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#============================================================#
# +--------------------------------------------------------+ #
# | Kenshins Hide and Seek | #
# | English language file | #
# | by KenshinEto | #
# +--------------------------------------------------------+ #
#============================================================#
Localization:
COMMAND_PLAYER_ONLY: "This command can only be run as a player."
COMMAND_NOT_ALLOWED: "You are not allowed to run this command."
COMMAND_ERROR: "An internal error has occurred."
COMMAND_INVALID_ARG: "Invalid argument: {AMOUNT}"
GAME_PLAYER_DEATH: "&c{PLAYER}&f was killed."
GAME_PLAYER_FOUND: "&e{PLAYER}&f was found"
GAME_PLAYER_FOUND_BY: "&e{PLAYER}&f was found by &c{PLAYER}&f"
GAME_GAMEOVER_HIDERS_FOUND: "All hiders have been found."
GAME_GAMEOVER_LAST_HIDER: "The last hider, &e{PLAYER}&f, has won!"
GAME_GAMEOVER_SEEKERS_QUIT: "All seekers have quit."
GAME_GAMEOVER_HIDERS_QUIT: "All hiders have quit."
GAME_GAMEOVER_TIME: "Seekers ran out of time. Hiders win!"
GAME_TITLE_HIDERS_WIN: "&aHiders Win!"
GAME_TITLE_SINGLE_HIDER_WIN: "&a{PLAYER} Wins!"
GAME_TITLE_SEEKERS_WIN: "&cSeekers Win!"
GAME_TITLE_NO_WIN: "&bGame Over"
GAME_SUBTITLE_SINGLE_HIDER_WIN: "{PLAYER} is the last hider alive!"
GAME_SETUP: "There are no setup maps! Run /hs map status on a map to see what you need to do."
GAME_INGAME: "You are already in the lobby/game."
GAME_NOT_INGAME: "You are not in a lobby/game."
GAME_INPROGRESS: "There is currently a game in progress."
GAME_NOT_INPROGRESS: "There is no game in progress."
GAME_JOIN: "{PLAYER} has joined the HideAndSeek lobby."
GAME_JOIN_SPECTATOR: "You have joined mid game and are now a spectator."
GAME_LEAVE: "{PLAYER} has left the HideAndSeek lobby."
LOBBY_IN_USE: "Cant modify the lobby while the lobby isn't empty."
CONFIG_RELOAD: "Reloaded the config."
MAPSAVE_INPROGRESS: "Map save is currently in progress. Try again later."
MAPSAVE_START: "Starting map save."
MAPSAVE_WARNING: "All commands will be disabled when the save is in progress. Do not turn off the server."
MAPSAVE_END: "Map save complete."
MAPSAVE_ERROR: "Couldn't find current map."
MAPSAVE_DISABLED: "Mapsave is disabled in config.yml."
MAPSAVE_FAIL_WORLD: "Mapsave failed. Failed to load current world."
MAPSAVE_INVALID: "Invalid world to save: {AMOUNT}"
MAPSAVE_FAIL_DIR: "Failed to rename directory: {AMOUNT}"
WORLDBORDER_DISABLE: "Disabled world border."
WORLDBORDER_INVALID_INPUT: "Invalid integer {AMOUNT}."
WORLDBORDER_MIN_SIZE: "World border cannot be smaller than 100 blocks."
WORLDBORDER_POSITION: "Spawn position must be 100 from world border center."
WORLDBORDER_ENABLE: "Set border center to current location, size to {AMOUNT}, delay to {AMOUNT}, and move to {AMOUNT}."
WORLDBORDER_DECREASING: "World border decreasing by {AMOUNT} blocks over the next 30s."
WORLDBORDER_WARN: "World border will shrink in the next 30s!"
WORLDBORDER_CHANGE_SIZE: "World border change cannot be 0 or less."
TAUNTED: "&c&oOh no! You have been chosen to be taunted."
TAUNT: "A random hider will be taunted in the next 30s."
TAUNT_ACTIVATE: "Taunt has been activated."
ERROR_GAME_SPAWN: "Please set game spawn location first"
ERROR_GAME_SEEKER_SPAWN: "Please set seeker spawn location first"
ERROR_MAP_BOUNDS: "Please set map bounds before saving"
WARN_MAP_BOUNDS: "This location is not inside map bounds, this could cause issues"
WARN_SPAWN_RESET: "Game spawn reset due to not being inside map bounds"
WARN_SEEKER_SPAWN_RESET: "Seeker spawn reset due to not being inside map bounds"
SETUP: "&f&lThe following is needed for setup..."
SETUP_GAME: "&c&l- &fGame spawn isn't set, /hs map set spawn <map>"
SETUP_LOBBY: "&c&l- &fLobby spawn isn't set, /hs map set lobby <map>"
SETUP_SEEKER_LOBBY: "&c&l- &fSeeker Lobby spawn isn't set, /hs map set seekerlobby <map>"
SETUP_EXIT: "&c&l- &fQuit/exit teleport location isn't set, /hs setexit"
SETUP_SAVEMAP: "&c&l- &fHide and seek map isn't saved, /hs map save <map>"
SETUP_BOUNDS: "&c&l- &fPlease set game bounds in 2 opposite corners of the game map, /hs map set bounds <map>"
SETUP_BLOCKHUNT: "&c&l - &fIf blockhunt is enabled, there needs to be at least 1 block set, /hs map blockhunt block add block <map> <block>"
SETUP_COMPLETE: "Everything is setup and ready to go!"
