diff options
author | tylermurphy534 <tylermurphy534@gmail.com> | 2022-10-01 14:35:16 -0400 |
---|---|---|
committer | tylermurphy534 <tylermurphy534@gmail.com> | 2022-10-01 14:35:16 -0400 |
commit | 6a001c4840140e71ba1672a4576d52d1a62c0922 (patch) | |
tree | 8b3ebdbb7e2580ca5de14dca895a779553026c6f /src/simple_renderer.cpp | |
parent | variable chunk sizes (diff) | |
download | minecraftvulkan-6a001c4840140e71ba1672a4576d52d1a62c0922.tar.gz minecraftvulkan-6a001c4840140e71ba1672a4576d52d1a62c0922.tar.bz2 minecraftvulkan-6a001c4840140e71ba1672a4576d52d1a62c0922.zip |
rename src files, move .o to /bin
Diffstat (limited to 'src/simple_renderer.cpp')
-rw-r--r-- | src/simple_renderer.cpp | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/src/simple_renderer.cpp b/src/simple_renderer.cpp deleted file mode 100644 index 9e30fb7..0000000 --- a/src/simple_renderer.cpp +++ /dev/null @@ -1,41 +0,0 @@ -#include "simple_renderer.hpp" -#include "chunk.hpp" - -namespace app { - -SimpleRenderer::SimpleRenderer(xe::Engine &xeEngine, std::vector<xe::Image*> &images) { - xeRenderSystem = xe::RenderSystem::Builder(xeEngine, "res/shaders/simple_shader.vert.spv", "res/shaders/simple_shader.frag.spv") - .addVertexBindingf(0, 3, 0) // position - .addVertexBindingf(1, 3, 12) // normal - .addVertexBindingf(2, 2, 24) // uvs - .addVertexBindingi(3, 1, 32) // texture - .setVertexSize(36) - .addPushConstant(sizeof(PushConstant)) - .addUniformBinding(0, sizeof(UniformBuffer)) - .addTextureArrayBinding(1, images) - .setCulling(true) - .build(); -} - -void SimpleRenderer::render(std::vector<xe::GameObject> &gameObjects, xe::Camera &xeCamera) { - - xeRenderSystem->start(); - - UniformBuffer ubo{}; - ubo.projectionView = xeCamera.getProjection() * xeCamera.getView(); - xeRenderSystem->loadUniformObject(0, &ubo); - - for(auto &obj : gameObjects) { - if(obj.model == nullptr) continue; - PushConstant pc{}; - pc.modelMatrix = obj.transform.mat4(); - pc.normalMatrix = obj.transform.normalMatrix(); - xeRenderSystem->loadPushConstant(&pc); - xeRenderSystem->render(obj); - } - - xeRenderSystem->stop(); - -} - -}
\ No newline at end of file |