| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | async chunk meshing | Tyler Murphy | 2022-09-27 | 1 | -2/+2 |
| * | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 2022-09-26 | 1 | -13/+13 |
| * | remove color vertex data, mipmapping | tylermurphy534 | 2022-09-25 | 1 | -8/+1 |
| * | vertex data no longer hard coded | tylermurphy534 | 2022-09-25 | 1 | -69/+40 |
| * | remove Xe From engine class names | tylermurphy534 | 2022-09-24 | 1 | -17/+17 |
| * | stanford dragon rendering | tylermurphy534 | 2022-09-18 | 1 | -0/+193 |