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| author | tylermurphy534 <tylermurphy534@gmail.com> | 2022-11-06 15:12:42 -0500 |
|---|---|---|
| committer | tylermurphy534 <tylermurphy534@gmail.com> | 2022-11-06 15:12:42 -0500 |
| commit | eb84bb298d2b95aec7b2ae12cbf25ac64f25379a (patch) | |
| tree | efd616a157df06ab661c6d56651853431ac6b08b /VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/VRCSDK3/VRCSDKBaseInputManager | |
| download | unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.gz unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.bz2 unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.zip | |
move to self host
Diffstat (limited to 'VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/VRCSDK3/VRCSDKBaseInputManager')
2 files changed, 408 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/VRCSDK3/VRCSDKBaseInputManager/index.html b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/VRCSDK3/VRCSDKBaseInputManager/index.html new file mode 100644 index 00000000..feb07267 --- /dev/null +++ b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/VRCSDK3/VRCSDKBaseInputManager/index.html @@ -0,0 +1,401 @@ + + + +<!DOCTYPE html> +<!--[if IE 8]><html class="no-js lt-ie9" lang="en" > <![endif]--> +<!--[if gt IE 8]><!--> <html class="no-js" lang="en" > <!--<![endif]--> +<head> + <meta charset="utf-8"> + + <meta name="viewport" content="width=device-width, initial-scale=1.0"> + + <title>VRCSDKBaseInputManager — Udon 1.0 documentation</title> + + + + + + + + + + + + + + + + + + <link rel="stylesheet" href="../../../_static/css/theme.css" type="text/css" /> + + + + <link rel="stylesheet" href="../../../_static/jquery.fancybox.min.css" type="text/css" /> + + <link rel="stylesheet" href="../../../_static/glpi.css" type="text/css" /> + + + 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internal" href="#ctor">ctor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-enableobjecthighlight">InputManager EnableObjectHighlight</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-equals">InputManager Equals</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-get-enableobjecthighlight">InputManager get__EnableObjectHighlight</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-gethashcode">InputManager GetHashCode</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-getlastusedinputmethod">InputManager GetLastUsedInputMethod</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-gettype">InputManager GetType</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-isusinghandcontroller">InputManager IsUsingHandController</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-set-isusinghandcontroller">InputManager set__IsUsingHandController</a></li> +<li class="toctree-l3"><a class="reference internal" href="#inputmanager-tostring">InputManager ToString</a></li> +</ul> +</li> +<li class="toctree-l2"><a class="reference internal" href="../VRCSDKBaseNetworking/index.html">VRCSDKBaseNetworking</a></li> +<li class="toctree-l2"><a class="reference internal" href="../VRCSDKBaseVRCPlayerApi/index.html">VRCSDKBaseVRCPlayerApi</a></li> +</ul> +</li> +<li class="toctree-l1"><a class="reference internal" href="../../System/index.html">System</a></li> +<li class="toctree-l1"><a class="reference internal" href="../../UnityEngine/index.html">UnityEngine</a></li> +<li class="toctree-l1"><a class="reference internal" href="../../VRC/index.html">VRC</a></li> +</ul> + + + + </div> + </div> + </nav> + + <section data-toggle="wy-nav-shift" class="wy-nav-content-wrap"> + + + <nav class="wy-nav-top" role="navigation" aria-label="top navigation"> + 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title="ComponentsVRCStation" accesskey="p"><span class="fa fa-arrow-circle-left"></span> Previous</a> + + </div> + + <hr/> +</div> + <div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article"> + <div itemprop="articleBody"> + + <div class="section" id="vrcsdkbaseinputmanager"> +<h1>VRCSDKBaseInputManager<a class="headerlink" href="#vrcsdkbaseinputmanager" title="Permalink to this headline">¶</a></h1> +<p>The VRCSDKBaseInputManager module.</p> +<div class="toctree-wrapper compound"> +</div> +<div class="section" id="inputmanager"> +<h2>InputManager<a class="headerlink" href="#inputmanager" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="Variable_VRCSDKBaseInputManager"> +<code class="sig-name descname">Variable_VRCSDKBaseInputManager</code><span class="sig-paren">(</span><em class="sig-param">VRC.SDKBase.InputManager InputManagerSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_VRCSDKBaseInputManager" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow: none</p> +</div> +<div class="section" id="ctor"> +<h2>ctor<a class="headerlink" href="#ctor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__ctor____VRCSDKBaseInputManager"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__ctor____VRCSDKBaseInputManager</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__ctor____VRCSDKBaseInputManager" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">InputManager</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="inputmanager-enableobjecthighlight"> +<h2>InputManager