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/*
* This file is part of Kenshins Hide and Seek
*
* Copyright (c) 2021 Tyler Murphy.
*
* Kenshins Hide and Seek free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* he Free Software Foundation version 3.
*
* Kenshins Hide and Seek is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.tylermurphy.hideAndSeek.command;
import net.tylermurphy.hideAndSeek.game.Game;
import net.tylermurphy.hideAndSeek.util.Status;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
public class SetBounds implements ICommand {
public void execute(CommandSender sender, String[] args) {
if (Game.status != Status.STANDBY) {
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
return;
}
if (spawnPosition == null) {
sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
return;
}
Player player = (Player) sender;
if (!player.getWorld().getName().equals(spawnWorld)) {
sender.sendMessage(errorPrefix + message("BOUNDS_WRONG_WORLD"));
return;
}
if (player.getLocation().getBlockX() == 0 || player.getLocation().getBlockZ() == 0) {
sender.sendMessage(errorPrefix + message("NOT_AT_ZERO"));
return;
}
boolean first = true;
if (saveMinX != 0 && saveMinZ != 0 && saveMaxX != 0 && saveMaxZ != 0) {
saveMinX = 0; saveMinZ= 0; saveMaxX = 0; saveMaxZ = 0;
}
if (saveMaxX == 0) {
addToConfig("bounds.max.x", player.getLocation().getBlockX());
saveMaxX = player.getLocation().getBlockX();
} else if (saveMaxX < player.getLocation().getBlockX()) {
first = false;
addToConfig("bounds.max.x", player.getLocation().getBlockX());
addToConfig("bounds.min.x", saveMaxX);
saveMinX = saveMaxX;
saveMaxX = player.getLocation().getBlockX();
} else {
first = false;
addToConfig("bounds.min.x", player.getLocation().getBlockX());
saveMinX = player.getLocation().getBlockX();
}
if (saveMaxZ == 0) {
addToConfig("bounds.max.z", player.getLocation().getBlockZ());
saveMaxZ = player.getLocation().getBlockZ();
} else if (saveMaxZ < player.getLocation().getBlockZ()) {
first = false;
addToConfig("bounds.max.z", player.getLocation().getBlockZ());
addToConfig("bounds.min.z", saveMaxZ);
saveMinZ = saveMaxZ;
saveMaxZ = player.getLocation().getBlockZ();
} else {
first = false;
addToConfig("bounds.min.z", player.getLocation().getBlockZ());
saveMinZ = player.getLocation().getBlockZ();
}
sender.sendMessage(messagePrefix + message("BOUNDS").addAmount(first ? 1 : 2));
saveConfig();
}
public String getLabel() {
return "setBounds";
}
public String getUsage() {
return "";
}
public String getDescription() {
return "Sets the map bounds for the game.";
}
}
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