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Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/command/SetSpawnLocation.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/command/SetSpawnLocation.java26
1 files changed, 15 insertions, 11 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/command/SetSpawnLocation.java b/src/main/java/net/tylermurphy/hideAndSeek/command/SetSpawnLocation.java
index 45ee758..5324ecf 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/command/SetSpawnLocation.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/command/SetSpawnLocation.java
@@ -10,32 +10,36 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import net.tylermurphy.hideAndSeek.Main;
+
+import static net.tylermurphy.hideAndSeek.configuration.Config.addToConfig;
import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
public class SetSpawnLocation implements ICommand {
public void execute(CommandSender sender, String[] args) {
+ if(!Main.plugin.status.equals("Standby")) {
+ sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
+ return;
+ }
Vector newSpawnPosition = new Vector();
Player player = (Player) sender;
+ if(player.getLocation().getBlockX() == 0 || player.getLocation().getBlockZ() == 0 || player.getLocation().getBlockY() == 0){
+ sender.sendMessage(errorPrefix + message("NOT_AT_ZERO"));
+ return;
+ }
newSpawnPosition.setX(player.getLocation().getBlockX());
newSpawnPosition.setY(player.getLocation().getBlockY());
newSpawnPosition.setZ(player.getLocation().getBlockZ());
- if(!Main.plugin.status.equals("Standby")) {
- sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
- return;
- }
- if(worldborderEnabled && spawnPosition.distance(worldborderPosition) > 100) {
+ if(worldborderEnabled && newSpawnPosition.distance(worldborderPosition) > 100) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
return;
}
spawnPosition = newSpawnPosition;
sender.sendMessage(messagePrefix + message("GAME_SPAWN"));
- Map<String, Object> temp = new HashMap<String,Object>();
- temp.put("x", spawnPosition.getX());
- temp.put("y", spawnPosition.getY());
- temp.put("z", spawnPosition.getZ());
- temp.put("world", player.getLocation().getWorld().getName());
- addToSection("spawns.game",temp);
+ addToConfig("spawns.game.x", spawnPosition.getX());
+ addToConfig("spawns.game.y", spawnPosition.getY());
+ addToConfig("spawns.game.z", spawnPosition.getZ());
+ addToConfig("spawns.game.world", player.getLocation().getWorld().getName());
saveConfig();
}