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authorTyler Murphy <tylermurphy534@gmail.com>2023-02-06 12:15:09 -0500
committerTyler Murphy <tylermurphy534@gmail.com>2023-02-06 12:15:09 -0500
commit2139a8d5d30237b6066691af3f29bf1105e4298a (patch)
tree5109f842a00b5fc6eab86f9390e6482d1ea1a34b
parentMerge pull request '1.7.0 - Multi Map Support' (#4) from dev into main (diff)
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spawn patch, bounds checks, drop items, regen
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/configuration/Config.java11
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java363
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/game/Game.java4
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/game/listener/MovementHandler.java2
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/game/listener/PlayerHandler.java6
-rw-r--r--src/main/java/net/tylermurphy/hideAndSeek/util/Location.java10
-rw-r--r--src/main/resources/config.yml13
-rw-r--r--src/main/resources/maps.yml2
-rw-r--r--src/main/resources/plugin.yml2
9 files changed, 226 insertions, 187 deletions
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/configuration/Config.java b/src/main/java/net/tylermurphy/hideAndSeek/configuration/Config.java
index 5881d19..9fc7009 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/configuration/Config.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/configuration/Config.java
@@ -61,7 +61,10 @@ public class Config {
mapSaveEnabled,
allowNaturalCauses,
saveInventory,
- delayedRespawn;
+ delayedRespawn,
+ spawnPatch,
+ dropItems,
+ regenHealth;
public static int
minPlayers,
@@ -115,7 +118,7 @@ public class Config {
announceMessagesToNonPlayers = config.getBoolean("announceMessagesToNonPlayers");
//Prefix
- char SYMBOL = '\u00A7';
+ char SYMBOL = 'ยง';
String SYMBOL_STRING = String.valueOf(SYMBOL);
messagePrefix = config.getString("prefix.default").replace("&", SYMBOL_STRING);
@@ -237,6 +240,10 @@ public class Config {
delayedRespawn = config.getBoolean("delayedRespawn.enabled");
delayedRespawnDelay = Math.max(0,config.getInt("delayedRespawn.delay"));
+ spawnPatch = config.getBoolean("spawnPatch");
+ dropItems = config.getBoolean("dropItems");
+ regenHealth = config.getBoolean("regenHealth");
+
}
public static void addToConfig(String path, Object value) {
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java b/src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java
index a23a1f7..394bbf3 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/configuration/Map.java
@@ -15,224 +15,227 @@ import static net.tylermurphy.hideAndSeek.configuration.Config.*;
public class Map {
- private final String name;
+ private final String name;
- private Location
- spawnPosition = Location.getDefault(),
- lobbyPosition = Location.getDefault(),
- seekerLobbyPosition = Location.getDefault();
+ private Location
+ spawnPosition = Location.getDefault(),
+ lobbyPosition = Location.getDefault(),
+ seekerLobbyPosition = Location.getDefault();
- private int
- xBoundMin = 0,
- zBoundMin = 0,
- xBoundMax = 0,
- zBoundMax = 0,
- xWorldBorder = 0,
- zWorldBorder = 0,
- worldBorderSize = 0,
- worldBorderDelay = 0,
- worldBorderChange = 0;
+ private int
+ xBoundMin = 0,
+ zBoundMin = 0,
+ xBoundMax = 0,
+ zBoundMax = 0,
+ xWorldBorder = 0,
+ zWorldBorder = 0,
+ worldBorderSize = 0,
+ worldBorderDelay = 0,
+ worldBorderChange = 0;
- private boolean
- blockhunt = false;
+ private boolean
+ blockhunt = false;
- private List<Material>
- blockhuntBlocks = new ArrayList<>();
+ private List<Material>
+ blockhuntBlocks = new ArrayList<>();
- private final Border
- worldBorder;
+ private final Border
+ worldBorder;
- private final WorldLoader
- worldLoader;
+ private final WorldLoader
+ worldLoader;
- public Map(String name) {
