2022-09-21 02:02:58 +00:00
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "xe_device.hpp"
|
|
|
|
|
|
|
|
#include <string>
|
|
|
|
|
|
|
|
namespace xe {
|
|
|
|
|
|
|
|
class XeImage {
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
XeImage(XeDevice &xeDevice, const std::string &filename);
|
|
|
|
~XeImage();
|
|
|
|
|
|
|
|
XeImage(const XeImage&) = delete;
|
|
|
|
XeImage operator=(const XeImage&) = delete;
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
void createTextureImage(const std::string &filename);
|
|
|
|
void createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory);
|
|
|
|
void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout);
|
|
|
|
void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height);
|
2022-09-21 03:04:33 +00:00
|
|
|
void createTextureImageView();
|
2022-09-21 02:02:58 +00:00
|
|
|
|
|
|
|
XeDevice &xeDevice;
|
|
|
|
|
|
|
|
VkImage textureImage;
|
2022-09-21 03:04:33 +00:00
|
|
|
VkImageView textureImageView;
|
2022-09-21 02:02:58 +00:00
|
|
|
VkDeviceMemory textureImageMemory;
|
|
|
|
|
|
|
|
friend class XeRenderSystem;
|
|
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|