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| author | tylermurphy534 <tylermurphy534@gmail.com> | 2022-11-06 15:12:42 -0500 |
|---|---|---|
| committer | tylermurphy534 <tylermurphy534@gmail.com> | 2022-11-06 15:12:42 -0500 |
| commit | eb84bb298d2b95aec7b2ae12cbf25ac64f25379a (patch) | |
| tree | efd616a157df06ab661c6d56651853431ac6b08b /VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/SpringJoint | |
| download | unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.gz unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.bz2 unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.zip | |
move to self host
Diffstat (limited to 'VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/SpringJoint')
| -rw-r--r-- | VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/SpringJoint/index.html | 1133 | ||||
| -rw-r--r-- | VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/SpringJoint/index.html.meta | 7 |
2 files changed, 1140 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/SpringJoint/index.html b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/SpringJoint/index.html new file mode 100644 index 00000000..4a4d153d --- /dev/null +++ b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/SpringJoint/index.html @@ -0,0 +1,1133 @@ + + + +<!DOCTYPE html> +<!--[if IE 8]><html class="no-js lt-ie9" lang="en" > <![endif]--> +<!--[if gt IE 8]><!--> <html class="no-js" lang="en" > <!--<![endif]--> +<head> + <meta charset="utf-8"> + + <meta name="viewport" content="width=device-width, initial-scale=1.0"> + + <title>SpringJoint — Udon 1.0 documentation</title> + + + + + + + + + + + + + + + + + + <link rel="stylesheet" href="../../../_static/css/theme.css" type="text/css" /> + + + + <link rel="stylesheet" href="../../../_static/jquery.fancybox.min.css" type="text/css" /> + + <link rel="stylesheet" href="../../../_static/glpi.css" type="text/css" /> + + + + <link rel="index" 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href="../Camera/index.html">Camera</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Canvas/index.html">Canvas</a></li> +<li class="toctree-l2"><a class="reference internal" href="../CanvasRenderer/index.html">CanvasRenderer</a></li> +<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider2D/index.html">CapsuleCollider2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider/index.html">CapsuleCollider</a></li> +<li class="toctree-l2"><a class="reference internal" href="../CircleCollider2D/index.html">CircleCollider2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Collider2D/index.html">Collider2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Collider/index.html">Collider</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Collision2D/index.html">Collision2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Collision/index.html">Collision</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Color/index.html">Color</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Component/index.html">Component</a></li> +<li class="toctree-l2"><a class="reference internal" href="../CompositeCollider2D/index.html">CompositeCollider2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Debug/index.html">Debug</a></li> +<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Effector2D/index.html">Effector2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li> +<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../FixedJoint/index.html">FixedJoint</a></li> +<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanPose/index.html">HumanPose</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanPoseHandler/index.html">HumanPoseHandler</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanTrait/index.html">HumanTrait</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li> +<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Light/index.html">Light</a></li> +<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li> +<li class="toctree-l2"><a class="reference internal" href="../MatchTargetWeightMask/index.html">MatchTargetWeightMask</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Material/index.html">Material</a></li> +<li class="toctree-l2"><a class="reference internal" href="../MaterialPropertyBlock/index.html">MaterialPropertyBlock</a></li> +<li class="toctree-l2"><a class="reference internal" 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+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCollisionModule/index.html">ParticleSystemCollisionModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorBySpeedModule/index.html">ParticleSystemColorBySpeedModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorOverLifetimeModule/index.html">ParticleSystemColorOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCustomDataModule/index.html">ParticleSystemCustomDataModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmissionModule/index.html">ParticleSystemEmissionModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmitParams/index.html">ParticleSystemEmitParams</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemExternalForcesModule/index.html">ParticleSystemExternalForcesModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemForceOverLifetimeModule/index.html">ParticleSystemForceOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemInheritVelocityModule/index.html">ParticleSystemInheritVelocityModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLightsModule/index.html">ParticleSystemLightsModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLimitVelocityOverLifetimeModule/index.html">ParticleSystemLimitVelocityOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMainModule/index.html">ParticleSystemMainModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxCurve/index.html">ParticleSystemMinMaxCurve</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxGradient/index.html">ParticleSystemMinMaxGradient</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemNoiseModule/index.html">ParticleSystemNoiseModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemParticle/index.html">ParticleSystemParticle</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationBySpeedModule/index.html">ParticleSystemRotationBySpeedModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationOverLifetimeModule/index.html">ParticleSystemRotationOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemShapeModule/index.html">ParticleSystemShapeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeBySpeedModule/index.html">ParticleSystemSizeBySpeedModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeOverLifetimeModule/index.html">ParticleSystemSizeOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSubEmittersModule/index.html">ParticleSystemSubEmittersModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTextureSheetAnimationModule/index.html">ParticleSystemTextureSheetAnimationModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTrailModule/index.html">ParticleSystemTrailModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTriggerModule/index.html">ParticleSystemTriggerModule</a></li> +<li class="toctree-l2"><a class="reference internal" 