: 0 + tangentImportMode: 1 + importAnimation: 1 + copyAvatar: 0 + humanDescription: + human: [] + skeleton: [] + armTwist: .5 + foreArmTwist: .5 + upperLegTwist: .5 + legTwist: .5 + armStretch: .0500000007 + legStretch: .0500000007 + feetSpacing: 0 + rootMotionBoneName: + lastHumanDescriptionAvatarSource: {instanceID: 0} + animationType: 2 + additionalBone: 0 + userData: |