GAME_SPAWN: "Set game spawn position to current location"
LOBBY_SPAWN: "Set lobby position to current location"
EXIT_SPAWN: "Set exit position to current location"
SEEKER_SPAWN: "Set seeker lobby position to current location"
START_MIN_PLAYERS: "You must have at least {AMOUNT} players to start."
START_INVALID_NAME: "Invalid player: {PLAYER}."
START_FAILED_SEEKER: "Failed to select random seeker."
START_COUNTDOWN: "Hiders have {AMOUNT} seconds to hide!"
START_COUNTDOWN_LAST: "Hiders have {AMOUNT} second to hide!"
START: "Attention SEEKERS, its time to find the hiders!"
STOP: "Game has been force stopped."
HIDER_TEAM_NAME: "&6&lHIDER"
SEEKER_TEAM_NAME: "&c&lSEEKER"
SPECTATOR_TEAM_NAME: "&8&lSPECTATOR"
HIDERS_SUBTITLE: "Hide away from the seekers"
SEEKERS_SUBTITLE: "Eliminate all hiders"
SPECTATOR_SUBTITLE: "You joined mid-game."
BOUNDS_WRONG_WORLD: "Please run this command in the game world."
BOUNDS: "Successfully set bounds at this position ({AMOUNT}/2)."
NOT_AT_ZERO: "Please do not set at a location containing a coordinate at 0."
NO_GAME_INFO: "Player has no gameplay information."
INFORMATION_FOR: "Win information for {PLAYER}:"
BLOCKED_COMMAND: "Command blocked by Hide And Seek plugin."
FLYING_ENABLED: "&l&bFlying Enabled"
FLYING_DISABLED: "&l&bFlying Disabled"
RESPAWN_NOTICE: "You will respawn in {AMOUNT} seconds."
INVALID_MAP: "That is an invalid map name!"
MAP_ALREADY_EXISTS: "This map already exists!"
INVALID_MAP_NAME: "A map name can only contain numbers or letters."
MAP_CREATED: "Created new map: {AMOUNT}"
MAP_FAIL_DELETE: "Failed to delete map: {AMOUNT}"
MAP_DELETED: "Deleted map: {AMOUNT}"
NO_MAPS: "There are no maps in the plugin rn (/hs map add <name>)"
MAP_NOT_SETUP: "Map {AMOUNT} is not setup (/hs map status <map>)"
LIST_MAPS: "The current maps are:"
ARGUMENT_COUNT: "This command requires more arguments to run."
GAME_SPAWN_NEEDED: "Game spawn must be set before seeker spawn."
SEEKER_LOBBY_SPAWN_RESET: "Seeker lobby spawn reset since the game spawn was moved to a new world."
SEEKER_LOBBY_INVALID: "Seeker lobby must be in the same world as game spawn."
CONFIG_ERROR: "Error reloading config. Check server logs."
BLOCKHUNT_DISABLED: "Please enable blockhunt in this map inside maps.yml to enable disguises. Blockhunt does not work on 1.8"
BLOCKHUNT_UNSUPPORTED: "Blockhunt does not work on 1.8"
BLOCKHUNT_SET_TO: "Blockhunt set to {AMOUNT}."
BLOCKHUNT_BLOCK_EXISTS: "{AMOUNT} is already set in the blockhunt config."
BLOCKHUNT_BLOCK_DOESNT_EXIT: "{AMOUNT} is already not set in the blochunt config."
BLOCKHUNT_BLOCK_ADDED: "Added {AMOUNT} to blockhunt config."
BLOCKHUNT_BLOCK_REMOVED: "Removed {AMOUNT} from blockhunt config."
BLOCKHUNT_LIST_BLOCKS: "The following blockhunt blocks are:"
NO_BLOCKS: "There are no blockhunt blocks in this map."
WORLD_EXISTS: "A world named {AMOUNT} already exists."
WORLD_DOESNT_EXIST: "There is no world named {AMOUNT} that exists."
WORLD_ADDED: "Created a world named {AMOUNT}."
WORLD_ADDED_FAILED: "Failed to create new world."
WORLD_REMOVED: "Deleted a world named {AMOUNT}."
WORLD_REMOVED_FAILED: "Failed to delete world."
WORLD_NOT_EMPTY: "World must be empty to be deleted."
LIST_WORLDS: "The following worlds are:"
NO_WORLDS: "Failed to fetch any worlds."
WORLD_LOAD_FAILED: "Failed to load world."
INVALID_WORLD_TYPE: "Invalid world type: {AMOUNT}."
NO_CONFIRMATION: "You have nothing to confirm."
CONFIRMATION_TIMED_OUT: "The confirmation has timed out."
CONFIRMATION: "Run /hs confirm within 10s to confirm."
# DO NOT EDIT IT OR IT MAY BREAK OR RESET FILE
version: 5
type: "en-US"
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