- this.name = name;
- this.worldBorder = new Border(this);
- this.worldLoader = new WorldLoader(this);
- }
+ public Map(String name) {
+ this.name = name;
+ this.worldBorder = new Border(this);
+ this.worldLoader = new WorldLoader(this);
+ }
- public void setSpawn(Location pos) {
- this.spawnPosition = pos;
- }
+ public void setSpawn(Location pos) {
+ this.spawnPosition = pos;
+ }
- public void setLobby(Location pos) {
- this.lobbyPosition = pos;
- }
+ public void setLobby(Location pos) {
+ this.lobbyPosition = pos;
+ }
- public void setSeekerLobby(Location pos) {
- this.seekerLobbyPosition = pos;
- }
+ public void setSeekerLobby(Location pos) {
+ this.seekerLobbyPosition = pos;
+ }
- public void setWorldBorderData(int x, int z, int size, int delay, int move) {
- if(size < 1) {
- this.worldBorderSize = 0;
- this.worldBorderDelay = 0;
- this.worldBorderChange = 0;
- this.xWorldBorder = 0;
- this.zWorldBorder = 0;
- } else {
- this.worldBorderSize = size;
- this.worldBorderDelay = delay;
- this.worldBorderChange = move;
- this.xWorldBorder = x;
- this.zWorldBorder = z;
+ public void setWorldBorderData(int x, int z, int size, int delay, int move) {
+ if(size < 1) {
+ this.worldBorderSize = 0;
+ this.worldBorderDelay = 0;
+ this.worldBorderChange = 0;
+ this.xWorldBorder = 0;
+ this.zWorldBorder = 0;
+ } else {
+ this.worldBorderSize = size;
+ this.worldBorderDelay = delay;
+ this.worldBorderChange = move;
+ this.xWorldBorder = x;
+ this.zWorldBorder = z;
+ }
+ this.worldBorder.resetWorldBorder();
}
- this.worldBorder.resetWorldBorder();
- }
- public void setBlockhunt(boolean enabled, List<Material> blocks) {
- if (Main.getInstance().supports(9)) {
- this.blockhunt = enabled;
- } else {
- this.blockhunt = false;
+ public void setBlockhunt(boolean enabled, List<Material> blocks) {
+ if (Main.getInstance().supports(9)) {
+ this.blockhunt = enabled;
+ } else {
+ this.blockhunt = false;
+ }
+ this.blockhuntBlocks = blocks;
}
- this.blockhuntBlocks = blocks;
- }
- public void setBoundMin(int x, int z) {
- this.xBoundMin = x;
- this.zBoundMin = z;
- }
+ public void setBoundMin(int x, int z) {
+ this.xBoundMin = x;
+ this.zBoundMin = z;
+ }
- public void setBoundMax(int x, int z) {
- this.xBoundMax = x;
- this.zBoundMax = z;
- }
+ public void setBoundMax(int x, int z) {
+ this.xBoundMax = x;
+ this.zBoundMax = z;
+ }
- @NotNull
- public Location getGameSpawn() {
- if(mapSaveEnabled) {
- return spawnPosition.changeWorld("hs_"+name);
- } else {
- return spawnPosition;
+ @NotNull
+ public Location getGameSpawn() {
+ if(mapSaveEnabled) {
+ return spawnPosition.changeWorld("hs_"+name);
+ } else {
+ return spawnPosition;
+ }
}
- }
- @NotNull
- public String getGameSpawnName() {
- if(mapSaveEnabled)
- return getGameSpawn().getWorld();
- else
- return getSpawn().getWorld();
- }
+ @NotNull
+ public String getGameSpawnName() {
+ if(mapSaveEnabled)
+ return getGameSpawn().getWorld();
+ else
+ return getSpawn().getWorld();
+ }
- @NotNull
- public Location getSpawn() {
- return spawnPosition;
- }
+ @NotNull
+ public Location getSpawn() {
+ return spawnPosition;
+ }
- @NotNull
- public String getSpawnName() {
- return getSpawn().getWorld();
- }
+ @NotNull
+ public String getSpawnName() {
+ return getSpawn().getWorld();
+ }
- @NotNull
- public Location getLobby() {
- return lobbyPosition;
- }
+ @NotNull
+ public Location getLobby() {
+ return lobbyPosition;
+ }
- @NotNull
- public String getLobbyName() {
- return getLobby().getWorld();
- }
+ @NotNull
+ public String getLobbyName() {
+ return getLobby().getWorld();
+ }
- @NotNull
- public Location getSeekerLobby() {
- return seekerLobbyPosition;
- }
+ @NotNull
+ public Location getSeekerLobby() {
+ return seekerLobbyPosition;
+ }
- @NotNull
- public String getSeekerLobbyName() {
