Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | better model and texture cleanup | Tyler Murphy | 2022-09-28 | 1 | -5/+12 |
* | destroy buffers on fence | tylermurphy534 | 2022-09-27 | 1 | -0/+2 |
* | procedural chunk loading | Tyler Murphy | 2022-09-27 | 1 | -2/+2 |
* | async chunk meshing | Tyler Murphy | 2022-09-27 | 1 | -1/+1 |
* | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 2022-09-26 | 1 | -2/+13 |
* | vertex data no longer hard coded | tylermurphy534 | 2022-09-25 | 1 | -17/+5 |
* | remove Xe From engine class names | tylermurphy534 | 2022-09-24 | 1 | -9/+9 |
* | stanford dragon rendering | tylermurphy534 | 2022-09-18 | 1 | -0/+63 |