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Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java58
1 files changed, 28 insertions, 30 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java b/src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java
index 798b99f..45e66b9 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java
@@ -19,33 +19,31 @@
package net.tylermurphy.hideAndSeek.command;
-import static net.tylermurphy.hideAndSeek.configuration.Config.*;
-
-import net.tylermurphy.hideAndSeek.game.Game;
-import net.tylermurphy.hideAndSeek.util.Status;
-import org.bukkit.command.CommandSender;
+import net.tylermurphy.hideAndSeek.Main;
+import net.tylermurphy.hideAndSeek.game.util.Status;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
-import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
+import static net.tylermurphy.hideAndSeek.configuration.Config.*;
+import static net.tylermurphy.hideAndSeek.configuration.Localization.message;
public class SetBorder implements ICommand {
- public void execute(CommandSender sender, String[] args) {
- if(Game.status != Status.STANDBY) {
+ public void execute(Player sender, String[] args) {
+ if (Main.getInstance().getGame().getStatus() != Status.STANDBY) {
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
return;
}
- if(spawnPosition == null) {
+ if (spawnPosition == null) {
sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
return;
}
- if(args.length < 3) {
- worldborderEnabled = false;
+ if (args.length < 3) {
+ worldBorderEnabled = false;
addToConfig("worldBorder.enabled",false);
saveConfig();
sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE"));
- Game.resetWorldborder(spawnWorld);
+ Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld);
return;
}
int num,delay,change;
@@ -61,37 +59,37 @@ public class SetBorder implements ICommand {
sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[2]));
return;
}
- if(num < 100) {
+ if (num < 100) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE"));
return;
}
- if(change < 1) {
+ if (change < 1) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_CHANGE_SIZE"));
return;
}
- Vector newWorldborderPosition = new Vector();
+ Vector vec = new Vector();
Player player = (Player) sender;
- newWorldborderPosition.setX(player.getLocation().getBlockX());
- newWorldborderPosition.setY(0);
- newWorldborderPosition.setZ(player.getLocation().getBlockZ());
- if(spawnPosition.distance(newWorldborderPosition) > 100) {
+ vec.setX(player.getLocation().getBlockX());
+ vec.setY(0);
+ vec.setZ(player.getLocation().getBlockZ());
+ if (spawnPosition.distance(vec) > 100) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
return;
}
- worldborderPosition = newWorldborderPosition;
- worldborderSize = num;
- worldborderDelay = delay;
- worldborderChange = change;
- worldborderEnabled = true;
- addToConfig("worldBorder.x", worldborderPosition.getBlockX());
- addToConfig("worldBorder.z", worldborderPosition.getBlockZ());
- addToConfig("worldBorder.delay", worldborderDelay);
- addToConfig("worldBorder.size", worldborderSize);
+ worldBorderPosition = vec;
+ worldBorderSize = num;
+ worldBorderDelay = delay;
+ worldBorderChange = change;
+ worldBorderEnabled = true;
+ addToConfig("worldBorder.x", worldBorderPosition.getBlockX());
+ addToConfig("worldBorder.z", worldBorderPosition.getBlockZ());
+ addToConfig("worldBorder.delay", worldBorderDelay);
+ addToConfig("worldBorder.size", worldBorderSize);
addToConfig("worldBorder.enabled", true);
- addToConfig("worldBorder.move", worldborderChange);
+ addToConfig("worldBorder.move", worldBorderChange);
sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
saveConfig();
- Game.resetWorldborder(spawnWorld);
+ Main.getInstance().getGame().getBorder().resetWorldBorder(spawnWorld);
}
public String getLabel() {