- return getSeekerLobby().getWorld();
- }
+ @NotNull
+ public String getSeekerLobbyName() {
+ return getSeekerLobby().getWorld();
+ }
- @NotNull
- public Location getGameSeekerLobby() {
- if(mapSaveEnabled) {
- return seekerLobbyPosition.changeWorld("hs_"+name);
- } else {
- return seekerLobbyPosition;
+ @NotNull
+ public Location getGameSeekerLobby() {
+ if(mapSaveEnabled) {
+ return seekerLobbyPosition.changeWorld("hs_"+name);
+ } else {
+ return seekerLobbyPosition;
+ }
}
- }
- public boolean isWorldBorderEnabled() {
- return worldBorderSize > 0;
- }
+ public boolean isWorldBorderEnabled() {
+ return worldBorderSize > 0;
+ }
- @NotNull
- public Vector getWorldBorderPos() {
- return new Vector(
- xWorldBorder,
- 0,
- zWorldBorder
- );
- }
+ @NotNull
+ public Vector getWorldBorderPos() {
+ return new Vector(
+ xWorldBorder,
+ 0,
+ zWorldBorder
+ );
+ }
- @NotNull
- public Vector getWorldBorderData() {
- return new Vector(
- worldBorderSize,
- worldBorderDelay,
- worldBorderChange
- );
- }
+ @NotNull
+ public Vector getWorldBorderData() {
+ return new Vector(
+ worldBorderSize,
+ worldBorderDelay,
+ worldBorderChange
+ );
+ }
- @NotNull
- public Border getWorldBorder() {
- return worldBorder;
- }
+ @NotNull
+ public Border getWorldBorder() {
+ return worldBorder;
+ }
- public boolean isBlockHuntEnabled() {
- return blockhunt;
- }
+ public boolean isBlockHuntEnabled() {
+ return blockhunt;
+ }
- @NotNull
- public List<Material> getBlockHunt() {
- return blockhuntBlocks;
- }
+ @NotNull
+ public List<Material> getBlockHunt() {
+ return blockhuntBlocks;
+ }
- @NotNull
- public Vector getBoundsMin() {
- return new Vector(
- xBoundMin,
- 0,
- zBoundMin
- );
- }
+ @NotNull
+ public Vector getBoundsMin() {
+ return new Vector(
+ xBoundMin,
+ 0,
+ zBoundMin
+ );
+ }
- @NotNull
- public Vector getBoundsMax() {
- return new Vector(
- xBoundMax,
- 0,
- zBoundMax
- );
- }
+ @NotNull
+ public Vector getBoundsMax() {
+ return new Vector(
+ xBoundMax,
+ 0,
+ zBoundMax
+ );
+ }
- @NotNull
- public String getName() {
- return name;
- }
+ @NotNull
+ public String getName() {
+ return name;
+ }
- @NotNull
- public WorldLoader getWorldLoader() {
- return worldLoader;
- }
+ @NotNull
+ public WorldLoader getWorldLoader() {
+ return worldLoader;
+ }
- public boolean isNotSetup() {
- if (spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0 || !spawnPosition.exists()) return true;
- if (lobbyPosition.getBlockX() == 0 && lobbyPosition.getBlockY() == 0 && lobbyPosition.getBlockZ() == 0 || !lobbyPosition.exists()) return true;
- if (exitPosition == null || exitPosition.getBlockX() == 0 && exitPosition.getBlockY() == 0 && exitPosition.getBlockZ() == 0 || !exitPosition.exists()) return true;
- if (seekerLobbyPosition.getBlockX() == 0 && seekerLobbyPosition.getBlockY() == 0 && seekerLobbyPosition.getBlockZ() == 0 || !seekerLobbyPosition.exists()) return true;
- if (mapSaveEnabled && !getGameSpawn().exists()) return true;
- if (blockhunt && blockhuntBlocks.isEmpty()) return true;
- if(isWorldBorderEnabled() &&
- new Vector(spawnPosition.getX(), 0, spawnPosition.getZ()).distance(new Vector(xWorldBorder, 0, zWorldBorder)) > 100) return true;
- return xBoundMin == 0 || zBoundMin == 0 || xBoundMax == 0 || zBoundMax == 0;
- }
+ public boolean isNotSetup() {
+ if (spawnPosition.getBlockX() == 0 && spawnPosition.getBlockY() == 0 && spawnPosition.getBlockZ() == 0 || !spawnPosition.exists()) return true;
+ if (lobbyPosition.getBlockX() == 0 && lobbyPosition.getBlockY() == 0 && lobbyPosition.getBlockZ() == 0 || !lobbyPosition.exists()) return true;
+ if (exitPosition == null || exitPosition.getBlockX() == 0 && exitPosition.getBlockY() == 0 && exitPosition.getBlockZ() == 0 || !exitPosition.exists()) return true;
