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authortylermurphy534 <tylerm@tylerm.dev>2023-07-30 22:13:49 +0000
committertylermurphy534 <tylerm@tylerm.dev>2023-07-30 22:13:49 +0000
commita2ea5a635e1b841f58c05ca07e4b547a38fe3433 (patch)
tree5217465c967796680cc03b11359490f638d6b78c /src/main/resources/config.yml
parentUpdate 'README.md' (diff)
parent1.7.5 rc4 (diff)
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Merge pull request '1.7.5' (#10) from dev into main
Reviewed-on: https://g.tylerm.dev/tylermurphy534/KenshinsHideAndSeek/pulls/10
Diffstat (limited to 'src/main/resources/config.yml')
-rw-r--r--src/main/resources/config.yml33
1 files changed, 32 insertions, 1 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml
index 5316402..522e10e 100644
--- a/src/main/resources/config.yml
+++ b/src/main/resources/config.yml
@@ -15,6 +15,10 @@ spawnPatch: false
# default: 1200 aka 20min
gameLength: 1200
+# How long in seconds will the initial hiding period last, minimum is 10 seconds
+# default: 30
+hidingTimer: 30
+
# Announce join/leave/game over messages to people not playing the game
# default: true
announceMessagesToNonPlayers: true
@@ -48,6 +52,33 @@ permissionsRequired: true
# default: 2
minPlayers: 2
+# Amount of initial seekers when game starts
+# default: 1
+startingSeekerCount: 1
+
+# By default, when a HIDER dies they will join the SEEKER team. If enabled they will instead become a spectator
+# default: false
+respawnAsSpectator: false
+
+# If enabled, the game will go until no hiders are left. If the timer runs out all hiders left will be marked as winning.
+# If disabled the game wll go until there is only one hider left. If the timer runs out, all hiders left win, if there is one
+# hider left, all inital seekers win along with the last hider.
+# default: true
+waitTillNoneLeft: true
+
+# By default, if the last hider or seeker quits the game, a win type of NONE is given, which doesnt mark anyone as winning. This can be
+# used as a way to prevent players form quitting in a loop to get someone else points.
+# default: true
+dontRewardQuit: false
+
+# The amount of seconds the game will wait until the players are teleported to the lobby after a game over
+# default: 5
+endGameDelay: 5
+
+# Along with a chat message, display a title describing the gameover
+# default: false
+gameOverTitle: true
+
# This plugin by default functions as not tag to catch Hiders, but to pvp. All players are given weapons,
# and seekers slightly better weapons (this can be changed in items.yml). If you want, you can disable this
# entire pvp functionality, and make Hiders get found on a single hit. Hiders would also not be able to fight
@@ -304,4 +335,4 @@ exit:
x: 0
y: 0
z: 0
- world: "world" \ No newline at end of file
+ world: "world"