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authorTyler Murphy <tylermurphy534@gmail.com>2022-08-16 20:10:36 -0400
committerGitHub <noreply@github.com>2022-08-16 20:10:36 -0400
commit725db2875c3ddb7829ebe8f7e68886eec83337f9 (patch)
tree12d39d7e1e2c09e0db81c7c3d1313ec79b01991a /src/main/resources
parentMerge pull request #72 from tylermurphy534/1.6.0 (diff)
parentdelayed respawn (diff)
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Merge pull request #76 from tylermurphy534/1.6.1
1.6.1
Diffstat (limited to '')
-rw-r--r--src/main/resources/config.yml18
-rw-r--r--src/main/resources/lang/localization_de-DE.yml2
-rw-r--r--src/main/resources/lang/localization_en-US.yml2
-rw-r--r--src/main/resources/plugin.yml6
4 files changed, 27 insertions, 1 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml
index 9500859..1d61cdc 100644
--- a/src/main/resources/config.yml
+++ b/src/main/resources/config.yml
@@ -100,6 +100,14 @@ mapSaveEnabled: true
# default: false
saveInventory: false
+# By default, if you die in game, you will have to wait [delay] seconds until you respawn. This make is so that if you are killed as a seeker, you cannot
+# instally go to where the Hider that killed you was. Or if you were a Hider and died, you cant instally go to where you know other Hiders are. It gives some
+# breathing room. This can be disabled.
+# default: true
+delayedRespawn:
+ enabled: true
+ delay: 5
+
# How you want to store game data. If you are running a single server, sqlite is fine, as no setup is necessary.
# But if you want the data to go across multiple servers, you can switch it to mysql.
# WARNING: Data is not saved across databases. You have to migrate the data yourself!
@@ -128,8 +136,11 @@ databaseName: hideandseek
# You want block hunt? We have block hunt! Just enable it below, and set the
# available blocks to pick from, and you're all set! It's that easy!
# Items are displayed in the order that they are listed below.
+# The solidifyTime is the time in server ticks that it takes players to solidify.
+# Every 20 ticks is a second. Minimum solidifyTime is 20 ticks.
blockhunt:
enabled: false
+ solidifyTime: 60
blocks: [CRAFTING_TABLE, GRASS_BLOCK, DIRT, BEACON, BOOKSHELF]
worldBorder:
@@ -306,6 +317,13 @@ spawns:
y: 0
z: 0
world: world
+ # Location where seekers wait during the hiding grace period
+ seeker:
+ x: 0
+ y: 0
+ z: 0
+ # Currently is not used, seekers are teleported to spawns.game.world
+ world: world
# Location where players are teleported when they exit (/hs leave)
exit:
x: 0
diff --git a/src/main/resources/lang/localization_de-DE.yml b/src/main/resources/lang/localization_de-DE.yml
index a1a6eea..75523b2 100644
--- a/src/main/resources/lang/localization_de-DE.yml
+++ b/src/main/resources/lang/localization_de-DE.yml
@@ -46,6 +46,7 @@ Localization:
SETUP: "&f&lFühre die folgenden Schritte zur Einrichtung aus:"
SETUP_GAME: "&c&l- &fTeleport-Position für den Spielbeginn festlegen mit /hs setspawn"
SETUP_LOBBY: "&c&l- &fTeleport-Position für die Lobby festlegen mit /hs setlobby"
+ SETUP_SEEKER_LOBBY: "&c&l- &fTeleport-Position für die Lobby Seekern festlegen mit /hs setseekerlobby"
SETUP_EXIT: "&c&l- &fTeleport-Position für das Spielende festlegen mit /hs setexit"
SETUP_SAVEMAP: "&c&l- &fHide and Seek Weltkarte speichern mit /hs savemap (nach /hs setspawn)"
SETUP_COMPLETE: "Alles eingerichtet! Hide and Seek ist spielbereit."
@@ -73,6 +74,7 @@ Localization:
BLOCKED_COMMAND: "Command blocked by Kenshin's Hide And Seek"
FLYING_ENABLED: "Fliegen aktiviert"
FLYING_DISABLED: "Fliegen deaktiviert"
+ RESPAWN_NOTICE: "Du wirst in {AMOUNT} Sekunden respawnen."
# DO NOT EDIT IT OR IT MAY BREAK OR RESET FILE
version: 3
diff --git a/src/main/resources/lang/localization_en-US.yml b/src/main/resources/lang/localization_en-US.yml
index 96ccf7a..02bc942 100644
--- a/src/main/resources/lang/localization_en-US.yml
+++ b/src/main/resources/lang/localization_en-US.yml
@@ -47,6 +47,7 @@ Localization:
SETUP: "&f&lThe following is needed for setup..."
SETUP_GAME: "&c&l- &fGame spawn isn't set, /hs setspawn"
SETUP_LOBBY: "&c&l- &fLobby spawn isn't set, /hs setlobby"
+ SETUP_SEEKER_LOBBY: "&c&l- &fSeeker Lobby spawn isn't set, /hs setseekerlobby"
SETUP_EXIT: "&c&l- &fQuit/exit teleport location isn't set, /hs setexit"
SETUP_SAVEMAP: "&c&l- &fHide and seek map isn't saved, /hs savemap (after /hs setspawn)"
SETUP_BOUNDS: "&c&l- &fPlease set game bounds in 2 opposite corners of the game map, /hs setbounds"
@@ -74,6 +75,7 @@ Localization:
BLOCKED_COMMAND: "Command blocked by Hide And Seek plugin."
FLYING_ENABLED: "&l&bFlying Enabled"
FLYING_DISABLED: "&l&bFlying Disabled"
+ RESPAWN_NOTICE: "You will respawn in {AMOUNT} seconds."
# DO NOT EDIT IT OR IT MAY BREAK OR RESET FILE
version: 3
diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml
index eab74ad..1f61282 100644
--- a/src/main/resources/plugin.yml
+++ b/src/main/resources/plugin.yml
@@ -1,6 +1,6 @@
name: KenshinsHideAndSeek
main: net.tylermurphy.hideAndSeek.Main
-version: 1.6.0
+version: 1.6.1
author: KenshinEto
load: STARTUP
api-version: 1.13
@@ -21,6 +21,7 @@ permissions:
hideandseek.setborder: true
hideandseek.setspawn: true
hideandseek.setlobby: true
+ hideandseek.setseekerlobby: true
hideandseek.setexit: true
hideadnseek.setbounds: true
hideandseek.setup: true
@@ -51,6 +52,9 @@ permissions:
hideandseek.setlobby:
description: Allows you to set the game lobby point
default: op
+ hideandseek.setseekerlobby:
+ description: Allows you to set the game seeker lobby point
+ default: op
hideandseek.setexit:
description: Allows you to set the game exit point
default: op