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author | Tyler Murphy <tylermurphy534@gmail.com> | 2021-12-20 18:22:23 -0500 |
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committer | GitHub <noreply@github.com> | 2021-12-20 18:22:23 -0500 |
commit | 2ab0b2bbb604db246dcc46209ef780ba44d7aa69 (patch) | |
tree | d2513dbf0e511d66aaa8361e330ccb8bdf086bea /src/main/resources/config.yml | |
parent | 1.3.0 full release (diff) | |
parent | Add Workflows (diff) | |
download | kenshinshideandseek-2ab0b2bbb604db246dcc46209ef780ba44d7aa69.tar.gz kenshinshideandseek-2ab0b2bbb604db246dcc46209ef780ba44d7aa69.tar.bz2 kenshinshideandseek-2ab0b2bbb604db246dcc46209ef780ba44d7aa69.zip |
Merge pull request #12 from tylermurphy534/1.3.1
1.3.1
Diffstat (limited to 'src/main/resources/config.yml')
-rw-r--r-- | src/main/resources/config.yml | 111 |
1 files changed, 87 insertions, 24 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 368bca4..7d16cae 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -10,14 +10,98 @@ announceMessagesToNonPlayers: true # default: false nametagsVisible: false -# Require bukkit permessions though a plugin to run commands, recomended on large servers +# Require bukkit permissions though a plugin to run commands, recommended on large servers # default: true permissionsRequired: true -# Minimum ammount of players to start the game. Cannot go lower than 2. +# Minimum amount of players to start the game. Cannot go lower than 2. # default: 2 minPlayers: 2 +# This plugin by default functions as not tag to catch Hiders, but to pvp. All players are given weapons, +# and seekers slightly better weapons (this can be changed in items.yml). If you want, you can disable this +# entire pvp functionality, and make Hiders get found on a single hit. Hiders would also not be able to fight +# back against Seekers if disabled. +# default: true +pvp: true + +# Players that join the server will automatically be placed into the lobby. +# default: false +autoJoin: false + +# (When autoJoin is false), when players join the world containing the lobby, they are automatically teleported +# to the designated exit position so that they possibly don't spawn in the lobby while not in the queue. Anyone +# who ever joins in the game world (the duplicated world where the game is played) will always be teleported +# out regardless. +# default: false +teleportToExit: false + +countdown: + + +# The worldborder closes every interval, which is evey [delay] in minutes. +# Thw worldborder starts at [size], and decreases 100 blocks every interval. +# x & z are the center location. [enabled] is whenever the border is enabled. +# You can choose if Hiders are warned 30 seconds before the border moves. +worldBorder: + x: 0 + z: 0 + delay: 10 + size: 500 + warn: true + enabled: false + +# The taunt will activate every delay set in seconds. It will spawn a firework +# on a random Hider to alert a Seeker where someone may be. You can choose +# to publicly show the taunt countdown, and have the taunt run with only +# one Hider left. Taunt delay must at least be 60s. +taunt: + delay: 360 + whenLastPerson: false + showCountdown: true + enabled: true + +# The glow powerup allows all Hiders to see where every Seeker is. It last for +# the amount of time set in seconds. You can allow it to be stackable, meaning +# when multiple Hiders use the powerup at the same time, it stacks the times, or +# just overwrites. Only Hiders can see that the Seekers are glowing. Delay must +# be longer than 1s. +glow: + time: 30 + stackable: true + enabled: true + +# The message prefixes displayed before messages. The message contents themselves +# can be changed in localization.yml. +prefix: + default: '&9Hide and Seek > &f' + error: '&cError > &f' + taunt: '&eTaunt > &f' + border: '&cWorld Border > &f' + abort: '&cAbort > &f' + gameover: '&aGame Over > &f' + warning: '&cWarning > &f' + +# Changes the default plugin language. Currently, Supported localizations are: +# en-US (United States) +# de-DE (German) +local: "en-US" + +# ---------------------------------------------------------- # +# ONLY EDIT BEYOND THIS POINT IF YOU KNOW WHAT YOU ARE DOING # +# ---------------------------------------------------------- # + +# The 2 coordinate bounds that will contain your hideAndSeek map. Its recommended +# that you use /hs setbounds for this, and not edit this directly, as breaking +# this section will completely break the entire plugin when you run /hs mapsave. +bounds: + min: + x: 0 + z: 0 + max: + x: 0 + z: 0 + # Spawn locations where players are teleported spawns: # Location where players are teleported into the game (/hs start) @@ -37,25 +121,4 @@ spawns: x: 0 y: 0 z: 0 - world: world - -# The worldborder closes every interval, whish is evey [delay] in minutes. -# Thw worldborder stharts at [size], and decreaces 100 blocks every interval. -# x & z are the center location. [enabled] is whenever the border is enabled. -worldBorder: - x: 0 - z: 0 - delay: 10 - size: 500 - enabled: false - -# The message prefixes displayed before messages. The message contents themselvs -# can be changed in localization.yml. -prefix: - default: '&9Hide and Seek > &f' - error: '&cError > &f' - taunt: '&eTaunt > &f' - border: '&cWorld Border > &f' - abort: '&cAbort > &f' - gameover: '&aGame Over > &f' - warning: '&cWarning > &f'
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