2022-09-21 02:02:58 +00:00
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#include "xe_image.hpp"
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#include <vulkan/vulkan.h>
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#include <stdexcept>
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#include <memory>
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#include <cstring>
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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namespace xe {
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2022-09-25 01:16:13 +00:00
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Image::Image(Device &xeDevice, const std::string &filename) : xeDevice{xeDevice} {
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2022-09-21 02:02:58 +00:00
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createTextureImage(filename);
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2022-09-21 03:04:33 +00:00
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createTextureImageView();
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2022-09-26 03:08:03 +00:00
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createTextureSampler();
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2022-09-21 02:02:58 +00:00
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}
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2022-09-25 01:16:13 +00:00
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Image::~Image() {
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2022-09-26 03:08:03 +00:00
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vkDestroySampler(xeDevice.device(), textureSampler, nullptr);
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2022-09-21 02:02:58 +00:00
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vkDestroyImage(xeDevice.device(), textureImage, nullptr);
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vkFreeMemory(xeDevice.device(), textureImageMemory, nullptr);
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2022-09-21 03:04:33 +00:00
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vkDestroyImageView(xeDevice.device(), textureImageView, nullptr);
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2022-09-21 02:02:58 +00:00
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}
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2022-09-25 01:16:13 +00:00
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void Image::createTextureImage(const std::string &filename) {
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2022-09-21 02:02:58 +00:00
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int texWidth, texHeight, texChannels;
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stbi_uc* pixels = stbi_load(filename.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
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VkDeviceSize imageSize = texWidth * texHeight * 4;
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mipLevels = static_cast<uint32_t>(std::floor(std::log2(std::max(texWidth, texHeight)))) + 1;
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2022-09-21 02:02:58 +00:00
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if (!pixels) {
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throw std::runtime_error("failed to load texture: " + filename);
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}
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VkBuffer stagingBuffer;
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VkDeviceMemory stagingBufferMemory;
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xeDevice.createBuffer(
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imageSize,
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VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
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VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
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stagingBuffer,
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stagingBufferMemory
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);
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void* data;
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vkMapMemory(xeDevice.device(), stagingBufferMemory, 0, imageSize, 0, &data);
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memcpy(data, pixels, static_cast<size_t>(imageSize));
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vkUnmapMemory(xeDevice.device(), stagingBufferMemory);
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stbi_image_free(pixels);
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2022-09-26 04:06:51 +00:00
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createImage(xeDevice, texWidth, texHeight, mipLevels, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
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2022-09-21 02:02:58 +00:00
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transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
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vkDestroyBuffer(xeDevice.device(), stagingBuffer, nullptr);
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vkFreeMemory(xeDevice.device(), stagingBufferMemory, nullptr);
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2022-09-26 03:08:03 +00:00
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generateMipmaps(textureImage, VK_FORMAT_R8G8B8A8_SRGB, texWidth, texHeight, mipLevels);
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2022-09-21 02:02:58 +00:00
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}
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2022-09-25 01:16:13 +00:00
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void Image::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout) {
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VkCommandBuffer commandBuffer = xeDevice.beginSingleTimeCommands();
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VkImageMemoryBarrier barrier{};
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrier.oldLayout = oldLayout;
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barrier.newLayout = newLayout;
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.image = image;
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barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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barrier.subresourceRange.baseMipLevel = 0;
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barrier.subresourceRange.levelCount = mipLevels;
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barrier.subresourceRange.baseArrayLayer = 0;
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barrier.subresourceRange.layerCount = 1;
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VkPipelineStageFlags sourceStage;
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VkPipelineStageFlags destinationStage;
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if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) {
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barrier.srcAccessMask = 0;
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barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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} else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
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destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
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} else {
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throw std::invalid_argument("unsupported layout transition!");
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2022-09-21 02:02:58 +00:00
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}
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2022-09-21 03:04:33 +00:00
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vkCmdPipelineBarrier(
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commandBuffer,
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sourceStage, destinationStage,
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0,
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0, nullptr,
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0, nullptr,
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1, &barrier
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);
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xeDevice.endSingleTimeCommands(commandBuffer);
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}
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2022-09-26 03:08:03 +00:00
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void Image::generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight, uint32_t mipLevels) {
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VkCommandBuffer commandBuffer = xeDevice.beginSingleTimeCommands();
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VkImageMemoryBarrier barrier{};
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barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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barrier.image = image;
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barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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barrier.subresourceRange.baseArrayLayer = 0;
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barrier.subresourceRange.layerCount = 1;
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barrier.subresourceRange.levelCount = 1;
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int32_t mipWidth = texWidth;
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int32_t mipHeight = texHeight;
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for (uint32_t i = 1; i < mipLevels; i++) {
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barrier.subresourceRange.baseMipLevel = i - 1;
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barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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vkCmdPipelineBarrier(commandBuffer,
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VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0,
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0, nullptr,
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0, nullptr,
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1, &barrier);
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VkImageBlit blit{};
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blit.srcOffsets[0] = {0, 0, 0};
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blit.srcOffsets[1] = {mipWidth, mipHeight, 1};
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blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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blit.srcSubresource.mipLevel = i - 1;
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blit.srcSubresource.baseArrayLayer = 0;
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blit.srcSubresource.layerCount = 1;
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blit.dstOffsets[0] = {0, 0, 0};
