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/*
* This file is part of Kenshins Hide and Seek
*
* Copyright (c) 2021 Tyler Murphy.
*
* Kenshins Hide and Seek free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* he Free Software Foundation version 3.
*
* Kenshins Hide and Seek is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.tylermurphy.hideAndSeek.command;
import net.tylermurphy.hideAndSeek.Main;
import net.tylermurphy.hideAndSeek.game.util.Status;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
public class SetBorder implements ICommand {
public void execute(Player sender, String[] args) {
if (Main.getInstance().getGame().getStatus() != Status.STANDBY) {
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
return;
}
if (spawnPosition == null) {
sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
return;
}
if (args.length < 3) {
worldBorderEnabled = false;
addToConfig("worldBorder.enabled",false);
saveConfig();
sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE"));
Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld);
return;
}
int num,delay,change;
try { num = Integer.parseInt(args[0]); } catch (Exception e) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[0]));
return;
}
try { delay = Integer.parseInt(args[1]); } catch (Exception e) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[1]));
return;
}
try { change = Integer.parseInt(args[2]); } catch (Exception e) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[2]));
return;
}
if (num < 100) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE"));
return;
}
if (change < 1) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_CHANGE_SIZE"));
return;
}
Vector vec = new Vector();
vec.setX(sender.getLocation().getBlockX());
vec.setY(0);
vec.setZ(sender.getLocation().getBlockZ());
if (spawnPosition.distance(vec) > 100) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
return;
}
worldBorderPosition = vec;
worldBorderSize = num;
worldBorderDelay = delay;
worldBorderChange = change;
worldBorderEnabled = true;
addToConfig("worldBorder.x", worldBorderPosition.getBlockX());
addToConfig("worldBorder.z", worldBorderPosition.getBlockZ());
addToConfig("worldBorder.delay", worldBorderDelay);
addToConfig("worldBorder.size", worldBorderSize);
addToConfig("worldBorder.enabled", true);
addToConfig("worldBorder.move", worldBorderChange);
sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
saveConfig();
Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld);
}
public String getLabel() {
return "setBorder";
}
public String getUsage() {
return "<size> <delay> <move>";
}
public String getDescription() {
return "Sets worldboarder's center location, size in blocks, and delay in minutes per shrink. Add no arguments to disable.";
}
}
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