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#pragma once
#define _POSIX_C_SOURCE 200809L
#include <SDL2/SDL.h>
#include <stdbool.h>
typedef struct {
uint16_t width;
uint16_t height;
SDL_Window* window;
SDL_Renderer* renderer;
SDL_Texture* texture;
uint32_t* pixels;
const uint8_t* key_state;
bool open;
float delta;
} Screen;
void init_screen(Screen* screen, const char* title, uint16_t width, uint16_t height);
void draw_screen(Screen* screen);
void poll_screen(Screen* screen);
void free_screen(Screen* screen);
bool key_pressed(Screen* screen, SDL_Scancode code);
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