diff options
Diffstat (limited to 'src/main/resources/config.yml')
-rw-r--r-- | src/main/resources/config.yml | 39 |
1 files changed, 38 insertions, 1 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 368bca4..f826a88 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -42,13 +42,34 @@ spawns: # The worldborder closes every interval, whish is evey [delay] in minutes. # Thw worldborder stharts at [size], and decreaces 100 blocks every interval. # x & z are the center location. [enabled] is whenever the border is enabled. +# You can choose if Hiders are warned 30 seconds before the border moves. worldBorder: x: 0 z: 0 delay: 10 size: 500 + warn: true enabled: false +# The taunt will activate every delay set in seconds. It will spawn a firework +# on a random Hider to alert a Seeker where someone may be. You can choose +# to publially show the taunt countdown, and have the taunt run with only +# one Hider left. +taunt: + delay: 360 + whenLastPerson: false + showCountdown: true + enabled: true + +# The glow powerup allows all Hiders to see where every Seeker is. It last for +# the amount of time set in seconds. You can allow it to be stackable, meaning +# when multiple Hiders use the powerup at the same time, it stacks the times, or +# just overwrites. Only Hiders can see that the Seekers are glowing. +glow: + time: 30 + stackable: true + enabled: true + # The message prefixes displayed before messages. The message contents themselvs # can be changed in localization.yml. prefix: @@ -58,4 +79,20 @@ prefix: border: '&cWorld Border > &f' abort: '&cAbort > &f' gameover: '&aGame Over > &f' - warning: '&cWarning > &f'
\ No newline at end of file + warning: '&cWarning > &f' + +# ---------------------------------------------------------- # +# ONLY EDIT BEYOND THIS POINT IF YOU KNOW WHAT YOU ARE DOING # +# ---------------------------------------------------------- # + +# The 2 coordinate bounds that will contain your hideAndSeek map. Its reccomended +# that you use /hs setbounds for this, and not edit this directly, as breaking +# this section will completly break the entire plugin when you run /hs mapsave. +bounds: + min: + x: 0 + z: 0 + max: + x: 0 + z: 0 + |