Commit message (Collapse) | Author | Age | Files | Lines | |
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* | greedy mesh texturing | tylermurphy534 | 2022-09-30 | 1 | -10/+17 |
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* | y-axis texture uvs working on greedy | tylermurphy534 | 2022-09-30 | 2 | -16/+9 |
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* | greedy meshing | tylermurphy534 | 2022-09-30 | 6 | -113/+162 |
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* | descriptor pool final fix | tylermurphy534 | 2022-09-29 | 4 | -17/+16 |
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* | temporray descriptor pool memory patch | Tyler Murphy | 2022-09-29 | 2 | -12/+19 |
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* | undo last commit | tylermurphy534 | 2022-09-29 | 1 | -2/+0 |
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* | fix possible run condition | tylermurphy534 | 2022-09-29 | 1 | -0/+2 |
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* | shrub biome | tylermurphy534 | 2022-09-28 | 7 | -8/+16 |
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* | re enable music | tylermurphy534 | 2022-09-28 | 1 | -3/+3 |
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* | cooler chunk generation | tylermurphy534 | 2022-09-28 | 8 | -20/+44 |
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* | async chunk generation | tylermurphy534 | 2022-09-28 | 4 | -33/+63 |
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* | only wait for buffers once. fix chunk mesh edges | Tyler Murphy | 2022-09-28 | 2 | -1/+3 |
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* | dont destroy buffers until not used | Tyler Murphy | 2022-09-28 | 5 | -6/+7 |
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* | better model and texture cleanup | Tyler Murphy | 2022-09-28 | 7 | -30/+120 |
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* | set render distance back to 10 | tylermurphy534 | 2022-09-28 | 1 | -1/+1 |
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* | destroy buffers on fence | tylermurphy534 | 2022-09-27 | 9 | -8/+35 |
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* | procedural chunk loading | Tyler Murphy | 2022-09-27 | 12 | -60/+89 |
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* | async chunk meshing | Tyler Murphy | 2022-09-27 | 11 | -126/+151 |
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* | change shader lighting | Tyler Murphy | 2022-09-27 | 2 | -14/+4 |
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* | disable anisotropic filtering on chunks | Tyler Murphy | 2022-09-26 | 5 | -10/+10 |
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* | window icon | tylermurphy534 | 2022-09-26 | 6 | -6/+17 |
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* | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 2022-09-26 | 19 | -249944/+140 |
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* | texture arrays | Tyler Murphy | 2022-09-26 | 14 | -30/+81 |
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* | undo nearest neighbor | Tyler Murphy | 2022-09-26 | 3 | -6/+7 |
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* | fixed chunk meshing due to using unsigned int | Tyler Murphy | 2022-09-26 | 3 | -29/+28 |
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* | multichunk meshing | Tyler Murphy | 2022-09-26 | 6 | -42/+57 |
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* | MSAA | tylermurphy534 | 2022-09-26 | 9 | -111/+133 |
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* | remove color vertex data, mipmapping | tylermurphy534 | 2022-09-25 | 15 | -86/+158 |
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* | 3D Chunks rendering | tylermurphy534 | 2022-09-25 | 10 | -15/+982 |
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* | merge in input | tylermurphy534 | 2022-09-25 | 22 | -116/+290 |
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| * | delete unused folder | Tyler Murphy | 2022-09-23 | 1 | -0/+0 |
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| * | abstract user input, refactor #include's | Tyler Murphy | 2022-09-23 | 23 | -117/+292 |
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* | | vertex data no longer hard coded | tylermurphy534 | 2022-09-25 | 15 | -120/+132 |
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* | | remove Xe From engine class names | tylermurphy534 | 2022-09-24 | 33 | -343/+344 |
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* | delete old files | tylermurphy534 | 2022-09-22 | 2 | -15/+0 |
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* | add spv to gitignore | tylermurphy534 | 2022-09-22 | 3 | -0/+1 |
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* | remove compile libs from make | tylermurphy534 | 2022-09-22 | 1 | -5/+1 |
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* | add openal-soft and freealut as submodules | tylermurphy534 | 2022-09-22 | 4 | -2/+9 |
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* | update .gitmodules | tylermurphy534 | 2022-09-22 | 7 | -8/+20 |
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* | sound set volume | Tyler Murphy | 2022-09-22 | 3 | -2/+8 |
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* | finish openal and ALUT | Tyler Murphy | 2022-09-22 | 7 | -106/+10 |
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* | add alut | tylermurphy534 | 2022-09-22 | 3 | -60/+51 |
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* | start implementing openal soft | tylermurphy534 | 2022-09-22 | 10 | -9/+219 |
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* | add openal lib | Tyler Murphy | 2022-09-21 | 8 | -9/+28 |
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* | self define descriptors | Tyler Murphy | 2022-09-21 | 6 | -113/+166 |
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* | recreate descriptors | tylermurphy534 | 2022-09-20 | 6 | -92/+100 |
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* | texture loading | tylermurphy534 | 2022-09-20 | 21 | -65/+396 |
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* | destroy pipline layout | tylermurphy534 | 2022-09-19 | 2 | -3/+5 |
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* | finish refactor | tylermurphy534 | 2022-09-19 | 16 | -223/+195 |
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* | temp patch | Tyler Murphy | 2022-09-19 | 1 | -6/+14 |
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