2022-09-19 01:20:51 +00:00
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#pragma once
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#include "xe_device.hpp"
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#include "xe_buffer.hpp"
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#include <vector>
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#include <memory>
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DEPTH_ZERO_TO_ONE
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#include <glm/glm.hpp>
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namespace xe {
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2022-09-25 01:16:13 +00:00
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class Model {
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2022-09-19 01:20:51 +00:00
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public:
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2022-09-27 00:57:53 +00:00
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struct Data {
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std::vector<unsigned char> data{};
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template <typename T>
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void write(T d) {
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unsigned char const * p = reinterpret_cast<unsigned char const *>(&d);
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for(std::size_t i = 0; i < sizeof(T); i++){
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data.push_back(p[i]);
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}
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}
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};
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2022-09-19 01:20:51 +00:00
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struct Builder {
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2022-09-27 00:57:53 +00:00
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Model::Data vertexData{};
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2022-09-25 16:07:49 +00:00
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uint32_t vertexSize;
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2022-09-19 01:20:51 +00:00
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std::vector<uint32_t> indices{};
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void loadModel(const std::string &filepath);
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};
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2022-09-27 21:03:43 +00:00
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Model(const Model::Builder &builder);
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2022-09-25 01:16:13 +00:00
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~Model();
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2022-09-19 01:20:51 +00:00
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2022-09-25 01:16:13 +00:00
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Model(const Model &) = delete;
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Model operator=(const Model &) = delete;
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2022-09-19 01:20:51 +00:00
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2022-09-27 21:03:43 +00:00
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static Model* createModelFromFile(const std::string &filepath);
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2022-09-19 01:20:51 +00:00
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void bind(VkCommandBuffer commandBuffer);
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void draw(VkCommandBuffer commandBuffer);
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private:
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2022-09-27 00:57:53 +00:00
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void createVertexBuffers(const std::vector<unsigned char> &vertexData, uint32_t vertexSize);
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2022-09-25 16:07:49 +00:00
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void createIndexBuffers(const std::vector<uint32_t> &indexData);
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2022-09-19 01:20:51 +00:00
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2022-09-25 01:16:13 +00:00
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Device &xeDevice;
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2022-09-19 01:20:51 +00:00
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2022-09-25 01:16:13 +00:00
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std::unique_ptr<Buffer> vertexBuffer;
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2022-09-19 01:20:51 +00:00
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uint32_t vertexCount;
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bool hasIndexBuffer = false;
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2022-09-25 01:16:13 +00:00
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std::unique_ptr<Buffer> indexBuffer;
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2022-09-19 01:20:51 +00:00
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uint32_t indexCount;
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};
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}
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