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-rw-r--r--engine/xe_sound.cpp5
-rw-r--r--engine/xe_sound.hpp1
-rwxr-xr-xsrc/first_app.cpp4
3 files changed, 8 insertions, 2 deletions
diff --git a/engine/xe_sound.cpp b/engine/xe_sound.cpp
index 09589fa..07d8e7b 100644
--- a/engine/xe_sound.cpp
+++ b/engine/xe_sound.cpp
@@ -18,7 +18,6 @@ XeSound::XeSound(const std::string& filename) {
alSource3f(source, AL_VELOCITY, 0, 0, 0);
alSourcei(source, AL_LOOPING, AL_FALSE);
alSourcei(source, AL_BUFFER, buffer);
- alSourcef(source, AL_GAIN, 3.f);
}
@@ -58,4 +57,8 @@ void XeSound::setLooping(bool looping) {
alSourcei(source, AL_LOOPING, looping ? 1 : 0);
};
+void XeSound::setVolume(float volume) {
+ alSourcef(source, AL_GAIN, volume);
+}
+
} \ No newline at end of file
diff --git a/engine/xe_sound.hpp b/engine/xe_sound.hpp
index 334e793..b2a7a14 100644
--- a/engine/xe_sound.hpp
+++ b/engine/xe_sound.hpp
@@ -27,6 +27,7 @@ class XeSound {
void setPosition(glm::vec3 position);
void setLooping(bool looping);
+ void setVolume(float volume);
private:
ALuint source;
diff --git a/src/first_app.cpp b/src/first_app.cpp
index 30c639f..423012a 100755
--- a/src/first_app.cpp
+++ b/src/first_app.cpp
@@ -19,7 +19,7 @@
namespace app {
-FirstApp::FirstApp() : xeEngine{WIDTH, HEIGHT, "Hello, Vulkan!"} {
+FirstApp::FirstApp() : xeEngine{WIDTH, HEIGHT, "Xenon Vulkan Engine"} {
loadGameObjects();
}
@@ -33,6 +33,7 @@ void FirstApp::run() {
SimpleRenderer renderer{xeEngine, image.get()};
xe::XeSound sound{"res/sound/when_the_world_ends.wav"};
+ sound.setLooping(true);
sound.play();
auto viewerObject = xe::XeGameObject::createGameObject();
@@ -51,6 +52,7 @@ void FirstApp::run() {
renderer.render(gameObjects, xeEngine.getCamera(), image2.get());
xeEngine.endFrame();
}
+
}
xeEngine.close();