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href="../QualitySettings/index.html">QualitySettings</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Quaternion/index.html">Quaternion</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Random/index.html">Random</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Ray/index.html">Ray</a></li> +<li class="toctree-l2"><a class="reference internal" href="../RaycastHit2D/index.html">RaycastHit2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../RaycastHit/index.html">RaycastHit</a></li> +<li class="toctree-l2"><a class="reference internal" href="../RectTransform/index.html">RectTransform</a></li> +<li class="toctree-l2"><a class="reference internal" href="../RelativeJoint2D/index.html">RelativeJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Renderer/index.html">Renderer</a></li> +<li class="toctree-l2"><a class="reference internal" href="../RendererExtensions/index.html">RendererExtensions</a></li> +<li class="toctree-l2"><a class="reference internal" href="../RenderSettings/index.html">RenderSettings</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Rigidbody2D/index.html">Rigidbody2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Rigidbody/index.html">Rigidbody</a></li> +<li class="toctree-l2"><a class="reference internal" href="../RuntimeAnimatorController/index.html">RuntimeAnimatorController</a></li> +<li class="toctree-l2"><a class="reference internal" href="../SkeletonBone/index.html">SkeletonBone</a></li> +<li class="toctree-l2"><a class="reference internal" href="../SkinnedMeshRenderer/index.html">SkinnedMeshRenderer</a></li> +<li class="toctree-l2"><a class="reference internal" href="../SliderJoint2D/index.html">SliderJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../SphereCollider/index.html">SphereCollider</a></li> +<li class="toctree-l2 current"><a class="current reference internal" href="#">SpringJoint</a><ul> +<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-equals">SpringJoint Equals</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-anchor">SpringJoint get_anchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-autoconfigureconnectedanchor">SpringJoint get_autoConfigureConnectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-axis">SpringJoint get_axis</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-breakforce">SpringJoint get_breakForce</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-breaktorque">SpringJoint get_breakTorque</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-connectedanchor">SpringJoint get_connectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-connectedbody">SpringJoint get_connectedBody</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-connectedmassscale">SpringJoint get_connectedMassScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-currentforce">SpringJoint get_currentForce</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-currenttorque">SpringJoint get_currentTorque</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-damper">SpringJoint get_damper</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-enablecollision">SpringJoint get_enableCollision</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-enablepreprocessing">SpringJoint get_enablePreprocessing</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-gameobject">SpringJoint get_gameObject</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-massscale">SpringJoint get_massScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-maxdistance">SpringJoint get_maxDistance</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-mindistance">SpringJoint get_minDistance</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-name">SpringJoint get_name</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-spring">SpringJoint get_spring</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-tolerance">SpringJoint get_tolerance</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-get-transform">SpringJoint get_transform</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-getcomponent">SpringJoint GetComponent</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-getcomponentinchildren">SpringJoint GetComponentInChildren</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-getcomponentinparent">SpringJoint GetComponentInParent</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-getcomponents">SpringJoint GetComponents</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-getcomponentsinchildren">SpringJoint GetComponentsInChildren</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-getcomponentsinparent">SpringJoint GetComponentsInParent</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-gethashcode">SpringJoint GetHashCode</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-getinstanceid">SpringJoint GetInstanceID</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-gettype">SpringJoint GetType</a></li> +<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li> +<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-anchor">SpringJoint set_anchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-autoconfigureconnectedanchor">SpringJoint set_autoConfigureConnectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-axis">SpringJoint set_axis</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-breakforce">SpringJoint set_breakForce</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-breaktorque">SpringJoint set_breakTorque</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-connectedanchor">SpringJoint set_connectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-connectedbody">SpringJoint set_connectedBody</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-connectedmassscale">SpringJoint set_connectedMassScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-damper">SpringJoint set_damper</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-enablecollision">SpringJoint set_enableCollision</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-enablepreprocessing">SpringJoint set_enablePreprocessing</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-massscale">SpringJoint set_massScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-maxdistance">SpringJoint set_maxDistance</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-mindistance">SpringJoint set_minDistance</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-name">SpringJoint set_name</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-spring">SpringJoint set_spring</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-set-tolerance">SpringJoint set_tolerance</a></li> +<li class="toctree-l3"><a class="reference internal" href="#springjoint-tostring">SpringJoint ToString</a></li> +<li class="toctree-l3"><a class="reference internal" href="#id48">SpringJoint</a></li> +</ul> +</li> +<li class="toctree-l2"><a class="reference internal" href="../SpriteRenderer/index.html">SpriteRenderer</a></li> +<li class="toctree-l2"><a class="reference internal" 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SpringJoint module.