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authortylermurphy534 <tylermurphy534@gmail.com>2022-09-18 21:20:51 -0400
committertylermurphy534 <tylermurphy534@gmail.com>2022-09-18 21:20:51 -0400
commit8045b8ba04aae39a4cf9733e72413f648b6ebe2b (patch)
treef90a9bd50a2316d5077df99c9e8584afc76ed656 /res/shaders/simple_shader.frag
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stanford dragon rendering
Diffstat (limited to 'res/shaders/simple_shader.frag')
-rwxr-xr-xres/shaders/simple_shader.frag19
1 files changed, 19 insertions, 0 deletions
diff --git a/res/shaders/simple_shader.frag b/res/shaders/simple_shader.frag
new file mode 100755
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+++ b/res/shaders/simple_shader.frag
@@ -0,0 +1,19 @@
+#version 450
+
+layout (location = 0) in vec3 fragColor;
+
+layout (location = 0) out vec4 outColor;
+
+layout(set = 0, binding = 0) uniform GlobalUbo {
+ mat4 projectionViewMatrix;
+ vec3 directionToLight;
+} ubo;
+
+layout(push_constant) uniform Push {
+ mat4 transform;
+ mat4 normalMatrix;
+} push;
+
+void main() {
+ outColor = vec4(fragColor, 1.0);
+} \ No newline at end of file