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authortylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
committertylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
commiteb84bb298d2b95aec7b2ae12cbf25ac64f25379a (patch)
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Diffstat (limited to 'VRCSDK3AvatarsLegacy/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBulge.cginc')
-rw-r--r--VRCSDK3AvatarsLegacy/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBulge.cginc38
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diff --git a/VRCSDK3AvatarsLegacy/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBulge.cginc b/VRCSDK3AvatarsLegacy/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBulge.cginc
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+++ b/VRCSDK3AvatarsLegacy/Assets/_PoiyomiShaders/Shaders/Includes/CGI_PoiBulge.cginc
@@ -0,0 +1,38 @@
+#ifndef POI_BULGE
+ #define POI_BULGE
+
+ #ifndef POI_CAMERA_DEPTH
+ #define POI_CAMERA_DEPTH
+ sampler2D _CameraDepthTexture;
+ #endif
+
+ sampler2D _BulgeMask;
+ float _BuldgeFadeLength;
+ float _BuldgeHeight;
+
+ void bulgyWolgy(inout v2f o)
+ {
+ float depth = DecodeFloatRG(tex2Dlod(_CameraDepthTexture, float4(o.grabPos.xy / o.grabPos.w, 0, 0)));
+ float bulgeMask = tex2Dlod(_BulgeMask, float4(o.uv0.xy, 0, 0));
+ depth = Linear01Depth(depth);
+
+ float intersect = 0;
+ if (depth != 1)
+ {
+ float diff = distance(depth, Linear01Depth(o.pos.z / o.pos.w));
+ if(diff > 0)
+ {
+ intersect = 1 - smoothstep(0, _ProjectionParams.w * _BuldgeFadeLength, diff);
+ }
+ }
+ float4 offset = intersect * _BuldgeHeight * float4(o.normal, 0);
+
+ offset = IsInMirror() ? 0: offset;
+ offset *= bulgeMask;
+
+ o.worldPos = mul(unity_ObjectToWorld, o.localPos) + offset;
+ o.localPos = mul(unity_WorldToObject, o.worldPos);
+ o.pos = UnityObjectToClipPos(o.localPos);
+ }
+
+#endif \ No newline at end of file