diff options
Diffstat (limited to 'VRCSDK3AvatarsLegacy/Assets/Resources/RalivDynamicPenetrationSystem/Advanced/Penetrator_Channel1.mat')
-rw-r--r-- | VRCSDK3AvatarsLegacy/Assets/Resources/RalivDynamicPenetrationSystem/Advanced/Penetrator_Channel1.mat | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/VRCSDK3AvatarsLegacy/Assets/Resources/RalivDynamicPenetrationSystem/Advanced/Penetrator_Channel1.mat b/VRCSDK3AvatarsLegacy/Assets/Resources/RalivDynamicPenetrationSystem/Advanced/Penetrator_Channel1.mat new file mode 100644 index 00000000..346d7e72 --- /dev/null +++ b/VRCSDK3AvatarsLegacy/Assets/Resources/RalivDynamicPenetrationSystem/Advanced/Penetrator_Channel1.mat @@ -0,0 +1,131 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Penetrator_Channel1 + m_Shader: {fileID: 4800000, guid: 7963c6f0f8df61643b628fa902468c5f, type: 3} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Metallic: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Occlusion: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _AlphaCutoff: 0.5 + - _BuldgeOffset: 0.15 + - _BuldgePower: 0.00304 + - _BulgeOffset: 0.139 + - _BulgePower: 0.00272 + - _BumpScale: 1 + - _CellShadingSharpness: 0.549 + - _CellShadingSmoothness: 0.106 + - _Curvature: 0 + - _Cutoff: 0.5 + - _Debug: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _EmissionPower: 1 + - _EntranceStiffness: 0.01 + - _Float3: 52.68 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _ID: 1 + - _IDNormal: 2 + - _ID_Normal: 1.7 + - _ID_Oriface: 1.9 + - _ID_Physics: 1.5 + - _Length: 0.35412946 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _OrificeChannel: 1 + - _Parallax: 0.02 + - _ReCurvature: 0 + - _Shininess: 0.1 + - _Smoothness: 1 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _Squeeze: 0 + - _SqueezeDist: 0.0289 + - _SrcBlend: 1 + - _Toon: 0 + - _ToonShading: 0 + - _ToonSpecularIntensity: 0 + - _ToonSpecularSize: 0 + - _TugArea: 0 + - _TugOffset: 0 + - _TugPoint: 0 + - _UVSec: 0 + - _Wriggle: 0 + - _WriggleSpeed: 6.2 + - _ZWrite: 1 + - __dirty: 0 + - _debug: 0 + - _squeeze: 0.0266 + m_Colors: + - _Color: {r: 0.21764523, g: 0.5062257, b: 0.6886792, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _TargetNormal: {r: 0, g: 0, b: -1, a: 0} + - _TargetPosition: {r: 0, g: 0, b: 0.37, a: 0} |