summaryrefslogtreewikicommitdiff
path: root/src/main/java/net/tylermurphy/hideAndSeek/command/Leave.java
blob: f508498fdc47dae4bda1c07238ed5a133fd721af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
/*
 * This file is part of Kenshins Hide and Seek
 *
 * Copyright (c) 2021 Tyler Murphy.
 *
 * Kenshins Hide and Seek free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * he Free Software Foundation version 3.
 *
 * Kenshins Hide and Seek is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 *
 */

package net.tylermurphy.hideAndSeek.command;

import net.tylermurphy.hideAndSeek.game.Board;
import net.tylermurphy.hideAndSeek.game.Game;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;

import static net.tylermurphy.hideAndSeek.configuration.Config.errorPrefix;
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;

public class Leave implements ICommand {

	public void execute(CommandSender sender, String[] args) {
		if (Game.isNotSetup()) {
			sender.sendMessage(errorPrefix + message("GAME_SETUP"));
			return;
		}
		Player player = Bukkit.getServer().getPlayer(sender.getName());
		if (player == null) {
			sender.sendMessage(errorPrefix + message("COMMAND_ERROR"));
			return;
		}
		if (!Board.contains(player)) {
			sender.sendMessage(errorPrefix + message("GAME_NOT_INGAME"));
			return;
		}
		Game.leave(player);
	}

	public String getLabel() {
		return "leave";
	}

	public String getUsage() {
		return "";
	}

	public String getDescription() {
		return "Leaves the lobby if game is set to manual join/leave";
	}

}