2022-09-19 16:54:23 +00:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <vulkan/vulkan.h>
|
|
|
|
#include "xe_device.hpp"
|
|
|
|
#include "xe_pipeline.hpp"
|
|
|
|
#include "xe_game_object.hpp"
|
2022-09-19 20:35:45 +00:00
|
|
|
#include "xe_descriptors.hpp"
|
|
|
|
#include "xe_renderer.hpp"
|
2022-09-20 01:28:41 +00:00
|
|
|
#include "xe_engine.hpp"
|
2022-09-21 02:02:58 +00:00
|
|
|
#include "xe_image.hpp"
|
2022-09-19 16:54:23 +00:00
|
|
|
|
|
|
|
#include <memory>
|
2022-09-21 16:36:12 +00:00
|
|
|
#include <map>
|
2022-09-25 16:07:49 +00:00
|
|
|
#include <vector>
|
2022-09-19 16:54:23 +00:00
|
|
|
|
|
|
|
namespace xe {
|
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
class RenderSystem {
|
2022-09-19 16:54:23 +00:00
|
|
|
public:
|
2022-09-20 01:28:41 +00:00
|
|
|
|
2022-09-21 16:36:12 +00:00
|
|
|
class Builder {
|
|
|
|
public:
|
2022-09-25 01:16:13 +00:00
|
|
|
Builder(Engine &xeEngine, std::string vert, std::string frag) : xeEngine{xeEngine}, vert{vert}, frag{frag} {}
|
2022-09-21 16:36:12 +00:00
|
|
|
|
2022-09-25 16:07:49 +00:00
|
|
|
Builder& addVertexBinding(uint32_t binding, uint32_t dimension, uint32_t offset){
|
|
|
|
if(dimension == 1)
|
|
|
|
attributeDescptions.push_back({binding, 0, VK_FORMAT_R32_SFLOAT, offset});
|
|
|
|
if(dimension == 2)
|
|
|
|
attributeDescptions.push_back({binding, 0, VK_FORMAT_R32G32_SFLOAT, offset});
|
|
|
|
if(dimension == 3)
|
|
|
|
attributeDescptions.push_back({binding, 0, VK_FORMAT_R32G32B32_SFLOAT, offset});
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
Builder& setVertexSize(uint32_t size) {
|
|
|
|
vertexSize = size;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
2022-09-21 16:36:12 +00:00
|
|
|
Builder& addPushConstant(uint32_t size) {
|
|
|
|
pushCunstantDataSize = size;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
Builder& addUniformBinding(uint32_t binding, uint32_t size) {
|
|
|
|
uniformBindings[binding] = size;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
Builder& addTextureBinding(uint32_t binding, Image* image) {
|
2022-09-21 16:36:12 +00:00
|
|
|
imageBindings[binding] = image;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
2022-09-21 20:49:43 +00:00
|
|
|
Builder& setCulling(bool enabled) {
|
|
|
|
cullingEnabled = enabled;
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
std::unique_ptr<RenderSystem> build() {
|
2022-09-25 16:07:49 +00:00
|
|
|
return std::make_unique<RenderSystem>(xeEngine, std::move(vert), std::move(frag), std::move(uniformBindings), std::move(imageBindings), std::move(pushCunstantDataSize), std::move(cullingEnabled), std::move(attributeDescptions), std::move(vertexSize));
|
2022-09-21 16:36:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
std::map<uint32_t, uint32_t> uniformBindings{};
|
2022-09-25 01:16:13 +00:00
|
|
|
std::map<uint32_t, Image*> imageBindings{};
|
2022-09-21 16:36:12 +00:00
|
|
|
uint32_t pushCunstantDataSize{0};
|
|
|
|
|
2022-09-25 16:07:49 +00:00
|
|
|
std::vector<VkVertexInputAttributeDescription> attributeDescptions{};
|
|
|
|
uint32_t vertexSize;
|
|
|
|
|
2022-09-21 16:36:12 +00:00
|
|
|
std::string vert;
|
|
|
|
std::string frag;
|
|
|
|
|
2022-09-21 20:49:43 +00:00
|
|
|
bool cullingEnabled{false};
|