</p> +<div class="toctree-wrapper compound"> +</div> +<div class="section" id="op-equality"> +<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="springjoint-equals"> +<h2>SpringJoint Equals<a class="headerlink" href="#springjoint-equals" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__Equals__SystemObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p> +</div> +<div class="section" id="springjoint-get-anchor"> +<h2>SpringJoint get_anchor<a class="headerlink" href="#springjoint-get-anchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_anchor__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_anchor__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_anchor__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-anchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-autoconfigureconnectedanchor"> +<h2>SpringJoint get_autoConfigureConnectedAnchor<a class="headerlink" href="#springjoint-get-autoconfigureconnectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_autoConfigureConnectedAnchor__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_autoConfigureConnectedAnchor__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_autoConfigureConnectedAnchor__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-autoConfigureConnectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-axis"> +<h2>SpringJoint get_axis<a class="headerlink" href="#springjoint-get-axis" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_axis__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_axis__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_axis__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-axis.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-breakforce"> +<h2>SpringJoint get_breakForce<a class="headerlink" href="#springjoint-get-breakforce" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_breakForce__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_breakForce__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_breakForce__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-breakForce.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-breaktorque"> +<h2>SpringJoint get_breakTorque<a class="headerlink" href="#springjoint-get-breaktorque" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_breakTorque__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_breakTorque__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_breakTorque__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-breakTorque.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-connectedanchor"> +<h2>SpringJoint get_connectedAnchor<a class="headerlink" href="#springjoint-get-connectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_connectedAnchor__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_connectedAnchor__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_connectedAnchor__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-connectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-connectedbody"> +<h2>SpringJoint get_connectedBody<a class="headerlink" href="#springjoint-get-connectedbody" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_connectedBody__UnityEngineRigidbody"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_connectedBody__UnityEngineRigidbody</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_connectedBody__UnityEngineRigidbody" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Rigidbody</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-connectedBody.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-connectedmassscale"> +<h2>SpringJoint get_connectedMassScale<a class="headerlink" href="#springjoint-get-connectedmassscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_connectedMassScale__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_connectedMassScale__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_connectedMassScale__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-connectedMassScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-currentforce"> +<h2>SpringJoint get_currentForce<a class="headerlink" href="#springjoint-get-currentforce" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_currentForce__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_currentForce__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_currentForce__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-currentForce.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-currenttorque"> +<h2>SpringJoint get_currentTorque<a class="headerlink" href="#springjoint-get-currenttorque" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_currentTorque__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_currentTorque__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_currentTorque__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-currentTorque.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-damper"> +<h2>SpringJoint get_damper<a class="headerlink" href="#springjoint-get-damper" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_damper__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_damper__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_damper__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-damper.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-enablecollision"> +<h2>SpringJoint get_enableCollision<a class="headerlink" href="#springjoint-get-enablecollision" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_enableCollision__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_enableCollision__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_enableCollision__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-enableCollision.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-enablepreprocessing"> +<h2>SpringJoint get_enablePreprocessing<a class="headerlink" href="#springjoint-get-enablepreprocessing" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_enablePreprocessing__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_enablePreprocessing__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_enablePreprocessing__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-enablePreprocessing.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-gameobject"> +<h2>SpringJoint get_gameObject<a class="headerlink" href="#springjoint-get-gameobject" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_gameObject__UnityEngineGameObject"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_gameObject__UnityEngineGameObject</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_gameObject__UnityEngineGameObject" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-gameObject.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-massscale"> +<h2>SpringJoint get_massScale<a class="headerlink" href="#springjoint-get-massscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_massScale__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_massScale__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_massScale__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-massScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-maxdistance"> +<h2>SpringJoint get_maxDistance<a class="headerlink" href="#springjoint-get-maxdistance" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_maxDistance__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_maxDistance__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_maxDistance__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-maxDistance.