Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | cooler chunk generation | tylermurphy534 | 2022-09-28 | 3 | -19/+43 |
* | async chunk generation | tylermurphy534 | 2022-09-28 | 4 | -33/+63 |
* | only wait for buffers once. fix chunk mesh edges | Tyler Murphy | 2022-09-28 | 1 | -0/+2 |
* | dont destroy buffers until not used | Tyler Murphy | 2022-09-28 | 2 | -3/+5 |
* | better model and texture cleanup | Tyler Murphy | 2022-09-28 | 1 | -3/+3 |
* | set render distance back to 10 | tylermurphy534 | 2022-09-28 | 1 | -1/+1 |
* | destroy buffers on fence | tylermurphy534 | 2022-09-27 | 4 | -8/+9 |
* | procedural chunk loading | Tyler Murphy | 2022-09-27 | 5 | -27/+77 |
* | async chunk meshing | Tyler Murphy | 2022-09-27 | 5 | -116/+139 |
* | disable anisotropic filtering on chunks | Tyler Murphy | 2022-09-26 | 1 | -1/+1 |
* | window icon | tylermurphy534 | 2022-09-26 | 1 | -2/+2 |
* | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 2022-09-26 | 4 | -49/+90 |
* | texture arrays | Tyler Murphy | 2022-09-26 | 4 | -11/+16 |
* | undo nearest neighbor | Tyler Murphy | 2022-09-26 | 1 | -3/+4 |
* | fixed chunk meshing due to using unsigned int | Tyler Murphy | 2022-09-26 | 3 | -29/+28 |
* | multichunk meshing | Tyler Murphy | 2022-09-26 | 5 | -41/+56 |
* | remove color vertex data, mipmapping | tylermurphy534 | 2022-09-25 | 5 | -36/+10 |
* | 3D Chunks rendering | tylermurphy534 | 2022-09-25 | 7 | -13/+971 |
* | merge in input | tylermurphy534 | 2022-09-25 | 6 | -51/+39 |
|\ | |||||
| * | abstract user input, refactor #include's | Tyler Murphy | 2022-09-23 | 6 | -51/+39 |
* | | vertex data no longer hard coded | tylermurphy534 | 2022-09-25 | 3 | -2/+14 |
* | | remove Xe From engine class names | tylermurphy534 | 2022-09-24 | 6 | -17/+17 |
|/ | |||||
* | sound set volume | Tyler Murphy | 2022-09-22 | 1 | -1/+3 |
* | start implementing openal soft | tylermurphy534 | 2022-09-22 | 1 | -2/+4 |
* | add openal lib | Tyler Murphy | 2022-09-21 | 1 | -0/+1 |
* | self define descriptors | Tyler Murphy | 2022-09-21 | 2 | -9/+17 |
* | recreate descriptors | tylermurphy534 | 2022-09-20 | 1 | -1/+2 |
* | texture loading | tylermurphy534 | 2022-09-20 | 3 | -9/+19 |
* | destroy pipline layout | tylermurphy534 | 2022-09-19 | 1 | -2/+2 |
* | finish refactor | tylermurphy534 | 2022-09-19 | 7 | -70/+99 |
* | even more refactoring | Tyler Murphy | 2022-09-19 | 3 | -153/+35 |
* | more recatoring, doesnt compile | Tyler Murphy | 2022-09-19 | 1 | -40/+10 |
* | start refactoring, doesnt compile | tylermurphy534 | 2022-09-19 | 2 | -13/+3 |
* | stanford dragon rendering | tylermurphy534 | 2022-09-18 | 7 | -0/+383 |