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
Engine &xeEngine;
|
2022-09-21 16:36:12 +00:00
|
|
|
};
|
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
RenderSystem(
|
|
|
|
Engine &xeEngine,
|
2022-09-19 16:54:23 +00:00
|
|
|
std::string vert,
|
2022-09-21 16:36:12 +00:00
|
|
|
std::string frag,
|
|
|
|
std::map<uint32_t, uint32_t> uniformBindings,
|
2022-09-25 01:16:13 +00:00
|
|
|
std::map<uint32_t, Image*> imageBindings,
|
2022-09-21 20:49:43 +00:00
|
|
|
uint32_t pushCunstantDataSize,
|
2022-09-25 16:07:49 +00:00
|
|
|
bool cullingEnabled,
|
|
|
|
std::vector<VkVertexInputAttributeDescription> attributeDescptions,
|
|
|
|
uint32_t vertexSize
|
2022-09-20 01:28:41 +00:00
|
|
|
);
|
2022-09-19 16:54:23 +00:00
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
~RenderSystem();
|
2022-09-19 16:54:23 +00:00
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
RenderSystem(const RenderSystem &) = delete;
|
|
|
|
RenderSystem operator=(const RenderSystem &) = delete;
|
2022-09-19 16:54:23 +00:00
|
|
|
|
2022-09-21 02:02:58 +00:00
|
|
|
void start();
|
|
|
|
void loadPushConstant(void *pushConstantData);
|
2022-09-21 16:36:12 +00:00
|
|
|
void loadUniformObject(uint32_t binding, void *uniformBufferData);
|
2022-09-25 01:16:13 +00:00
|
|
|
void loadTexture(uint32_t binding, Image *image);
|
|
|
|
void render(GameObject &gameObject);
|
2022-09-20 01:28:41 +00:00
|
|
|
void stop();
|
2022-09-19 16:54:23 +00:00
|
|
|
|
|
|
|
private:
|
2022-09-20 01:28:41 +00:00
|
|
|
|
2022-09-21 16:36:12 +00:00
|
|
|
void createTextureSampler();
|
2022-09-21 02:02:58 +00:00
|
|
|
void createDescriptorSetLayout();
|
|
|
|
void createUniformBuffers();
|
2022-09-21 16:36:12 +00:00
|
|
|
void createDescriptorSets();
|
|
|
|
void updateDescriptorSet(int frameIndex, bool allocate);
|
2022-09-21 02:02:58 +00:00
|
|
|
void createPipelineLayout();
|
2022-09-25 16:07:49 +00:00
|
|
|
void createPipeline(VkRenderPass renderPass, std::string vert, std::string frag, bool cullingEnabled, std::vector<VkVertexInputAttributeDescription> attributeDescptions, uint32_t vertexSize);
|
2022-09-19 16:54:23 +00:00
|
|
|
|
2022-09-20 01:28:41 +00:00
|
|
|
bool boundPipeline{false};
|
|
|
|
bool boundDescriptor{false};
|
|
|
|
|
2022-09-21 16:36:12 +00:00
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
Device& xeDevice;
|
|
|
|
Renderer& xeRenderer;
|
2022-09-19 16:54:23 +00:00
|
|
|
|
2022-09-25 01:16:13 +00:00
|
|
|
std::map<uint32_t, std::vector<std::unique_ptr<Buffer>>> uboBuffers{};
|
2022-09-21 16:36:12 +00:00
|
|
|
std::map<uint32_t, uint32_t> uniformBindings;
|
2022-09-25 01:16:13 +00:00
|
|
|
std::map<uint32_t, Image*> imageBindings;
|
2022-09-19 16:54:23 +00:00
|
|
|
std::vector<VkDescriptorSet> descriptorSets;
|
|
|
|
|
2022-09-21 16:36:12 +00:00
|
|
|
uint32_t pushCunstantDataSize;
|
|
|
|
|
2022-09-21 02:02:58 +00:00
|
|
|
VkSampler textureSampler;
|
|
|
|
|
2022-09-19 16:54:23 +00:00
|
|
|
VkPipelineLayout pipelineLayout;
|
2022-09-25 01:16:13 +00:00
|
|
|
std::unique_ptr<Pipeline> xePipeline;
|
|
|
|
std::unique_ptr<DescriptorPool> &xeDescriptorPool;
|
|
|
|
std::unique_ptr<DescriptorSetLayout> xeDescriptorSetLayout;
|
2022-09-19 16:54:23 +00:00
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|