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-mindistance"> +<h2>SpringJoint get_minDistance<a class="headerlink" href="#springjoint-get-mindistance" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_minDistance__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_minDistance__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_minDistance__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-minDistance.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-name"> +<h2>SpringJoint get_name<a class="headerlink" href="#springjoint-get-name" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_name__SystemString"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_name__SystemString" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-name.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-spring"> +<h2>SpringJoint get_spring<a class="headerlink" href="#springjoint-get-spring" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_spring__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_spring__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_spring__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-spring.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-tolerance"> +<h2>SpringJoint get_tolerance<a class="headerlink" href="#springjoint-get-tolerance" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_tolerance__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_tolerance__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_tolerance__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-tolerance.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-get-transform"> +<h2>SpringJoint get_transform<a class="headerlink" href="#springjoint-get-transform" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__get_transform__UnityEngineTransform"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__get_transform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__get_transform__UnityEngineTransform" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-transform.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-getcomponent"> +<h2>SpringJoint GetComponent<a class="headerlink" href="#springjoint-getcomponent" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetComponent__SystemType__UnityEngineComponent"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetComponent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetComponent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-getcomponentinchildren"> +<h2>SpringJoint GetComponentInChildren<a class="headerlink" href="#springjoint-getcomponentinchildren" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetComponentInChildren__SystemBoolean__T"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetComponentInChildren__SystemBoolean__T</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Boolean includeInactiveSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetComponentInChildren__SystemBoolean__T" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: T (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.GetComponentInChildren.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-getcomponentinparent"> +<h2>SpringJoint GetComponentInParent<a class="headerlink" href="#springjoint-getcomponentinparent" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetComponentInParent__SystemType__UnityEngineComponent"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetComponentInParent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Type t</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetComponentInParent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-getcomponents"> +<h2>SpringJoint GetComponents<a class="headerlink" href="#springjoint-getcomponents" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetComponents__ListT__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetComponents__ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetComponents__ListT__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.GetComponents.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-getcomponentsinchildren"> +<h2>SpringJoint GetComponentsInChildren<a class="headerlink" href="#springjoint-getcomponentsinchildren" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.GetComponentsInChildren.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-getcomponentsinparent"> +<h2>SpringJoint GetComponentsInParent<a class="headerlink" href="#springjoint-getcomponentsinparent" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetComponentsInParent__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.GetComponentsInParent.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-gethashcode"> +<h2>SpringJoint GetHashCode<a class="headerlink" href="#springjoint-gethashcode" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetHashCode__SystemInt32"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.GetHashCode.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-getinstanceid"> +<h2>SpringJoint GetInstanceID<a class="headerlink" href="#springjoint-getinstanceid" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetInstanceID__SystemInt32"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetInstanceID__SystemInt32" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.GetInstanceID.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-gettype"> +<h2>SpringJoint GetType<a class="headerlink" href="#springjoint-gettype" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__GetType__SystemType"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__GetType__SystemType" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.html">Unity Documentation</a></p> +</div> +<div class="section" id="op-implicit"> +<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__op_Implicit__UnityEngineObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="op-inequality"> +<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="springjoint-set-anchor"> +<h2>SpringJoint set_anchor<a class="headerlink" href="#springjoint-set-anchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_anchor__UnityEngineVector3__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_anchor__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_anchor__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-anchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-autoconfigureconnectedanchor"> +<h2>SpringJoint set_autoConfigureConnectedAnchor<a class="headerlink" href="#springjoint-set-autoconfigureconnectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-autoConfigureConnectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-axis"> +<h2>SpringJoint set_axis<a class="headerlink" href="#springjoint-set-axis" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_axis__UnityEngineVector3__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_axis__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_axis__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-axis.