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package net.tylermurphy.hideAndSeek.command;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
import net.tylermurphy.hideAndSeek.game.Game;
import net.tylermurphy.hideAndSeek.util.Status;
import net.tylermurphy.hideAndSeek.util.WinType;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
public class Stop implements ICommand {
public void execute(CommandSender sender, String[] args) {
if(Game.isNotSetup()) {
sender.sendMessage(errorPrefix + "Game is not setup. Run /hs setup to see what you needed to do");
return;
}
if(Game.status == Status.STARTING || Game.status == Status.PLAYING) {
if(announceMessagesToNonPlayers) Bukkit.broadcastMessage(abortPrefix + message("STOP"));
else Game.broadcastMessage(abortPrefix + message("STOP"));
Game.stop(WinType.NONE);
} else {
sender.sendMessage(errorPrefix + message("GAME_NOT_INPROGRESS"));
}
}
public String getLabel() {
return "stop";
}
public String getUsage() {
return "";
}
public String getDescription() {
return "Stops the game";
}
}
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