+ if (seekerLobbyPosition.getBlockX() == 0 && seekerLobbyPosition.getBlockY() == 0 && seekerLobbyPosition.getBlockZ() == 0 || !seekerLobbyPosition.exists()) return true;
+ if (mapSaveEnabled && !getGameSpawn().exists()) return true;
+ if (blockhunt && blockhuntBlocks.isEmpty()) return true;
+ if(isWorldBorderEnabled() &&
+ new Vector(spawnPosition.getX(), 0, spawnPosition.getZ()).distance(new Vector(xWorldBorder, 0, zWorldBorder)) > 100) return true;
+ return isBoundsNotSetup();
+ }
- public boolean isBoundsNotSetup() {
- return xBoundMin == 0 || zBoundMin == 0 || xBoundMax == 0 || zBoundMax == 0;
- }
+ public boolean isBoundsNotSetup() {
+ if (xBoundMin == 0 || zBoundMin == 0 || xBoundMax == 0 || zBoundMax == 0) return true;
+ int xDiff = xBoundMax - xBoundMin;
+ int zDiff = zBoundMax - zBoundMin;
+ return xDiff < 5 || zDiff < 5;
+ }
}
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/game/Game.java b/src/main/java/net/tylermurphy/hideAndSeek/game/Game.java
index e18a309..fbae413 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/game/Game.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/game/Game.java
@@ -186,7 +186,9 @@ public class Game {
PlayerLoader.unloadPlayer(player);
if(saveInventory) {
ItemStack[] data = Main.getInstance().getDatabase().getInventoryData().getInventory(player.getUniqueId());
- player.getInventory().setContents(data);
+ try {
+ player.getInventory().setContents(data);
+ } catch (NullPointerException ignored){}
}
if (announceMessagesToNonPlayers) Bukkit.broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
else broadcastMessage(messagePrefix + message("GAME_LEAVE").addPlayer(player));
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/game/listener/MovementHandler.java b/src/main/java/net/tylermurphy/hideAndSeek/game/listener/MovementHandler.java
index 1dd6cfc..290b679 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/game/listener/MovementHandler.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/game/listener/MovementHandler.java
@@ -51,7 +51,7 @@ public class MovementHandler implements Listener {
if (!Main.getInstance().getBoard().contains(event.getPlayer())) return;
if (!event.getPlayer().getWorld().getName().equals(Main.getInstance().getGame().getCurrentMap().getGameSpawnName())) return;
if (!event.getTo().getWorld().getName().equals(Main.getInstance().getGame().getCurrentMap().getGameSpawnName())) return;
- if (event.getPlayer().hasPermission("hideandseek.leavebounds")) return;
+ if (event.getPlayer().hasPermission("hs.leavebounds")) return;
Map map = Main.getInstance().getGame().getCurrentMap();
if (event.getTo().getBlockX() < map.getBoundsMin().getBlockX() || event.getTo().getBlockX() > map.getBoundsMax().getBlockX() || event.getTo().getBlockZ() < map.getBoundsMin().getZ() || event.getTo().getBlockZ() > map.getBoundsMax().getZ()) {
event.setCancelled(true);
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/game/listener/PlayerHandler.java b/src/main/java/net/tylermurphy/hideAndSeek/game/listener/PlayerHandler.java
index d34cb11..64ed728 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/game/listener/PlayerHandler.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/game/listener/PlayerHandler.java
@@ -13,6 +13,9 @@ import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.inventory.ItemStack;
+import static net.tylermurphy.hideAndSeek.configuration.Config.dropItems;
+import static net.tylermurphy.hideAndSeek.configuration.Config.regenHealth;
+
public class PlayerHandler implements Listener {
@EventHandler(priority = EventPriority.HIGHEST)
@@ -25,6 +28,7 @@ public class PlayerHandler implements Listener {
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerRegainHealth(EntityRegainHealthEvent event) {
+ if (regenHealth) return;
if (event.getRegainReason() == EntityRegainHealthEvent.RegainReason.SATIATED || event.getRegainReason() == EntityRegainHealthEvent.RegainReason.REGEN) {
