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authorTyler Murphy <tylerm@tylerm.dev>2023-07-30 18:12:47 -0400
committerTyler Murphy <tylerm@tylerm.dev>2023-07-30 18:12:47 -0400
commit000219a5ff183e469129e5804d0a6090d6b47b26 (patch)
tree5217465c967796680cc03b11359490f638d6b78c /src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java
parentMerge branch 'main' of ssh://g.tylerm.dev:21/tylermurphy534/KenshinsHideAndSe... (diff)
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1.7.5 rc4
Diffstat (limited to 'src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java')
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java241
1 files changed, 0 insertions, 241 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java b/src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java
deleted file mode 100644
index 394bbf3..0000000
--- a/src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java
+++ /dev/null
@@ -1,241 +0,0 @@
-package net.tylermurphy.hideAndSeek.configuration;
-
-import java.util.ArrayList;
-import java.util.List;
-
-import net.tylermurphy.hideAndSeek.Main;
-import net.tylermurphy.hideAndSeek.game.events.Border;
-import net.tylermurphy.hideAndSeek.world.WorldLoader;
-import net.tylermurphy.hideAndSeek.util.Location;
-import org.bukkit.*;
-import org.bukkit.util.Vector;
-import org.jetbrains.annotations.NotNull;
-
-import static net.tylermurphy.hideAndSeek.configuration.Config.*;
-
-public class Map {
-
- private final String name;
-
- private Location
- spawnPosition = Location.getDefault(),
- lobbyPosition = Location.getDefault(),
- seekerLobbyPosition = Location.getDefault();
-
- private int
- xBoundMin = 0,
- zBoundMin = 0,
- xBoundMax = 0,
- zBoundMax = 0,
- xWorldBorder = 0,
- zWorldBorder = 0,
- worldBorderSize = 0,
- worldBorderDelay = 0,
- worldBorderChange = 0;
-
- private boolean
- blockhunt = false;
-
- private List<Material>
- blockhuntBlocks = new ArrayList<>();
-
- private final Border
- worldBorder;
-
- private final WorldLoader
- worldLoader;
-
- public Map(String name) {
- this.name = name;
- this.worldBorder = new Border(this);
- this.worldLoader = new WorldLoader(this);
- }
-
- public void setSpawn(Location pos) {
- this.spawnPosition = pos;
- }
-
- public void setLobby(Location pos) {
- this.lobbyPosition = pos;
- }
-
- public void setSeekerLobby(Location pos) {
- this.seekerLobbyPosition = pos;
- }
-
- public void setWorldBorderData(int x, int z, int size, int delay, int move) {
- if(size < 1) {
- this.worldBorderSize = 0;
- this.worldBorderDelay = 0;
- this.worldBorderChange = 0;
- this.xWorldBorder = 0;
- this.zWorldBorder = 0;
- } else {
- this.worldBorderSize = size;
- this.worldBorderDelay = delay;
- this.worldBorderChange = move;
- this.xWorldBorder = x;
- this.zWorldBorder = z;
- }
- this.worldBorder.resetWorldBorder();
- }
-
- public void setBlockhunt(boolean enabled, List<Material> blocks) {
- if (Main.getInstance().supports(9)) {
- this.blockhunt = enabled;
- } else {
- this.blockhunt = false;
- }
- this.blockhuntBlocks = blocks;
- }
-
- public void setBoundMin(int x, int z) {
- this.xBoundMin = x;
- this.zBoundMin = z;
- }
-
- public void setBoundMax(int x, int z) {
- this.xBoundMax = x;
- this.zBoundMax = z;
- }
-
- @NotNull
- public Location getGameSpawn() {
- if(mapSaveEnabled) {
- return spawnPosition.changeWorld("hs_"+name);
- } else {
- return spawnPosition;
- }
- }
-
- @NotNull
- public String getGameSpawnName() {
- if(mapSaveEnabled)
- return getGameSpawn().getWorld();
- else
- return getSpawn().getWorld();
- }
-
- @NotNull
- public Location getSpawn() {
- return spawnPosition;
- }
-
- @NotNull
- public String getSpawnName() {
- return getSpawn().getWorld();
- }
-
- @NotNull
- public Location getLobby() {
- return lobbyPosition;
- }
-
- @NotNull
- public String getLobbyName() {
- return getLobby().getWorld();
- }
-
- @NotNull
- public Location getSeekerLobby() {
- return seekerLobbyPosition;
- }
-
- @NotNull
- public String getSeekerLobbyName() {
- return getSeekerLobby().getWorld();
- }
-
- @NotNull
- public Location getGameSeekerLobby() {
- if(mapSaveEnabled) {
- return seekerLobbyPosition.changeWorld("hs_"+name);
- } else {
- return seekerLobbyPosition;
- }
- }
-
- public boolean isWorldBorderEnabled() {
- return worldBorderSize > 0;
- }
-
- @NotNull
- public Vector getWorldBorderPos() {
- return new Vector(
- xWorldBorder,
- 0,
- zWorldBorder
- );
- }
-
- @NotNull
- public Vector getWorldBorderData() {
- return new Vector(
- worldBorderSize,
- worldBorderDelay,
- worldBorderChange
- );
- }
-
- @NotNull
- public Border getWorldBorder() {
- return worldBorder;
- }
-
- public boolean isBlockHuntEnabled() {
- return blockhunt;
- }
-
- @NotNull
- public List<Material> getBlockHunt() {
- return blockhuntBlocks;
- }
-
- @NotNull
- public Vector getBoundsMin() {
- return new Vector(
- xBoundMin,
- 0,
- zBoundMin
- );
- }
-
- @NotNull
- public Vector getBoundsMax() {
- return new Vector(
- xBoundMax,
- 0,
- zBoundMax
- );
- }
-
- @NotNull
- public String getName() {
- return name;
- }
-
- @NotNull
- public WorldLoader getWorldLoader() {
- return worldLoader;
- }
-
- public boolean isNotSetup() {
- if (spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0 || !spawnPosition.exists()) return true;
- if (lobbyPosition.getBlockX() == 0 && lobbyPosition.getBlockY() == 0 && lobbyPosition.getBlockZ() == 0 || !lobbyPosition.exists()) return true;
- if (exitPosition == null || exitPosition.getBlockX() == 0 && exitPosition.getBlockY() == 0 && exitPosition.getBlockZ() == 0 || !exitPosition.exists()) return true;
- if (seekerLobbyPosition.getBlockX() == 0 && seekerLobbyPosition.getBlockY() == 0 && seekerLobbyPosition.getBlockZ() == 0 || !seekerLobbyPosition.exists()) return true;
- if (mapSaveEnabled && !getGameSpawn().exists()) return true;
- if (blockhunt && blockhuntBlocks.isEmpty()) return true;
- if(isWorldBorderEnabled() &&
- new Vector(spawnPosition.getX(), 0, spawnPosition.getZ()).distance(new Vector(xWorldBorder, 0, zWorldBorder)) > 100) return true;
- return isBoundsNotSetup();
- }
-
- public boolean isBoundsNotSetup() {
- if (xBoundMin == 0 || zBoundMin == 0 || xBoundMax == 0 || zBoundMax == 0) return true;
- int xDiff = xBoundMax - xBoundMin;
- int zDiff = zBoundMax - zBoundMin;
- return xDiff < 5 || zDiff < 5;
- }
-
-}