EnableObjectHighlight<a class="headerlink" href="#inputmanager-enableobjecthighlight" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__EnableObjectHighlight__UnityEngineGameObject_SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__EnableObjectHighlight__UnityEngineGameObject_SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.GameObject objSystem.Boolean enable</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__EnableObjectHighlight__UnityEngineGameObject_SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +</div> +<div class="section" id="inputmanager-equals"> +<h2>InputManager Equals<a class="headerlink" href="#inputmanager-equals" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__Equals__SystemObject__SystemBoolean"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">VRC.SDKBase.InputManager instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="inputmanager-get-enableobjecthighlight"> +<h2>InputManager get__EnableObjectHighlight<a class="headerlink" href="#inputmanager-get-enableobjecthighlight" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__get__EnableObjectHighlight__SystemActionUnityEngineRendererSystemBoolean"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__get__EnableObjectHighlight__SystemActionUnityEngineRendererSystemBoolean</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__get__EnableObjectHighlight__SystemActionUnityEngineRendererSystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Action`2</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="inputmanager-gethashcode"> +<h2>InputManager GetHashCode<a class="headerlink" href="#inputmanager-gethashcode" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__GetHashCode__SystemInt32"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">VRC.SDKBase.InputManager instance</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="inputmanager-getlastusedinputmethod"> +<h2>InputManager GetLastUsedInputMethod<a class="headerlink" href="#inputmanager-getlastusedinputmethod" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__GetLastUsedInputMethod__VRCSDKBaseVRCInputMethod"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__GetLastUsedInputMethod__VRCSDKBaseVRCInputMethod</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__GetLastUsedInputMethod__VRCSDKBaseVRCInputMethod" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">VRCInputMethod</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="inputmanager-gettype"> +<h2>InputManager GetType<a class="headerlink" href="#inputmanager-gettype" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__GetType__SystemType"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">VRC.SDKBase.InputManager instance</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__GetType__SystemType" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="inputmanager-isusinghandcontroller"> +<h2>InputManager IsUsingHandController<a class="headerlink" href="#inputmanager-isusinghandcontroller" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__IsUsingHandController__SystemBoolean"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__IsUsingHandController__SystemBoolean</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__IsUsingHandController__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="inputmanager-set-isusinghandcontroller"> +<h2>InputManager set__IsUsingHandController<a class="headerlink" href="#inputmanager-set-isusinghandcontroller" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__set__IsUsingHandController__SystemFuncSystemBoolean"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__set__IsUsingHandController__SystemFuncSystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">System.Func`1[System.Boolean] </em><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__set__IsUsingHandController__SystemFuncSystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +</div> +<div class="section" id="inputmanager-tostring"> +<h2>InputManager ToString<a class="headerlink" href="#inputmanager-tostring" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="VRCSDKBaseInputManager.__ToString__SystemString"> +<code class="sig-prename descclassname">VRCSDKBaseInputManager.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">VRC.SDKBase.InputManager instance</em><span class="sig-paren">)</span><a class="headerlink" href="#VRCSDKBaseInputManager.__ToString__SystemString" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p> +<p>flow: none</p> +</div> +</div> + + + </div> + <div class="articleComments"> + + </div> + </div> + <footer> + + <div class="rst-footer-buttons" role="navigation" aria-label="footer navigation"> + + <a href="../VRCSDKBaseNetworking/index.html" 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