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Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/world/VoidGenerator.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/world/VoidGenerator.java31
1 files changed, 26 insertions, 5 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/world/VoidGenerator.java b/src/main/java/net/tylermurphy/hideAndSeek/world/VoidGenerator.java
index 46636cf..7b12767 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/world/VoidGenerator.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/world/VoidGenerator.java
@@ -1,3 +1,22 @@
+/*
+ * This file is part of Kenshins Hide and Seek
+ *
+ * Copyright (c) 2021 Tyler Murphy.
+ *
+ * Kenshins Hide and Seek free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * he Free Software Foundation version 3.
+ *
+ * Kenshins Hide and Seek is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
package net.tylermurphy.hideAndSeek.world;
import java.util.Collections;
@@ -7,11 +26,12 @@ import java.util.Random;
import org.bukkit.World;
import org.bukkit.generator.BlockPopulator;
import org.bukkit.generator.ChunkGenerator;
+import org.jetbrains.annotations.NotNull;
public class VoidGenerator extends ChunkGenerator{
- public List<BlockPopulator> getDefaultPopulators(World world) {
- return Collections.<BlockPopulator>emptyList();
+ public @NotNull List<BlockPopulator> getDefaultPopulators(@NotNull World world) {
+ return Collections.emptyList();
}
public boolean shouldGenerateNoise() {
@@ -42,10 +62,11 @@ public class VoidGenerator extends ChunkGenerator{
return false;
}
- public boolean canSpawn(World world, int x, int z) {
+ public boolean canSpawn(@NotNull World world, int x, int z) {
return true;
}
- public ChunkData generateChunkData(World world, Random random, int x, int z, BiomeGrid biome) { return createChunkData(world); }
-
+ // Backwards compatibility
+ public @NotNull ChunkData generateChunkData(@NotNull World world, @NotNull Random random, int x, int z, @NotNull BiomeGrid biome) { return createChunkData(world); }
+
}