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/*
* This file is part of Kenshins Hide and Seek
*
* Copyright (c) 2021 Tyler Murphy.
*
* Kenshins Hide and Seek free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* he Free Software Foundation version 3.
*
* Kenshins Hide and Seek is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.tylermurphy.hideAndSeek.command;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
import net.tylermurphy.hideAndSeek.game.Game;
import net.tylermurphy.hideAndSeek.util.Status;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.scheduler.BukkitRunnable;
import net.tylermurphy.hideAndSeek.Main;
import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
public class SaveMap implements ICommand {
public static boolean runningBackup = false;
public void execute(CommandSender sender, String[] args) {
if(!mapSaveEnabled){
sender.sendMessage(errorPrefix + message("MAPSAVE_DISABLED"));
return;
}
if(Game.status != Status.STANDBY) {
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
return;
}
if(spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0) {
sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
return;
}
sender.sendMessage(messagePrefix + message("MAPSAVE_START"));
sender.sendMessage(warningPrefix + message("MAPSAVE_WARNING"));
World world = Bukkit.getServer().getWorld(spawnWorld);
if(world == null){
throw new RuntimeException("Unable to get world: " + spawnWorld);
}
world.save();
BukkitRunnable runnable = new BukkitRunnable() {
public void run() {
sender.sendMessage(
Game.worldLoader.save()
);
runningBackup = false;
}
};
runnable.runTaskAsynchronously(Main.plugin);
runningBackup = true;
}
public String getLabel() {
return "saveMap";
}
public String getUsage() {
return "";
}
public String getDescription() {
return "Saves current map for the game. May lag server.";
}
}
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