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package net.tylermurphy.hideAndSeek.command;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import net.tylermurphy.hideAndSeek.Main;
import net.tylermurphy.hideAndSeek.events.Worldborder;
import net.tylermurphy.hideAndSeek.util.Packet;
import net.tylermurphy.hideAndSeek.util.Util;
import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
public class Stop implements ICommand {
public void execute(CommandSender sender, String[] args) {
if(!Util.isSetup()) {
sender.sendMessage(errorPrefix + "Game is not setup. Run /hs setup to see what you needed to do");
return;
}
if(Main.plugin.status.equals("Starting") || Main.plugin.status.equals("Playing")) {
if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(abortPrefix + message("STOP"));
else Util.broadcastMessage(abortPrefix + message("STOP"));
onStop();
} else {
sender.sendMessage(errorPrefix + message("GAME_NOT_INPROGRESS"));
return;
}
}
public String getLabel() {
return "stop";
}
public static void onStop() {
if(Main.plugin.status.equals("Standby")) return;
Main.plugin.status = "Standby";
Main.plugin.gameId++;
Main.plugin.timeLeft = 0;
Worldborder.resetWorldborder("hideandseek_"+spawnWorld);
for(Player player : Main.plugin.board.getPlayers()) {
player.setGameMode(GameMode.ADVENTURE);
player.setLevel(0);
Main.plugin.board.addHider(player);
player.getInventory().clear();
player.teleport(new Location(Bukkit.getWorld(lobbyWorld), lobbyPosition.getX(),lobbyPosition.getY(),lobbyPosition.getZ()));
for(PotionEffect effect : player.getActivePotionEffects()){
player.removePotionEffect(effect.getType());
}
player.addPotionEffect(new PotionEffect(PotionEffectType.HEAL, 1, 100));
for(Player temp : Main.plugin.board.getPlayers()) {
Packet.setGlow(player, temp, false);
}
}
Main.plugin.worldLoader.unloadMap();
Main.plugin.board.reloadLobbyBoards();
}
public String getUsage() {
return "";
}
public String getDescription() {
return "Stops the game";
}
}
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