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author | tylermurphy534 <tylermurphy534@gmail.com> | 2022-10-03 06:50:49 -0400 |
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committer | tylermurphy534 <tylermurphy534@gmail.com> | 2022-10-03 06:50:49 -0400 |
commit | 1701aa5a616f3de55b0a426f8d9e679f2c98a0c6 (patch) | |
tree | 87a6c13fb8b7884046f9fdf8c0b7dcaaf6952f28 /src/skinned_renderer.cpp | |
parent | move chunk loading into world class (diff) | |
download | minecraftvulkan-main.tar.gz minecraftvulkan-main.tar.bz2 minecraftvulkan-main.zip |
Diffstat (limited to '')
-rw-r--r-- | src/skinned_renderer.cpp (renamed from src/chunk_renderer.cpp) | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/chunk_renderer.cpp b/src/skinned_renderer.cpp index 2dba6cb..0b65d0d 100644 --- a/src/chunk_renderer.cpp +++ b/src/skinned_renderer.cpp @@ -1,9 +1,9 @@ -#include "chunk_renderer.hpp" +#include "skinned_renderer.hpp" #include "chunk.hpp" namespace app { -ChunkRenderer::ChunkRenderer(std::vector<xe::Image*> &images) { +SkinnedRenderer::SkinnedRenderer(std::vector<xe::Image*> &images) { xeRenderSystem = xe::RenderSystem::Builder("res/shaders/simple_shader.vert.spv", "res/shaders/simple_shader.frag.spv") .addVertexBindingf(0, 3, 0) // position .addVertexBindingf(1, 3, 12) // normal @@ -14,10 +14,11 @@ ChunkRenderer::ChunkRenderer(std::vector<xe::Image*> &images) { .addUniformBinding(0, sizeof(UniformBuffer)) .addTextureArrayBinding(1, images) .setCulling(true) + .setWireframe(false) .build(); } -void ChunkRenderer::render(std::vector<xe::GameObject> &gameObjects, xe::Camera &xeCamera) { +void SkinnedRenderer::render(std::vector<xe::GameObject> &gameObjects, xe::Camera &xeCamera) { xeRenderSystem->start(); |