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authorTyler Murphy <tylermurphy534@gmail.com>2022-10-30 15:39:34 -0400
committerTyler Murphy <tylermurphy534@gmail.com>2022-10-30 15:39:34 -0400
commit667a365e7b406063617e336798ec95a0e524e2b1 (patch)
tree6c0e9c96474801be2c41ab6bb201b53ef4e2fe97 /src/main/resources/config.yml
parentUpdate 'README.md' (diff)
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start adding multi map support
Diffstat (limited to 'src/main/resources/config.yml')
-rw-r--r--src/main/resources/config.yml44
1 files changed, 6 insertions, 38 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml
index 1d61cdc..6463898 100644
--- a/src/main/resources/config.yml
+++ b/src/main/resources/config.yml
@@ -292,41 +292,9 @@ blockedInteracts: [FURNACE, CRAFTING_TABLE, ANVIL, CHEST, BARREL]
# ONLY EDIT BEYOND THIS POINT IF YOU KNOW WHAT YOU ARE DOING #
# ---------------------------------------------------------- #
-# The 2 coordinate bounds that will contain your hideAndSeek map. Its recommended
-# that you use /hs setbounds for this, and not edit this directly, as breaking
-# this section will completely break the entire plugin when you run /hs savemap.
-bounds:
- min:
- x: 0
- z: 0
- max:
- x: 0
- z: 0
-
-# Spawn locations where players are teleported
-spawns:
- # Location where players are teleported into the game (/hs start)
- game:
- x: 0
- y: 0
- z: 0
- world: world
- # Location where players are teleported into the lobby (/hs join)
- lobby:
- x: 0
- y: 0
- z: 0
- world: world
- # Location where seekers wait during the hiding grace period
- seeker:
- x: 0
- y: 0
- z: 0
- # Currently is not used, seekers are teleported to spawns.game.world
- world: world
- # Location where players are teleported when they exit (/hs leave)
- exit:
- x: 0
- y: 0
- z: 0
- world: world \ No newline at end of file
+# Location where players are teleported when they exit (/hs leave)
+exit:
+ x: 0
+ y: 0
+ z: 0
+ world: world \ No newline at end of file