summaryrefslogtreecommitdiff
path: root/engine/xe_game_object.hpp
blob: 7c4149e5f868d90b397a4c137e82188341baf937 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
#pragma once

#include "xe_model.hpp"

#include <glm/ext/matrix_transform.hpp>
#include <glm/gtc/matrix_transform.hpp>

#include <glm/fwd.hpp>
#include <memory>

namespace xe {

struct TransformComponent {
  glm::vec3 translation{};
  glm::vec3 scale{1.f, 1.f, 1.f};
  glm::vec3 rotation{};


  glm::mat4 mat4();
  glm::mat3 normalMatrix();

};

class GameObject {
  public:
    using id_t = unsigned int;

    static GameObject createGameObject() {
      static id_t currentId = 0;
      return GameObject(currentId++);
    }

    GameObject(const GameObject &) = delete;
    GameObject &operator=(const GameObject &) = delete;
    GameObject(GameObject&&) = default;
    GameObject &operator=(GameObject &&) = default;

    id_t getId() { return id; }

    std::shared_ptr<Model> model{};
    // glm::vec3 color{};
    TransformComponent transform;

  private:
    GameObject(id_t objId) : id{objId} {}

    id_t id;
};

}