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-rwxr-xr-xres/shaders/simple_shader.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/res/shaders/simple_shader.frag b/res/shaders/simple_shader.frag
index 1ea39c7..e7d6bdb 100755
--- a/res/shaders/simple_shader.frag
+++ b/res/shaders/simple_shader.frag
@@ -6,7 +6,7 @@ layout (location = 2) in flat int fragTex;
layout (location = 0) out vec4 outColor;
-layout (binding = 1) uniform sampler2D texSampler[3];
+layout (binding = 1) uniform sampler2D texSampler[6];
void main() {
outColor = texture(texSampler[fragTex], fragUv) + fragLight;