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Diffstat (limited to 'src/main/resources/config.yml')
-rw-r--r-- | src/main/resources/config.yml | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index c163c2d..9a82052 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -44,6 +44,13 @@ autoJoin: false # default: false teleportToExit: false +# Normally when the game ends, players are set back to the lobby to play another game. +# You can disable this, and empty the lobby after the game finishes. This is like everyone +# running /hs leave at the end of the game. Players will leave either to the exit position +# or another server depending what you have `leaveType` set too. +# default: false +leaveOnEnd: false + # What do you want to happen when a player leaves the lobby. If you are running a single server, maybe you want to send # them to the world hub. But if you are running a bungee-cord or velocity server, maybe you want to send them to the servers # hub. |