minecraftjava/assets/shaders/Gui_FS.glsl

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2023-04-17 16:12:01 +00:00
#version 140
in vec2 textureCoords;
out vec4 out_Color;
uniform sampler2D guiTexture;
void main(void){
out_Color = texture(guiTexture,vec2(textureCoords.x, textureCoords.y));
}