diff options
Diffstat (limited to 'VRCSDK3AvatarsQuestLegacy/ProjectSettings/GraphicsSettings.asset')
-rw-r--r-- | VRCSDK3AvatarsQuestLegacy/ProjectSettings/GraphicsSettings.asset | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/VRCSDK3AvatarsQuestLegacy/ProjectSettings/GraphicsSettings.asset b/VRCSDK3AvatarsQuestLegacy/ProjectSettings/GraphicsSettings.asset new file mode 100644 index 00000000..8064e37f --- /dev/null +++ b/VRCSDK3AvatarsQuestLegacy/ProjectSettings/GraphicsSettings.asset @@ -0,0 +1,60 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!30 &1 +GraphicsSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_Deferred: + m_Mode: 1 + m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} + m_DeferredReflections: + m_Mode: 1 + m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} + m_ScreenSpaceShadows: + m_Mode: 1 + m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} + m_LegacyDeferred: + m_Mode: 1 + m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} + m_DepthNormals: + m_Mode: 1 + m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} + m_MotionVectors: + m_Mode: 1 + m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} + m_LightHalo: + m_Mode: 1 + m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} + m_LensFlare: + m_Mode: 1 + m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} + m_AlwaysIncludedShaders: + - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} + m_PreloadedShaders: [] + m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, + type: 0} + m_CustomRenderPipeline: {fileID: 0} + m_TransparencySortMode: 0 + m_TransparencySortAxis: {x: 0, y: 0, z: 1} + m_DefaultRenderingPath: 1 + m_DefaultMobileRenderingPath: 1 + m_TierSettings: [] + m_LightmapStripping: 0 + m_FogStripping: 1 + m_InstancingStripping: 0 + m_LightmapKeepPlain: 1 + m_LightmapKeepDirCombined: 1 + m_LightmapKeepDynamicPlain: 1 + m_LightmapKeepDynamicDirCombined: 1 + m_LightmapKeepShadowMask: 1 + m_LightmapKeepSubtractive: 1 + m_FogKeepLinear: 1 + m_FogKeepExp: 1 + m_FogKeepExp2: 1 + m_AlbedoSwatchInfos: [] + m_LightsUseLinearIntensity: 1 + m_LightsUseColorTemperature: 1 + m_LogWhenShaderIsCompiled: 0 + m_AllowEnlightenSupportForUpgradedProject: 1 |