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/*
* SPDX-FileCopyrightText: syuilo and misskey-project
* SPDX-License-Identifier: AGPL-3.0-only
*/
import _confetti from 'canvas-confetti';
import * as os from '@/os.js';
import { prefer } from '@/preferences.js';
export function confetti(options: { duration?: number; } = {}) {
if (!prefer.s.animation) return;
const duration = options.duration ?? 1000 * 4;
const animationEnd = Date.now() + duration;
const defaults = {
startVelocity: 30,
spread: 360,
ticks: 60,
zIndex: os.claimZIndex('high'),
} satisfies _confetti.Options;
function randomInRange(min: number, max: number) {
return Math.random() * (max - min) + min;
}
const interval = window.setInterval(() => {
const timeLeft = animationEnd - Date.now();
if (timeLeft <= 0) {
return window.clearInterval(interval);
}
const particleCount = 50 * (timeLeft / duration);
// since particles fall down, start a bit higher than random
_confetti(Object.assign({}, defaults, { particleCount, origin: { x: randomInRange(0.1, 0.3), y: Math.random() - 0.2 } }));
_confetti(Object.assign({}, defaults, { particleCount, origin: { x: randomInRange(0.7, 0.9), y: Math.random() - 0.2 } }));
}, 250);
}
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