1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
|
#include "xe_model.hpp"
#include "xe_engine.hpp"
#define TINYOBJLOADER_IMPLEMENTATION
#include "xe_obj_loader.hpp"
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/hash.hpp>
#include <cassert>
#include <cstring>
#include <unordered_map>
#include <iostream>
namespace xe {
Model::Model(const Model::Builder &builder) : xeDevice{Engine::getInstance()->xeDevice} {
createVertexBuffers(builder.vertexData.data, builder.vertexSize);
createIndexBuffers(builder.indices);
}
Model::~Model() {}
Model* Model::createModelFromFile(const std::string &filepath) {
Builder builder{};
builder.loadModel(filepath);
return new Model(builder);
}
void Model::createVertexBuffers(const std::vector<unsigned char> &vertexData, uint32_t vertexSize) {
vertexCount = static_cast<uint32_t>(vertexData.size()) / vertexSize;
assert(vertexCount >= 3 && "Vertex count must be atleast 3");
VkDeviceSize bufferSize = vertexData.size();
Buffer stagingBuffer {
xeDevice,
vertexSize,
vertexCount,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
};
stagingBuffer.map();
stagingBuffer.writeToBuffer((void *)vertexData.data());
vertexBuffer = std::make_unique<Buffer>(
xeDevice,
vertexSize,
vertexCount,
VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
);
xeDevice.copyBuffer(stagingBuffer.getBuffer(), vertexBuffer->getBuffer(), bufferSize);
}
void Model::createIndexBuffers(const std::vector<uint32_t> &indexData) {
indexCount = static_cast<uint32_t>(indexData.size());
hasIndexBuffer = indexCount > 0;
if (!hasIndexBuffer) {
return;
}
VkDeviceSize bufferSize = sizeof(indexData[0]) * indexCount;
uint32_t indexSize = sizeof(indexData[0]);
Buffer stagingBuffer {
xeDevice,
indexSize,
indexCount,
VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
};
stagingBuffer.map();
stagingBuffer.writeToBuffer((void *)indexData.data());
indexBuffer = std::make_unique<Buffer>(
xeDevice,
indexSize,
indexCount,
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT
);
xeDevice.copyBuffer(stagingBuffer.getBuffer(), indexBuffer->getBuffer(), bufferSize);
}
void Model::bind(VkCommandBuffer commandBuffer) {
VkBuffer buffers[] = {vertexBuffer->getBuffer()};
VkDeviceSize offsets[] = {0};
vkCmdBindVertexBuffers(commandBuffer, 0, 1, buffers, offsets);
if (hasIndexBuffer) {
vkCmdBindIndexBuffer(commandBuffer, indexBuffer->getBuffer(), 0, VK_INDEX_TYPE_UINT32);
}
}
void Model::draw(VkCommandBuffer commandBuffer) {
if (hasIndexBuffer) {
vkCmdDrawIndexed(commandBuffer, indexCount, 1, 0, 0, 0);
} else {
vkCmdDraw(commandBuffer, vertexCount, 1, 0, 0);
}
}
void Model::Builder::loadModel(const std::string &filepath) {
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
std::string warn, err;
if (!tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filepath.c_str())) {
throw std::runtime_error(warn + err);
}
vertexData.data.clear();
indices.clear();
vertexSize = 0;
bool vertex, normal, uvs;
for (const auto &shape : shapes) {
for (const auto &index : shape.mesh.indices) {
if(index.vertex_index >= 0) {
vertexData.write<float>(attrib.vertices[3 * index.vertex_index + 0]);
vertexData.write<float>(attrib.vertices[3 * index.vertex_index + 1]);
vertexData.write<float>(attrib.vertices[3 * index.vertex_index + 2]);
vertex = true;
}
if(index.normal_index >= 0) {
vertexData.write<float>(attrib.normals[3 * index.normal_index + 0]);
vertexData.write<float>(attrib.normals[3 * index.normal_index + 1]);
vertexData.write<float>(attrib.normals[3 * index.normal_index + 2]);
normal = true;
}
if(index.texcoord_index >= 0) {
vertexData.write<float>(attrib.texcoords[2 * index.texcoord_index + 0]);
vertexData.write<float>(attrib.texcoords[2 * index.texcoord_index + 1]);
uvs = true;
}
}
}
if(vertex)
vertexSize += 12;
if(normal)
vertexSize += 12;
if(uvs)
vertexSize += 8;
}
static std::vector<Model*> deleteQueue{};
void Model::deleteModel(Model* model) {
deleteQueue.push_back(model);
}
void Model::submitDeleteQueue() {
for(Model* model : deleteQueue) {
if(model == nullptr) return;
try {
delete model;
} catch (int err) {}
}
deleteQueue.clear();
}
}
|