diff options
Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/command/SetExitLocation.java')
-rw-r--r-- | src/main/java/net/tylermurphy/hideAndSeek/command/SetExitLocation.java | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/command/SetExitLocation.java b/src/main/java/net/tylermurphy/hideAndSeek/command/SetExitLocation.java index 7461767..de33b93 100644 --- a/src/main/java/net/tylermurphy/hideAndSeek/command/SetExitLocation.java +++ b/src/main/java/net/tylermurphy/hideAndSeek/command/SetExitLocation.java @@ -19,8 +19,6 @@ package net.tylermurphy.hideAndSeek.command; -import static net.tylermurphy.hideAndSeek.configuration.Config.*; - import net.tylermurphy.hideAndSeek.game.Game; import net.tylermurphy.hideAndSeek.util.Status; import org.bukkit.World; @@ -28,18 +26,19 @@ import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.util.Vector; -import static net.tylermurphy.hideAndSeek.configuration.Localization.*; +import static net.tylermurphy.hideAndSeek.configuration.Config.*; +import static net.tylermurphy.hideAndSeek.configuration.Localization.message; public class SetExitLocation implements ICommand { public void execute(CommandSender sender, String[] args) { - if(Game.status != Status.STANDBY) { + if (Game.status != Status.STANDBY) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } Vector newExitPosition = new Vector(); Player player = (Player) sender; - if(player.getLocation().getBlockX() == 0 || player.getLocation().getBlockZ() == 0 || player.getLocation().getBlockY() == 0){ + if (player.getLocation().getBlockX() == 0 || player.getLocation().getBlockZ() == 0 || player.getLocation().getBlockY() == 0) { sender.sendMessage(errorPrefix + message("NOT_AT_ZERO")); return; } @@ -47,7 +46,7 @@ public class SetExitLocation implements ICommand { newExitPosition.setY(player.getLocation().getBlockY()); newExitPosition.setZ(player.getLocation().getBlockZ()); World world = player.getLocation().getWorld(); - if(world == null){ + if (world == null) { throw new RuntimeException("Unable to get world: " + spawnWorld); } exitWorld = world.getName(); |