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author | tylermurphy534 <tylermurphy534@gmail.com> | 2022-10-01 14:35:16 -0400 |
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committer | tylermurphy534 <tylermurphy534@gmail.com> | 2022-10-01 14:35:16 -0400 |
commit | 6a001c4840140e71ba1672a4576d52d1a62c0922 (patch) | |
tree | 8b3ebdbb7e2580ca5de14dca895a779553026c6f /src/PerlinNoise.hpp | |
parent | variable chunk sizes (diff) | |
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rename src files, move .o to /bin
Diffstat (limited to 'src/PerlinNoise.hpp')
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diff --git a/src/PerlinNoise.hpp b/src/PerlinNoise.hpp deleted file mode 100644 index 91e29c5..0000000 --- a/src/PerlinNoise.hpp +++ /dev/null @@ -1,659 +0,0 @@ -//---------------------------------------------------------------------------------------- -// -// siv::PerlinNoise -// Perlin noise library for modern C++ -// -// Copyright (C) 2013-2021 Ryo Suzuki <reputeless@gmail.com> -// -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files(the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions : -// -// The above copyright notice and this permission notice shall be included in -// all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN -// THE SOFTWARE. -// -//---------------------------------------------------------------------------------------- - -# pragma once -# include <cstdint> -# include <algorithm> -# include <array> -# include <iterator> -# include <numeric> -# include <random> -# include <type_traits> - -# if __has_include(<concepts>) && defined(__cpp_concepts) -# include <concepts> -# endif - - -// Library major version -# define SIVPERLIN_VERSION_MAJOR 3 - -// Library minor version -# define SIVPERLIN_VERSION_MINOR 0 - -// Library revision version -# define SIVPERLIN_VERSION_REVISION 0 - -// Library version -# define SIVPERLIN_VERSION ((SIVPERLIN_VERSION_MAJOR * 100 * 100) + (SIVPERLIN_VERSION_MINOR * 100) + (SIVPERLIN_VERSION_REVISION)) - - -// [[nodiscard]] for constructors -# if (201907L <= __has_cpp_attribute(nodiscard)) -# define SIVPERLIN_NODISCARD_CXX20 [[nodiscard]] -# else -# define SIVPERLIN_NODISCARD_CXX20 -# endif - - -// std::uniform_random_bit_generator concept -# if __cpp_lib_concepts -# define SIVPERLIN_CONCEPT_URBG template <std::uniform_random_bit_generator URBG> -# define SIVPERLIN_CONCEPT_URBG_ template <std::uniform_random_bit_generator URBG> -# else -# define SIVPERLIN_CONCEPT_URBG template <class URBG, std::enable_if_t<std::conjunction_v<std::is_invocable<URBG&>, std::is_unsigned<std::invoke_result_t<URBG&>>>>* = nullptr> -# define SIVPERLIN_CONCEPT_URBG_ template <class URBG, std::enable_if_t<std::conjunction_v<std::is_invocable<URBG&>, std::is_unsigned<std::invoke_result_t<URBG&>>>>*> -# endif - - -// arbitrary value for increasing entropy -# ifndef SIVPERLIN_DEFAULT_Y -# define SIVPERLIN_DEFAULT_Y (0.12345) -# endif - -// arbitrary value for increasing entropy -# ifndef SIVPERLIN_DEFAULT_Z -# define SIVPERLIN_DEFAULT_Z (0.34567) -# endif - - -namespace app -{ - template <class Float> - class BasicPerlinNoise - { - public: - - static_assert(std::is_floating_point_v<Float>); - - /////////////////////////////////////// - // - // Typedefs - // - - using state_type = std::array<std::uint8_t, 256>; - - using value_type = Float; - - using default_random_engine = std::mt19937; - - using seed_type = typename default_random_engine::result_type; - - /////////////////////////////////////// - // - // Constructors - // - - SIVPERLIN_NODISCARD_CXX20 - constexpr BasicPerlinNoise() noexcept; - - SIVPERLIN_NODISCARD_CXX20 - explicit BasicPerlinNoise(seed_type seed); - - SIVPERLIN_CONCEPT_URBG - SIVPERLIN_NODISCARD_CXX20 - explicit BasicPerlinNoise(URBG&& urbg); - - /////////////////////////////////////// - // - // Reseed - // - - void reseed(seed_type seed); - - SIVPERLIN_CONCEPT_URBG - void reseed(URBG&& urbg); - - /////////////////////////////////////// - // - // Serialization - // - - [[nodiscard]] - constexpr const state_type& serialize() const noexcept; - - constexpr void deserialize(const state_type& state) noexcept; - - /////////////////////////////////////// - // - // Noise (The result is in the range [-1, 1]) - // - - [[nodiscard]] - value_type noise1D(value_type x) const noexcept; - - [[nodiscard]] - value_type noise2D(value_type x, value_type y) const noexcept; - - [[nodiscard]] - value_type noise3D(value_type x, value_type y, value_type z) const noexcept; - - /////////////////////////////////////// - // - // Noise (The result is remapped to the range [0, 1]) - // - - [[nodiscard]] - value_type noise1D_01(value_type x) const noexcept; - - [[nodiscard]] - value_type noise2D_01(value_type x, value_type y) const noexcept; - - [[nodiscard]] - value_type noise3D_01(value_type x, value_type y, value_type z) const noexcept; - - /////////////////////////////////////// - // - // Octave noise (The result can be out of the range [-1, 