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authortylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
committertylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
commiteb84bb298d2b95aec7b2ae12cbf25ac64f25379a (patch)
treeefd616a157df06ab661c6d56651853431ac6b08b /VRCSDK3Worlds/Assets/Bakery/BakerySkyLight.cs
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Diffstat (limited to 'VRCSDK3Worlds/Assets/Bakery/BakerySkyLight.cs')
-rw-r--r--VRCSDK3Worlds/Assets/Bakery/BakerySkyLight.cs120
1 files changed, 120 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/Bakery/BakerySkyLight.cs b/VRCSDK3Worlds/Assets/Bakery/BakerySkyLight.cs
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+++ b/VRCSDK3Worlds/Assets/Bakery/BakerySkyLight.cs
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+using UnityEngine;
+
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+
+[ExecuteInEditMode]
+[DisallowMultipleComponent]
+public class BakerySkyLight : MonoBehaviour
+{
+ public string texName = "sky.dds";
+ public Color color = Color.white;
+ public float intensity = 1.0f;
+ public int samples = 32;
+ public bool hemispherical = false;
+ public int bitmask = 1;
+ public bool bakeToIndirect = true;
+ public float indirectIntensity = 1.0f;
+ public bool tangentSH = false;
+ public bool correctRotation = false;
+
+ public Cubemap cubemap;
+
+ public int UID;
+
+ public static int lightsChanged = 0; // 1 = const, 2 = full
+
+#if UNITY_EDITOR
+ void OnValidate()
+ {
+ if (lightsChanged == 0) lightsChanged = 1;
+ }
+ void OnEnable()
+ {
+ lightsChanged = 2;
+ }
+ void OnDisable()
+ {
+ lightsChanged = 2;
+ }
+
+ public void Start()
+ {
+ if (gameObject.GetComponent<BakeryDirectLight>() != null ||
+ gameObject.GetComponent<BakeryPointLight>() != null ||
+ gameObject.GetComponent<BakeryLightMesh>() != null)
+ {
+ EditorUtility.DisplayDialog("Bakery", "Can't have more than one Bakery light on one object", "OK");
+ DestroyImmediate(this);
+ return;
+ }
+
+ if (EditorApplication.isPlayingOrWillChangePlaymode) return;
+ if (UID == 0) UID = Guid.NewGuid().GetHashCode();
+ ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID());
+ }
+
+ void OnDestroy()
+ {
+ if (UID == 0) return;
+ if (EditorApplication.isPlayingOrWillChangePlaymode) return;
+ ftUniqueIDRegistry.Deregister(UID);
+ }
+
+ void Update()
+ {
+ if (EditorApplication.isPlayingOrWillChangePlaymode) return;
+ if (!ftUniqueIDRegistry.Mapping.ContainsKey(UID)) ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID());
+ if (gameObject.GetInstanceID() != ftUniqueIDRegistry.GetInstanceId(UID))
+ {
+ UID = Guid.NewGuid().GetHashCode();
+ ftUniqueIDRegistry.Register(UID, gameObject.GetInstanceID());
+ }
+ }
+
+ void OnDrawGizmos()
+ {
+ Gizmos.color = new Color(49/255.0f, 91/255.0f, 191/255.0f);
+ Gizmos.DrawSphere(transform.position, 0.1f);
+ }
+
+ void OnDrawGizmosSelected()
+ {
+ Gizmos.color = new Color(49/255.0f, 91/255.0f, 191/255.0f);
+ Vector3 origin = transform.position;
+ const int segments = 16;
+ for(int i=0; i<segments; i++)
+ {
+ float p1 = i / (float)segments;
+ float p2 = (i+1) / (float)segments;
+
+ float x1 = Mathf.Cos(p1 * Mathf.PI*2);
+ float y1 = Mathf.Sin(p1 * Mathf.PI*2);
+
+ float x2 = Mathf.Cos(p2 * Mathf.PI*2);
+ float y2 = Mathf.Sin(p2 * Mathf.PI*2);
+
+ Gizmos.DrawLine(origin + new Vector3(x1,0,y1), origin + new Vector3(x2,0,y2));
+
+ if (hemispherical)
+ {
+ x1 = Mathf.Cos(p1 * Mathf.PI);
+ y1 = Mathf.Sin(p1 * Mathf.PI);
+
+ x2 = Mathf.Cos(p2 * Mathf.PI);
+ y2 = Mathf.Sin(p2 * Mathf.PI);
+ }
+
+ Gizmos.DrawLine(origin + new Vector3(x1,y1,0), origin + new Vector3(x2,y2,0));
+ Gizmos.DrawLine(origin + new Vector3(0,y1,x1), origin + new Vector3(0,y2,x2));
+ }
+ }
+
+#endif
+}
+