if (event.getEntity() instanceof Player) {
if (!Main.getInstance().getBoard().contains((Player) event.getEntity())) return;
@@ -35,7 +39,7 @@ public class PlayerHandler implements Listener {
@EventHandler(priority = EventPriority.HIGHEST)
public void onItemDrop(PlayerDropItemEvent event) {
- if (Main.getInstance().getBoard().contains(event.getPlayer())) {
+ if (!dropItems && Main.getInstance().getBoard().contains(event.getPlayer())) {
event.setCancelled(true);
}
}
diff --git a/src/main/java/net/tylermurphy/hideAndSeek/util/Location.java b/src/main/java/net/tylermurphy/hideAndSeek/util/Location.java
index 606b64b..916b6f9 100644
--- a/src/main/java/net/tylermurphy/hideAndSeek/util/Location.java
+++ b/src/main/java/net/tylermurphy/hideAndSeek/util/Location.java
@@ -11,6 +11,8 @@ import org.jetbrains.annotations.NotNull;
import java.io.File;
+import static net.tylermurphy.hideAndSeek.configuration.Config.spawnPatch;
+
public class Location {
private final String world;
@@ -87,7 +89,11 @@ public class Location {
public void teleport(Player player) {
if(!exists()) return;
if(load() == null) return;
- player.teleport(toBukkit());
+ if (spawnPatch) {
+ Main.getInstance().scheduleTask(() -> player.teleport(toBukkit()));
+ } else {
+ player.teleport(toBukkit());
+ }
}
public Location changeWorld(String world) {
@@ -139,7 +145,7 @@ public class Location {
}
public boolean isNotInBounds(int xmin, int xmax, int zmin, int zmax) {
- return getBlockX() < xmin || getBlockX() > xmax || getBlockZ() < zmin || getBlockZ() > zmax;
+ return getBlockX() <= xmin || getBlockX() >= xmax || getBlockZ() <= zmin || getBlockZ() >= zmax;
}
}
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml
index 82b9379..5316402 100644
--- a/src/main/resources/config.yml
+++ b/src/main/resources/config.yml
@@ -6,6 +6,11 @@
# +--------------------------------------------------------+ #
#============================================================#
+# If you are having weird issues with your server where it's printing to the console
+# "--- DO NOT REPORT THIS TO PAPER - THIS IS NOT A BUG OR A CRASH", try enabling the
+# below spawn patch. WARNING: this will NOT work if you use Multiverse Inventory's.
+spawnPatch: false
+
# How long in seconds will the game last, set it < 1 to disable
# default: 1200 aka 20min
gameLength: 1200
@@ -14,6 +19,10 @@ gameLength: 1200
# default: true
announceMessagesToNonPlayers: true
+# Allow players to drop their items in game
+# default: false
+dropItems: false
+
# When the game is starting, the plugin will state there is x seconds left to hide.
# You change where countdown messages are to be displayed: in the chat, action bar, or a title.
# Below you can set CHAT, ACTIONBAR, or TITLE. Any invalid option will revert to CHAT.
@@ -46,6 +55,10 @@ minPlayers: 2
# default: true
pvp: true
+# Allow players to regen health
+# default: false
+regenHealth: false
+
# !! Only effects the game at all if pvp is set to false !!
# By default, If you disable pvp, Hiders and Seekers can no longer take damage from natural causes such as
# falling or projectiles. If you want, you can keep pvp disabled so that Seekers only have to tag Hiders, but
diff --git a/src/main/resources/maps.yml b/src/main/resources/maps.yml
index 8505162..a8d9865 100644
--- a/src/main/resources/maps.yml
+++ b/src/main/resources/maps.yml
@@ -1 +1,3 @@
+# PLEASE DO NOT EDIT THIS FILE
+# ONLY EDIT IF YOU KNOW WHAT YOU ARE DOING
maps: \ No newline at end of file
diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml
index c6ce455..cf281af 100644
--- a/src/main/resources/plugin.yml
+++ b/src/main/resources/plugin.yml
@@ -72,4 +72,6 @@ permissions:
default: op
hs.confirm:
default: op
+ hs.leavebounds:
+ default: false