1]) - // - - [[nodiscard]] - value_type octave1D(value_type x, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type octave2D(value_type x, value_type y, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type octave3D(value_type x, value_type y, value_type z, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - /////////////////////////////////////// - // - // Octave noise (The result is clamped to the range [-1, 1]) - // - - [[nodiscard]] - value_type octave1D_11(value_type x, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type octave2D_11(value_type x, value_type y, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type octave3D_11(value_type x, value_type y, value_type z, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - /////////////////////////////////////// - // - // Octave noise (The result is clamped and remapped to the range [0, 1]) - // - - [[nodiscard]] - value_type octave1D_01(value_type x, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type octave2D_01(value_type x, value_type y, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type octave3D_01(value_type x, value_type y, value_type z, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - /////////////////////////////////////// - // - // Octave noise (The result is normalized to the range [-1, 1]) - // - - [[nodiscard]] - value_type normalizedOctave1D(value_type x, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type normalizedOctave2D(value_type x, value_type y, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type normalizedOctave3D(value_type x, value_type y, value_type z, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - /////////////////////////////////////// - // - // Octave noise (The result is normalized and remapped to the range [0, 1]) - // - - [[nodiscard]] - value_type normalizedOctave1D_01(value_type x, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type normalizedOctave2D_01(value_type x, value_type y, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - [[nodiscard]] - value_type normalizedOctave3D_01(value_type x, value_type y, value_type z, std::int32_t octaves, value_type persistence = value_type(0.5)) const noexcept; - - private: - - state_type m_permutation; - }; - - using PerlinNoise = BasicPerlinNoise<double>; - - namespace perlin_detail - { - //////////////////////////////////////////////// - // - // These functions are provided for consistency. - // You may get different results from std::shuffle() with different standard library implementations. - // - SIVPERLIN_CONCEPT_URBG - [[nodiscard]] - inline std::uint64_t Random(const std::uint64_t max, URBG&& urbg) - { - return (urbg() % (max + 1)); - } - - template <class RandomIt, class URBG> - inline void Shuffle(RandomIt first, RandomIt last, URBG&& urbg) - { - if (first == last) - { - return; - } - - using difference_type = typename std::iterator_traits<RandomIt>::difference_type; - - for (RandomIt it = first + 1; it < last; ++it) - { - const std::uint64_t n = static_cast<std::uint64_t>(it - first); - std::iter_swap(it, first + static_cast<difference_type>(Random(n, std::forward<URBG>(urbg)))); - } - } - // - //////////////////////////////////////////////// - - template <class Float> - [[nodiscard]] - inline constexpr Float Fade(const Float t) noexcept - { - return t * t * t * (t * (t * 6 - 15) + 10); - } - - template <class Float> - [[nodiscard]] - inline constexpr Float Lerp(const Float a, const Float b, const Float t) noexcept - { - return (a + (b - a) * t); - } - - template <class Float> - [[nodiscard]] - inline constexpr Float Grad(const std::uint8_t hash, const Float x, const Float y, const Float z) noexcept - { - const std::uint8_t h = hash & 15; - const Float u = h < 8 ? x : y; - const Float v = h < 4 ? y : h == 12 || h == 14 ? x : z; - return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v); - } - - template <class Float> - [[nodiscard]] - inline constexpr Float Remap_01(const Float x) noexcept - { - return (x * Float(0.5) + Float(0.5)); - } - - template <class Float> - [[nodiscard]] - inline constexpr Float Clamp_11(const Float x) noexcept - { - return std::clamp(x, Float(-1.0), Float(1.0)); - } - - template <class Float> - [[nodiscard]] - inline constexpr Float RemapClamp_01(const Float x) noexcept - { - if (x <= Float(-1.0)) - { - return Float(0.0); - } - else if (Float(1.0) <= x) - { - return Float(1.0); - } - - return (x * Float(0.5) + Float(0.5)); - } - - template <class Noise, class Float> - [[nodiscard]] - inline auto Octave1D(const Noise& noise, Float x, const std::int32_t octaves, const Float persistence) noexcept - { - using value_type = Float; - value_type result = 0; - value_type amplitude = 1; - - for (std::int32_t i = 0; i < octaves; ++i) - { - result += (noise.noise1D(x) * amplitude); - x *= 2; - amplitude *= persistence; - } - - return result; - } - - template <class Noise, class Float> - [[nodiscard]] - inline auto Octave2D(const Noise& noise, Float x, Float y, const std::int32_t octaves, const Float persistence) noexcept - { - using value_type = Float; - value_type result = 0; - value_type amplitude = 1; - - for (std::int32_t i = 0; i < octaves; ++i) - { - result += (noise.noise2D(x, y) * amplitude); - x *= 2; - y *= 2; - amplitude *= persistence; - } - - return result; - } - - template <class Noise, class Float> - [[nodiscard]] - inline auto Octave3D(const Noise& noise, Float x, Float y, Float z, const std::int32_t octaves, const Float persistence) noexcept - { - using value_type = Float; - value_type result = 0; - value_type amplitude = 1; - - for (std::int32_t i = 0; i < octaves; ++i) - { - result += (noise.noise3D(x, y, z) * amplitude); - x *= 2; - y *= 2; - z *= 2; - amplitude *= persistence; - } - - return result; - } - - template <class Float> - [[nodiscard]] - inline constexpr Float MaxAmplitude(const std::int32_t octaves, const Float persistence) noexcept - { - using value_type = Float; - value_type result = 0; - value_type amplitude = 1; - - for (std::int32_t i = 0; i < octaves; ++i) - { - result += amplitude; - amplitude *= persistence; - } - - return result; - } - } - - /////////////////////////////////////// - - template <class Float> - inline constexpr BasicPerlinNoise<Float>::BasicPerlinNoise() noexcept - : m_permutation{ 151,160,137,91,90,15, - 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, - 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, - 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, - 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, - 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, - 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, - 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, - 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, - 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, - 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, - 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, - 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 } {} - - template <class Float> - inline BasicPerlinNoise<Float>::BasicPerlinNoise(const seed_type seed) - { - reseed(seed); - } - - template <class Float> - SIVPERLIN_CONCEPT_URBG_ - inline BasicPerlinNoise<Float>::BasicPerlinNoise(URBG&& urbg) - { - reseed(std::forward<URBG>(urbg)); - } - - /////////////////////////////////////// - - template <class Float> - inline void BasicPerlinNoise<Float>::reseed(const seed_type seed) - { - reseed(default_random_engine{ seed }); - } - - template <class Float> - SIVPERLIN_CONCEPT_URBG_ - inline void BasicPerlinNoise<Float>::reseed(URBG&& urbg) - { - std::iota(m_permutation.begin(), m_permutation.end(), uint8_t{ 0 }); - - perlin_detail::Shuffle(m_permutation.begin(), m_permutation.end(), std::forward<URBG>(urbg)); - } - - /////////////////////////////////////// - - template <class Float> - inline constexpr const typename BasicPerlinNoise<Float>::state_type& BasicPerlinNoise<Float>::serialize() const noexcept - { - return m_permutation; - } - - template <class Float> - inline constexpr void BasicPerlinNoise<Float>::deserialize(const state_type& state) noexcept - { - m_permutation = state; - } - - /////////////////////////////////////// - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::noise1D(const value_type x) const noexcept - { - return noise3D(x, - static_cast<value_type>(SIVPERLIN_DEFAULT_Y), - static_cast<value_type>(SIVPERLIN_DEFAULT_Z)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::noise2D(const value_type x, const value_type y) const noexcept - { - return noise3D(x, - y, - static_cast<value_type>(SIVPERLIN_DEFAULT_Z)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::noise3D(const value_type x, const value_type y, const value_type z) const noexcept - { - const value_type _x = std::floor(x); - const value_type _y = std::floor(y); - const value_type _z = std::floor(z); - - const std::int32_t ix = static_cast<std::int32_t>(_x) & 255; - const std::int32_t iy = static_cast<std::int32_t>(_y) & 255; - const std::int32_t iz = static_cast<std::int32_t>(_z) & 255; - - const value_type fx = (x - _x); - const value_type fy = (y - _y); - const value_type fz = (z - _z); - - const value_type u = perlin_detail::Fade(fx); - const value_type v = perlin_detail::Fade(fy); - const value_type w = perlin_detail::Fade(fz); - - const std::uint8_t A = (m_permutation[ix & 255] + iy) & 255; - const std::uint8_t B = (m_permutation[(ix + 1) & 255] + iy) & 255; - - const std::uint8_t AA = (m_permutation[A] + iz) & 255; - const std::uint8_t AB = (m_permutation[(A + 1) & 255] + iz) & 255; - - const std::uint8_t BA = (m_permutation[B] + iz) & 255; - const std::uint8_t BB = (m_permutation[(B + 1) & 255] + iz) & 255; - - const value_type p0 = perlin_detail::Grad(m_permutation[AA], fx, fy, fz); - const value_type p1 = perlin_detail::Grad(m_permutation[BA], fx - 1, fy, fz); - const value_type p2 = perlin_detail::Grad(m_permutation[AB], fx, fy - 1, fz); - const value_type p3 = perlin_detail::Grad(m_permutation[BB], fx - 1, fy - 1, fz); - const value_type p4 = perlin_detail::Grad(m_permutation[(AA + 1) & 255], fx, fy, fz - 1); - const value_type p5 = perlin_detail::Grad(m_permutation[(BA + 1) & 255], fx - 1, fy, fz - 1); - const value_type p6 = perlin_detail::Grad(m_permutation[(AB + 1) & 255], fx, fy - 1, fz - 1); - const value_type p7 = perlin_detail::Grad(m_permutation[(BB + 1) & 255], fx - 1, fy - 1, fz - 1); - - const value_type q0 = perlin_detail::Lerp(p0, p1, u); - const value_type q1 = perlin_detail::Lerp(p2, p3, u); - const value_type q2 = perlin_detail::Lerp(p4, p5, u); - const value_type q3 = perlin_detail::Lerp(p6, p7, u); - - const value_type r0 = perlin_detail::Lerp(q0, q1, v); - const value_type r1 = perlin_detail::Lerp(q2, q3, v); - - return perlin_detail::Lerp(r0, r1, w); - } - - /////////////////////////////////////// - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::noise1D_01(const value_type x) const noexcept - { - return perlin_detail::Remap_01(noise1D(x)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::noise2D_01(const value_type x, const value_type y) const noexcept - { - return perlin_detail::Remap_01(noise2D(x, y)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::noise3D_01(const value_type x, const value_type y, const value_type z) const noexcept - { - return perlin_detail::Remap_01(noise3D(x, y, z)); - } - - /////////////////////////////////////// - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave1D(const value_type x, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Octave1D(*this, x, octaves, persistence); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave2D(const value_type x, const value_type y, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Octave2D(*this, x, y, octaves, persistence); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave3D(const value_type x, const value_type y, const value_type z, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Octave3D(*this, x, y, z, octaves, persistence); - } - - /////////////////////////////////////// - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave1D_11(const value_type x, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Clamp_11(octave1D(x, octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave2D_11(const value_type x, const value_type y, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Clamp_11(octave2D(x, y, octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave3D_11(const value_type x, const value_type y, const value_type z, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Clamp_11(octave3D(x, y, z, octaves, persistence)); - } - - /////////////////////////////////////// - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave1D_01(const value_type x, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::RemapClamp_01(octave1D(x, octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave2D_01(const value_type x, const value_type y, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::RemapClamp_01(octave2D(x, y, octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::octave3D_01(const value_type x, const value_type y, const value_type z, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::RemapClamp_01(octave3D(x, y, z, octaves, persistence)); - } - - /////////////////////////////////////// - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::normalizedOctave1D(const value_type x, const std::int32_t octaves, const value_type persistence) const noexcept - { - return (octave1D(x, octaves, persistence) / perlin_detail::MaxAmplitude(octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::normalizedOctave2D(const value_type x, const value_type y, const std::int32_t octaves, const value_type persistence) const noexcept - { - return (octave2D(x, y, octaves, persistence) / perlin_detail::MaxAmplitude(octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::normalizedOctave3D(const value_type x, const value_type y, const value_type z, const std::int32_t octaves, const value_type persistence) const noexcept - { - return (octave3D(x, y, z, octaves, persistence) / perlin_detail::MaxAmplitude(octaves, persistence)); - } - - /////////////////////////////////////// - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::normalizedOctave1D_01(const value_type x, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Remap_01(normalizedOctave1D(x, octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::normalizedOctave2D_01(const value_type x, const value_type y, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Remap_01(normalizedOctave2D(x, y, octaves, persistence)); - } - - template <class Float> - inline typename BasicPerlinNoise<Float>::value_type BasicPerlinNoise<Float>::normalizedOctave3D_01(const value_type x, const value_type y, const value_type z, const std::int32_t octaves, const value_type persistence) const noexcept - { - return perlin_detail::Remap_01(normalizedOctave3D(x, y, z, octaves, persistence)); - } -} - -# undef SIVPERLIN_NODISCARD_CXX20 -# undef SIVPERLIN_CONCEPT_URBG -# undef SIVPERLIN_CONCEPT_URBG_ |