summaryrefslogtreewikicommitdiff
path: root/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java34
1 files changed, 16 insertions, 18 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java b/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java
index eedfabe..10157cd 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/game/PlayerLoader.java
@@ -23,9 +23,8 @@ import com.cryptomorin.xseries.messages.Titles;
import net.md_5.bungee.api.ChatColor;
import net.tylermurphy.hideAndSeek.Main;
import net.tylermurphy.hideAndSeek.configuration.Items;
-import org.bukkit.Bukkit;
+import net.tylermurphy.hideAndSeek.configuration.Map;
import org.bukkit.GameMode;
-import org.bukkit.Location;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.entity.Player;
@@ -35,30 +34,29 @@ import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
-import static net.tylermurphy.hideAndSeek.configuration.Config.lobbyPosition;
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
@SuppressWarnings("deprecation")
public class PlayerLoader {
- public static void loadHider(Player player, String gameWorld){
- player.teleport(new Location(Bukkit.getWorld(gameWorld), spawnPosition.getX(),spawnPosition.getY(),spawnPosition.getZ()));
+ public static void loadHider(Player player, Map map){
+ map.getGameSpawn().teleport(player);
loadPlayer(player);
player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED,1000000,5,false,false));
Titles.sendTitle(player, 10, 70, 20, ChatColor.WHITE + "" + message("HIDER_TEAM_NAME"), ChatColor.WHITE + message("HIDERS_SUBTITLE").toString());
- if(blockhuntEnabled){
- openBlockHuntPicker(player);
+ if(map.isBlockHuntEnabled()){
+ openBlockHuntPicker(player, map);
}
}
- public static void loadSeeker(Player player, String gameWorld){
- player.teleport(new Location(Bukkit.getWorld(gameWorld), seekerLobbyPosition.getX(),seekerLobbyPosition.getY(),seekerLobbyPosition.getZ()));
+ public static void loadSeeker(Player player, Map map){
+ map.getGameSeekerLobby().teleport(player);
loadPlayer(player);
Titles.sendTitle(player, 10, 70, 20, ChatColor.WHITE + "" + message("SEEKER_TEAM_NAME"), ChatColor.WHITE + message("SEEKERS_SUBTITLE").toString());
}
- public static void loadSpectator(Player player, String gameWorld){
- player.teleport(new Location(Bukkit.getWorld(gameWorld), spawnPosition.getX(),spawnPosition.getY(),spawnPosition.getZ()));
+ public static void loadSpectator(Player player, Map map){
+ map.getGameSpawn().teleport(player);
loadPlayer(player);
player.setAllowFlight(true);
player.setFlying(true);
@@ -115,8 +113,8 @@ public class PlayerLoader {
player.setFallDistance(0.0F);
}
- public static void joinPlayer(Player player){
- player.teleport(new Location(Bukkit.getWorld(lobbyWorld), lobbyPosition.getX(),lobbyPosition.getY(),lobbyPosition.getZ()));
+ public static void joinPlayer(Player player, Map map){
+ map.getLobby().teleport(player);
loadPlayer(player);
if (lobbyStartItem != null && (!lobbyItemStartAdmin || player.hasPermission("hideandseek.start")))
player.getInventory().setItem(lobbyItemStartPosition, lobbyStartItem);
@@ -143,11 +141,11 @@ public class PlayerLoader {
}
}
- public static void openBlockHuntPicker(Player player){
- int slots = ((blockhuntBlocks.size()-1)/9)*9+9;
- Inventory inventory = Main.getInstance().getServer().createInventory(null, slots, "Select a Block");
- for(int i=0;i<blockhuntBlocks.size();i++){
- inventory.setItem(i, new ItemStack(blockhuntBlocks.get(i)));
+ public static void openBlockHuntPicker(Player player, Map map){
+ int slots = ((map.getBlockHunt().size()-1)/9)*9+9;
+ Inventory inventory = Main.getInstance().getServer().createInventory(null, slots, "Select a Block: " + map.getName());
+ for(int i=0;i<map.getBlockHunt().size();i++){
+ inventory.setItem(i, new ItemStack(map.getBlockHunt().get(i)));
}
player.openInventory(inventory);
}