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-breakforce"> +<h2>SpringJoint set_breakForce<a class="headerlink" href="#springjoint-set-breakforce" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_breakForce__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_breakForce__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_breakForce__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-breakForce.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-breaktorque"> +<h2>SpringJoint set_breakTorque<a class="headerlink" href="#springjoint-set-breaktorque" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_breakTorque__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_breakTorque__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_breakTorque__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-breakTorque.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-connectedanchor"> +<h2>SpringJoint set_connectedAnchor<a class="headerlink" href="#springjoint-set-connectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_connectedAnchor__UnityEngineVector3__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_connectedAnchor__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_connectedAnchor__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-connectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-connectedbody"> +<h2>SpringJoint set_connectedBody<a class="headerlink" href="#springjoint-set-connectedbody" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_connectedBody__UnityEngineRigidbody__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_connectedBody__UnityEngineRigidbody__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceUnityEngine.Rigidbody value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_connectedBody__UnityEngineRigidbody__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-connectedBody.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-connectedmassscale"> +<h2>SpringJoint set_connectedMassScale<a class="headerlink" href="#springjoint-set-connectedmassscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_connectedMassScale__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_connectedMassScale__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_connectedMassScale__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-connectedMassScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-damper"> +<h2>SpringJoint set_damper<a class="headerlink" href="#springjoint-set-damper" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_damper__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_damper__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_damper__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-damper.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-enablecollision"> +<h2>SpringJoint set_enableCollision<a class="headerlink" href="#springjoint-set-enablecollision" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_enableCollision__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_enableCollision__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_enableCollision__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-enableCollision.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-enablepreprocessing"> +<h2>SpringJoint set_enablePreprocessing<a class="headerlink" href="#springjoint-set-enablepreprocessing" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_enablePreprocessing__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_enablePreprocessing__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_enablePreprocessing__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-enablePreprocessing.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-massscale"> +<h2>SpringJoint set_massScale<a class="headerlink" href="#springjoint-set-massscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_massScale__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_massScale__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_massScale__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-massScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-maxdistance"> +<h2>SpringJoint set_maxDistance<a class="headerlink" href="#springjoint-set-maxdistance" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_maxDistance__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_maxDistance__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_maxDistance__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-maxDistance.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-mindistance"> +<h2>SpringJoint set_minDistance<a class="headerlink" href="#springjoint-set-mindistance" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_minDistance__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_minDistance__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_minDistance__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-minDistance.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-name"> +<h2>SpringJoint set_name<a class="headerlink" href="#springjoint-set-name" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_name__SystemString__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_name__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-name.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-spring"> +<h2>SpringJoint set_spring<a class="headerlink" href="#springjoint-set-spring" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_spring__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_spring__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_spring__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-spring.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-set-tolerance"> +<h2>SpringJoint set_tolerance<a class="headerlink" href="#springjoint-set-tolerance" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__set_tolerance__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__set_tolerance__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__set_tolerance__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint-tolerance.html">Unity Documentation</a></p> +</div> +<div class="section" id="springjoint-tostring"> +<h2>SpringJoint ToString<a class="headerlink" href="#springjoint-tostring" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineSpringJoint.__ToString__SystemString"> +<code class="sig-prename descclassname">UnityEngineSpringJoint.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineSpringJoint.__ToString__SystemString" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.ToString.html">Unity Documentation</a></p> +</div> +<div class="section" id="id48"> +<h2>SpringJoint<a class="headerlink" href="#id48" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="Variable_UnityEngineSpringJoint"> +<code class="sig-name descname">Variable_UnityEngineSpringJoint</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.SpringJoint SpringJointSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineSpringJoint" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/SpringJoint.html">Unity Documentation</a></p> +</div> +</div> + + + </div> + <div class="articleComments"> + + </div> + 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