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package net.tylermurphy.hideAndSeek.util;
import static net.tylermurphy.hideAndSeek.Store.*;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.WorldBorder;
import org.bukkit.WorldCreator;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.inventory.meta.PotionMeta;
import org.bukkit.potion.PotionData;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.potion.PotionType;
import net.tylermurphy.hideAndSeek.Main;
public class Functions {
public static void resetPlayer(Player player) {
player.getInventory().clear();
for(PotionEffect effect : player.getActivePotionEffects()){
player.removePotionEffect(effect.getType());
}
player.addPotionEffect(new PotionEffect(PotionEffectType.DOLPHINS_GRACE, 1000000, 1, false, false));
if(Seeker.getEntries().contains(player.getName())){
ItemStack diamondSword = new ItemStack(Material.DIAMOND_SWORD,1);
diamondSword.addEnchantment(Enchantment.DAMAGE_ALL, 1);
ItemMeta diamondSwordMeta = diamondSword.getItemMeta();
diamondSwordMeta.setDisplayName("Seeker Sword");
diamondSwordMeta.setUnbreakable(true);
diamondSword.setItemMeta(diamondSwordMeta);
player.getInventory().addItem(diamondSword);
ItemStack wackyStick = new ItemStack(Material.STICK,1);
wackyStick.addUnsafeEnchantment(Enchantment.KNOCKBACK, 3);
ItemMeta wackyStickMeta = wackyStick.getItemMeta();
wackyStickMeta.setDisplayName("Wacky Stick");
wackyStick.setItemMeta(wackyStickMeta);
player.getInventory().addItem(wackyStick);
player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 1000000, 2, false, false));
player.addPotionEffect(new PotionEffect(PotionEffectType.JUMP, 1000000, 1, false, false));
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 1000000, 1, false, false));
player.addPotionEffect(new PotionEffect(PotionEffectType.WATER_BREATHING, 1000000, 10, false, false));
}
else if(Hider.getEntries().contains(player.getName())){
ItemStack stoneSword = new ItemStack(Material.STONE_SWORD,1);
stoneSword.addEnchantment(Enchantment.DAMAGE_ALL, 2);
ItemMeta stoneSwordMeta = stoneSword.getItemMeta();
stoneSwordMeta.setDisplayName("Hider Sword");
stoneSwordMeta.setUnbreakable(true);
stoneSword.setItemMeta(stoneSwordMeta);
player.getInventory().addItem(stoneSword);
ItemStack splashPotion = new ItemStack(Material.SPLASH_POTION,1);
PotionMeta splashPotionMeta = (PotionMeta) splashPotion.getItemMeta();
splashPotionMeta.setBasePotionData(new PotionData(PotionType.REGEN));
splashPotion.setItemMeta(splashPotionMeta);
player.getInventory().addItem(splashPotion);
ItemStack potion = new ItemStack(Material.POTION,2);
PotionMeta potionMeta = (PotionMeta) potion.getItemMeta();
potionMeta.setBasePotionData(new PotionData(PotionType.INSTANT_HEAL));
potion.setItemMeta(potionMeta);
player.getInventory().addItem(potion);
ItemStack snowball = new ItemStack(Material.SNOWBALL,1);
ItemMeta snowballMeta = snowball.getItemMeta();
snowballMeta.setDisplayName("Glow Powerup");
List<String> snowballLore = new ArrayList<String>();
snowballLore.add("Throw to make all seekers glow");
snowballLore.add("Last 30s, all hiders can see it");
snowballLore.add("Time stacks on multi use");
snowballMeta.setLore(snowballLore);
snowball.setItemMeta(snowballMeta);
player.getInventory().addItem(snowball);
player.addPotionEffect(new PotionEffect(PotionEffectType.WATER_BREATHING, 1000000, 1, false, false));
}
}
public static void resetWorldborder() {
if(worldborderEnabled) {
World world = Bukkit.getWorld("world");
WorldBorder border = world.getWorldBorder();
border.setSize(worldborderSize);
border.setCenter(worldborderPosition.getX(), worldborderPosition.getZ());
currentWorldborderSize = worldborderSize;
} else {
World world = Bukkit.getWorld("world");
WorldBorder border = world.getWorldBorder();
border.setSize(30000000);
border.setCenter(0, 0);
}
}
public static void unloadMap(String mapname){
if(Bukkit.getServer().unloadWorld(Bukkit.getServer().getWorld(mapname), false)){
Main.plugin.getLogger().info("Successfully unloaded " + mapname);
}else{
Main.plugin.getLogger().severe("COULD NOT UNLOAD " + mapname);
}
}
public static void loadMap(String mapname){
Bukkit.getServer().createWorld(new WorldCreator(mapname));
Bukkit.getServer().getWorld("hideandseek_"+spawnWorld).setAutoSave(false);
}
public static void rollback(String mapname){
unloadMap(mapname);
loadMap(mapname);
}
}
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