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blit.dstOffsets[1] = { mipWidth > 1 ? mipWidth / 2 : 1, mipHeight > 1 ? mipHeight / 2 : 1, 1 };
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blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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blit.dstSubresource.mipLevel = i;
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blit.dstSubresource.baseArrayLayer = 0;
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blit.dstSubresource.layerCount = 1;
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vkCmdBlitImage(commandBuffer,
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image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1, &blit,
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VK_FILTER_LINEAR);
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barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
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barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
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barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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vkCmdPipelineBarrier(commandBuffer,
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VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0,
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0, nullptr,
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0, nullptr,
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1, &barrier);
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if (mipWidth > 1) mipWidth /= 2;
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if (mipHeight > 1) mipHeight /= 2;
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}
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barrier.subresourceRange.baseMipLevel = mipLevels - 1;
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barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
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vkCmdPipelineBarrier(commandBuffer,
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VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0,
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0, nullptr,
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0, nullptr,
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1, &barrier);
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xeDevice.endSingleTimeCommands(commandBuffer);
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}
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2022-09-25 01:16:13 +00:00
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void Image::copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height) {
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2022-09-21 03:04:33 +00:00
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VkCommandBuffer commandBuffer = xeDevice.beginSingleTimeCommands();
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VkBufferImageCopy region{};
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region.bufferOffset = 0;
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region.bufferRowLength = 0;
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region.bufferImageHeight = 0;
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region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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region.imageSubresource.mipLevel = 0;
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region.imageSubresource.baseArrayLayer = 0;
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region.imageSubresource.layerCount = 1;
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region.imageOffset = {0, 0, 0};
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region.imageExtent = {
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width,
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height,
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1
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};
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vkCmdCopyBufferToImage(commandBuffer, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
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xeDevice.endSingleTimeCommands(commandBuffer);
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}
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2022-09-25 01:16:13 +00:00
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void Image::createTextureImageView() {
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textureImageView = createImageView(xeDevice, textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, mipLevels);
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}
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2022-09-26 03:08:03 +00:00
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void Image::createTextureSampler() {
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VkSamplerCreateInfo samplerInfo{};
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samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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2022-09-27 00:57:53 +00:00
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samplerInfo.magFilter = VK_FILTER_NEAREST;
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samplerInfo.minFilter = VK_FILTER_NEAREST;
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2022-09-26 18:08:40 +00:00
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samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
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samplerInfo.anisotropyEnable = VK_TRUE;
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samplerInfo.maxAnisotropy = xeDevice.getAnisotropy();
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samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
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samplerInfo.unnormalizedCoordinates = VK_FALSE;
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samplerInfo.compareEnable = VK_FALSE;
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samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
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samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
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samplerInfo.minLod = 0.0f;
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samplerInfo.maxLod = static_cast<float>(mipLevels);
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samplerInfo.mipLodBias = 0.0f;
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if (vkCreateSampler(xeDevice.device(), &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS) {
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throw std::runtime_error("failed to create texture sampler!");
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}
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}
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2022-09-26 04:06:51 +00:00
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void Image::createImage(Device& device, uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory) {
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VkImageCreateInfo imageInfo{};
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imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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imageInfo.imageType = VK_IMAGE_TYPE_2D;
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imageInfo.extent.width = width;
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imageInfo.extent.height = height;
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imageInfo.extent.depth = 1;
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imageInfo.mipLevels = mipLevels;
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imageInfo.arrayLayers = 1;
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imageInfo.format = format;
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imageInfo.tiling = tiling;
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imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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imageInfo.usage = usage;
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imageInfo.samples = numSamples;
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imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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if (vkCreateImage(device.device(), &imageInfo, nullptr, &image) != VK_SUCCESS) {
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throw std::runtime_error("failed to create image!");
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}
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VkMemoryRequirements memRequirements;
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vkGetImageMemoryRequirements(device.device(), image, &memRequirements);
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VkMemoryAllocateInfo allocInfo{};
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allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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allocInfo.allocationSize = memRequirements.size;
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allocInfo.memoryTypeIndex = device.findMemoryType(memRequirements.memoryTypeBits, properties);
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if (vkAllocateMemory(device.device(), &allocInfo, nullptr, &imageMemory) != VK_SUCCESS) {
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throw std::runtime_error("failed to allocate image memory!");
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}
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vkBindImageMemory(device.device(), image, imageMemory, 0);
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}
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VkImageView Image::createImageView(Device& device, VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels) {
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VkImageViewCreateInfo viewInfo{};
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.image = image;
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viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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viewInfo.format = format;
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viewInfo.subresourceRange.aspectMask = aspectFlags;
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viewInfo.subresourceRange.baseMipLevel = 0;
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viewInfo.subresourceRange.levelCount = mipLevels;
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|
|
|
viewInfo.subresourceRange.baseArrayLayer = 0;
|
|
|
|
viewInfo.subresourceRange.layerCount = 1;
|
|
|
|
|
|
|
|
VkImageView imageView;
|
|
|
|
if (vkCreateImageView(device.device(), &viewInfo, nullptr, &imageView) != VK_SUCCESS) {
|
|
|
|
throw std::runtime_error("failed to create texture image view!");
|
|
|
|
}
|
|
|
|
|
|
|
|
return imageView;
|
|
|
|
}
|
|
|
|
|
2022-09-21 02:02:58 +00:00
|
|
|
}
|